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Сообщить о проблеме с переводом
Then why time lock them? FOMO?
Sounds incredibly anti-player and lame.
World was the last mainline game and it had the cycle for event quests. It's not even that bad, as they all end up coming back in a rotation. Then once the expansion comes out (like with Iceborne) all the old event quests are made permanently available. Then the cycle starts anew with the expansion events, that rotate in and out. Then about a year after that they made everything available all the time. It's not like they're time limited in the sense that they'll never come back again.
This is how it's been, it's not even that bad. Not sure how you would expect any different, unless you jumped into World once all the events were already set to the permanent rotation. In that case, welcome to launch of a MH game. Buckle up, and enjoy the ride.
Wait. What? I am so used to how good Monster Hunter Rise was, that I forgot about time limited events in Monster Hunter: World!!!!!!!!!!!!!!!!!
You're one of few people in this forum that actually care and make sense. Don't get caught up here with the trolls/fanboys.
Most of this post is a lie. Aside form USJ and other licensed property events everything cyclic is available at least four times a year and then when the game is done are available permanently. If the company Capcom collaborated with wants to be ♥♥♥♥♥ about exclusivity, that has ♥♥♥♥♥♥♥♥♥ to do with capcom.
It's actually pro-player. If they're available all the time, then everyone gets them done right away. So later, when new players join in late, try to do the quest, there's no one to do it with if they SOS. When they rotate things in and out, it results in the late to the game players having someone to SOS with.
I don't agree with that reasoning whatsoever.
I started a new play through of World back in January to get hyped for Wilds. Turns out the beta in February killed all my hype and I just continued playing World. I still find plenty of people to SOS with seven years after World's release.
Appreciate that.
I do like MH and want to see it do well without losing it's identity and "soul".
You people are angry about modern gaming? Good you should be, but I'd be willing to bet none of you are doing this on fortnite, call of duty, grand theft auto, dota, or any other braindead slop forums instead of on Monster Hunter. You guys are just parroting what you're hearing from people on youtube and twitch. None of you actually have your own ideas, opinions, perspectives, or solutions to any of the tripe you're whining about. You're mad because someone else is mad not because any of you have a legitimate reason to be.
Yes, optimization is in dire need of attention, but Monster Hunter Wilds is neither the first, last, nor the worst in this field. As it goes it performs decently considering you only need a 1660 TI to get 60 FPS out of medium settings with one of the most common AMD CPUs on the market. However, that doesn't excuse lack of optimization and they should be held accountable for that. As should all studios that release a product with no focus on optimization.
Oh and before anyone says a word about it, you've never seen a PS2 game so stop comparing everything to them. That's such a tired and lazy way to describe visuals and you CLEARLY have never played one as the PS2 had gorgeous looking games, some of which still hold up INSANELY well. MGS3 comes to mind. If you're so regressed by brainrot media that you can't understand fidelity doesn't mean anything if your art style isn't there ( which monster hunter wilds has in spades I'd like to add ) then there's no helping you. I suggest you go read a book written pre 1980 and watching a movie in black & white pre 1970's. Learn some artistic culture before you start spouting about what good art is, because it's not a ♥♥♥♥♥♥♥ texture size.
That wouldn't have anything to do with the large amounts of people who bought the game because of Wilds coming out. No duh you have people to play with 7 years later. Not to mention all the people who replayed it before Wilds. I was one of the people who started a new character.