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Dude, picking up tracks wasn't engaging, it was dull as ♥♥♥♥. IT took wandering around a map to "Find the strange rathian" and it moved a pixel for each thing. It was a time sink, don't try to lie and say it was "engaging". It was braindead.
Lack of customization? How? Please advise me how you have so many more Skills than World, access to Single and Dual Skill Decos, the Weapon/Armor skill split and you can literally design your build to however you want it to be and somehow theres Less customization? Not to mention Layered armor right off the rip. So how is there Less customization? Explain in detail.
You can literally customize your hunts, change the weather and time of day, pick out which monster on the map you want to fight and when. Hell decide if you want to fight it later, literally gives you full control over how it goes but there's "LESS CUSTOMIZATION?"
The sets are all useful, unless all you do is copy paste from a youttube tutorial. Literally the most build diversity available from any monster hunter. Sorry but dead ass wrong on this one. This argument has also been around since OLD MH, so you're bringing nothing new to the table here, this wouldn't be a Wilds exclusive problem since a lot of sets carry over from older games with only Minor adjustments.
How are the fights less engaging? Have you played World recently, they're On Par if not better. Worlds monsters were all so samey until the updates happened, and they all moved almost exactly the same. If you fought a Pukie Pukie you'd already know some tells for a Rathian, or a Paolumu, or a Rathloss, Not to mention it was piss easy, the whole game is stupid easy and can be beaten in the same amount if not less than Wilds(Zoras bloats the time while you do nothing but load cannons for 15 minutes...oh so engaging). Again World didn't get Engaging fights until the Updates happened and even then thats deeply arguable.
All of those game you mentioned, run around 30-60 hours for full completion (Not including all collectibles or achievement hunting.) You said it took you 50 hours to get to max star rank in MH, congrats, that's not the end. You did the final hunt of HR, that is where "Your" game ends. The game of MH is open ended in you build new gear, try new ideas and as far as I can tell.
14 weapons types, 8 rarities between them, that's a lot of weapons to craft and test. Each monster has a weapon variant+you have artian weapons. Then you have armor sets (Some I bet you don't even know exist. Because you gotta look outside the box for them.) multiple optional quests that unlock even more content within your hunts, or within your bases and fully unlocking your palico pal. Multiple endemic life to find/collect, the crown system, the fishing system, exploring the maps completely to unwravel their stories etc.
All in all, you bought the game because you wanted to go "I beat it! Now what?" and to that extent, you now have two options. One, continuing playing it to play it what it was designed for from the original conception of MH back on the PS2, which was gear farming/testing. Two, wait for more content to sate your desires, which the first drop is in April, so you got some time to kill.
Monster hunter world at launch also had no endgame, gamers are so retarded they act like games before were perfect and flawless with 900 hours worth of content at launch.
Thats how MH works, the endgame comes with updates and the DLC, Fatalis, the hardest monster in World took almost a year to be added into, if yall would stop nailing that nostalgia google into your cranium yall would understand this simple fact about the franchise, If you can stop being the gamer that complains a lot aka all of them, you can see the potential, the unique monster we have in this game are fire and fun to fight, and if the leaks are correct gogmazios will be in the game.
also older monster hunter games have trash gameplay compared to new ones, slow and clunky, we should let them die in the foster home for old, outdated games.
But also you forge stuff "from the materials you harvest" (from MHW Steam page). Harvesting is what you do when you farm. You grind/harvest in a lot of games that don't explicitly use the word "farm" on a "store page." Elden Ring, Diablo, Warframe, Valheim, No Man's Sky. So your gaslighting won't work here. There is nothing nutty about expecting people to know what the entire game premise, that's been the premise for 20 years, is built around.