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To answer your question though, this is the most streamlined and easy to use combat outside of Rise. Focus mode allows you to aim your attacks and even readjust your aim mid animation for a lot of weapons. A lot of actions that used to require consequence can now be done while walking or on your mount. So what people considered "clunky" is pretty much entirely removed.
combat is slow to add impact whether thats considered clunky idk
Whats worse there are only a FEW combo's for each weapon , completely BORINGG.....
BUt what really does it are the TERRIBLE MENU controls !!!!!
This game feels really DATED like all the other monster hunters !!!!
Feels as if you are playing a NINTENDO DS !!!
Going crazy with your 2 or 3 weapon combos on a different SPRITE MONSTER,!!!
Resulting in the same type of battle as previous monster !!!
It feels and LOOKS as a NINTENDO DS GAMe from AEONS ago !
Has nothing to do with FPS !
There are 2 to 3 combo's for each weapon all monsters feel the same,,, It feels STIFF EASY BORING REPETITIVE !
For a Monster Hunter however it feels quite light, especially with the focus mode wich finally allows you to aim more easily. If you're a beginner them you might still need some training to get to the point of where you feel confident, but this one is definitely the easiest to get into the series as of now with all the QoL-additions.
The Radial menu makes it barely better !!!
I don't see why these fanboys all think this is great rememberable combat ???
I really don't see it ...
ALL battles feel the same because of lack of variety in combo's...
I come from playing FF7 Rebirth ,,,,, then you really realise how sad SLOW BORING REPPETITIVE combat system in monster hunter wilds is !!!
Really boring game !!!
I will see it through for now,, but dont expect to be playing this for long !!