Monster Hunter Wilds

Monster Hunter Wilds

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END game is the end?
what are your thoughts after reaching end game (post story line)
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Showing 1-15 of 15 comments
Originally posted by Karmaga:
END game is the end?
what are your thoughts after reaching end game (post story line)

Can I have some more, please?
Dissapointed, beta monster = endgame mob
Karmaga Mar 6 @ 6:02am 
Originally posted by アンジェル:
Originally posted by Karmaga:
END game is the end?
what are your thoughts after reaching end game (post story line)

Can I have some more, please?
:steamsad:
Karmaga Mar 6 @ 6:03am 
Originally posted by icantsee:
Dissapointed, beta monster = endgame mob
tempered ones is kinda hard tbh, not World hard
for sure lacking in content, but i'm still enjoying my time with the little that's there
Last edited by Velkhi =VEX=; Mar 6 @ 6:04am
World is better. I don't enjoy dumping on games that I've been waiting for, but Worlds did everything it set it out to do better than Wilds does. The only real improvement I see in Wilds is the connected maps. Literally everything else feels like a downgrade.
jrwwp Mar 6 @ 6:13am 
Originally posted by Jay Rupp:
World is better. I don't enjoy dumping on games that I've been waiting for, but Worlds did everything it set it out to do better than Wilds does. The only real improvement I see in Wilds is the connected maps. Literally everything else feels like a downgrade.

I have to agree for the most part, but I do enjoy the new monsters in this game, too. I'm sure the new content updates in the future will be great, just gotta wait a bit.
I'm wondering why I lack a ton of customization options from world and also wondering why this game only has maybe 50-60 hours of content before you have max gear when I can put 150 hours on FF7 Rebirth or 150 hours in a single run of STALKER 2 without its two upcoming DLC. CAPCOM really is gonna upset people with this game. No matter what metric you use for comparison Wilds is an amateur slack job
Last edited by Duvall12; Mar 6 @ 6:21am
Originally posted by icantsee:
Dissapointed, beta monster = endgame mob

Adorable, you think you're at "end game"

People really have some sort of memory-loss, G rank releases staggered is standard for monhun titles.

Oh, and then there's a monthly stack of content for around a year before some sort of expansion.
Last edited by Dave from work; Mar 6 @ 6:29am
Originally posted by Dave from work:
Originally posted by icantsee:
Dissapointed, beta monster = endgame mob

Adorable, you think you're at "end game"

People really have some sort of memory-loss, G rank releases staggered is standard for monhun titles.

Oh, and then there's a monthly stack of content for around a year before some sort of expansion.

Get off your high horse mr G rank, wads the current endgame mob? Arkveld no? get a life.
ShaneyD Mar 6 @ 6:35am 
im only 40 hours in and i feel if i keep playing for 10 more hours....ill have everything i need to a final meta build....which is waaaay to soon IMO
Sure lacks content. Ofc there will be patches and it is not as obvious if you pace yourself a bit, but after 60ish hours you have seen everything and only grind the small amount of monsters, that are still viable. :/

Needs patches fast!

Also there a a ton of features still missing.
My thoughts. No one understands how the monster scaling in this title works is what I think.

I keep seeing people post some Tempered Arkveld and say its 8 Star, but its not the Quest is 8 star but its Strength is 3 Star. Wilds on top of Quest Rank now have Monster Strength Rank, pretty sure no one bothers to read or try things out or they just only fight 1-2 Star Strength monsters and call it a day then complain about bad rewards and "Too EZ'

Endgame is perfectly fine. There is more customization than there ever has been, between the Weapon/ARmor skill split, the 3 Slot Double Skill Deco's, layered armor right away, decorating your pop up tents, finding all the pop up tent locations to get your fast travels where you want them, being able to change time and weather on the maps to hunt when you want to, and even with the Monster Strength Star Rank you can decide how weak or strong of a monster you want to fight.
Originally posted by Vaigrant:
My thoughts. No one understands how the monster scaling in this title works is what I think.

I keep seeing people post some Tempered Arkveld and say its 8 Star, but its not the Quest is 8 star but its Strength is 3 Star. Wilds on top of Quest Rank now have Monster Strength Rank, pretty sure no one bothers to read or try things out or they just only fight 1-2 Star Strength monsters and call it a day then complain about bad rewards and "Too EZ'

Endgame is perfectly fine. There is more customization than there ever has been, between the Weapon/ARmor skill split, the 3 Slot Double Skill Deco's, layered armor right away, decorating your pop up tents, finding all the pop up tent locations to get your fast travels where you want them, being able to change time and weather on the maps to hunt when you want to, and even with the Monster Strength Star Rank you can decide how weak or strong of a monster you want to fight.
People know dude, how do you think you get the gems easy, you wait for a 4 strength or higher version to spawn. I literally only fight 4-5 strength monsters so trying to use that as an excuse is inaccurate and lame. People are most certainly talking about those monsters when they say the game is easy. I was fighting 4 star rank 7 hunts before I even had endgame gear and those are some of the hardest fights in the game. Also 5 strength monsters don't come up nearly enough.
Originally posted by Duvall12:
Originally posted by Vaigrant:
My thoughts. No one understands how the monster scaling in this title works is what I think.

I keep seeing people post some Tempered Arkveld and say its 8 Star, but its not the Quest is 8 star but its Strength is 3 Star. Wilds on top of Quest Rank now have Monster Strength Rank, pretty sure no one bothers to read or try things out or they just only fight 1-2 Star Strength monsters and call it a day then complain about bad rewards and "Too EZ'

Endgame is perfectly fine. There is more customization than there ever has been, between the Weapon/ARmor skill split, the 3 Slot Double Skill Deco's, layered armor right away, decorating your pop up tents, finding all the pop up tent locations to get your fast travels where you want them, being able to change time and weather on the maps to hunt when you want to, and even with the Monster Strength Star Rank you can decide how weak or strong of a monster you want to fight.
People know dude, how do you think you get the gems easy, you wait for a 4 strength or higher version to spawn. I literally only fight 4-5 strength monsters so trying to use that as an excuse is inaccurate and lame. People are most certainly talking about those monsters when they say the game is easy. I was fighting 4 star rank 7 hunts before I even had endgame gear and those are some of the hardest fights in the game. Also 5 strength monsters don't come up nearly enough.

I don't think people know well enough what it means or how it works.

And I do agree, 5 Star Strength Should come up more often or at the very least the game should let me manipulate the Ecosystem of a map in some way in order to force spawn them. I have a 5 Star Tempered Arkeveld saved and a Dual hunt with a 4 Star Nercylla of that same Arkveld, easily my favorite fight so far and I only have 6 more times i can relive it and that is a travesty.
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Date Posted: Mar 6 @ 5:47am
Posts: 15