Monster Hunter Wilds

Monster Hunter Wilds

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Do you still want to Buy MH:Wilds?
AYE or NAY
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Showing 76-90 of 205 comments
I've got my preorder in--not because I'm worried about not getting a copy or something silly like that, but because it was the only real way to not have that money disappear on something else before Wilds released--and I'm willing to give Capcom the benefit of the doubt based on World and Rise, but I'm not feeling too confident in this one. It seems more and more to me that Capcom has, somehow, managed to ♥♥♥♥ up a very simple, very stable formula for a game that should otherwise be a (pardon the pun) monster hit.
Kyu Feb 11 @ 11:27am 
I went ahead and pre-ordered it even though I can't even play it on my 1070. I 100% was going to buy and play it no matter what so it doesn't matter if I buy it now or later tho I just happen to have enough money atm so I bought it before anything could happen. Its just a matter of time before they start deploying fixes for the game and I can save money for a new PC in the meantime.
Originally posted by jautja:
No, I've really let go.
I was introduced to the MH series a year and a half ago and instantly fell in love with the game, became a fan. I was really, really waiting for Wilds.
In the first beta test I still justified the game, but no more, too many problems that I saw and that are at such a level that they can not be fixed quickly. They're deep. The game if it becomes playable it will take several months.
With age, I'm 36, comes a greater awareness and understanding of situations, a bigger picture. You realize that players have almost no leverage over the industry. Wallet and maybe a little bit of review bombing can do something, but it almost never works.
Players are not united, they have no principles, rules, requirements.
The fact that at most, if we are lucky, 10% will refuse to buy or will be indignant will not do anything, will not change the problems that are multiplying and increasing.
I fully understand this, no illusions. But I refuse to take a passive part in the circus that is going on, as I said, the realization comes.
Developers, not just capcom but most of them, are ruining the game industry, and we players are helping them with all our might.

All this text and you don't once mention what is so deeply wrong with the game lol.
The game engine runs like stoned snail. I'd normally say wait for it to be fixed before actually buying tho this is Capcom so i doubt it ever will be as it's an engine issue.
Flick Feb 11 @ 12:20pm 
Originally posted by Gealdaydreamer:
AYE or NAY
Only because they let us benchmark before purchase, thats a very good pro consumer thing to do. Also love the MH series need more of it
Moonwitch Feb 11 @ 12:22pm 
Originally posted by Goldoni:
Buy yes, but not until the game is optimized properly.
The only answer everyone needs to hear.
Originally posted by Moonwitch:
Originally posted by Goldoni:
Buy yes, but not until the game is optimized properly.
The only answer everyone needs to hear.
exactly what i was here to type
MrMeh Feb 11 @ 2:57pm 
Originally posted by GamingWithSilvertail:
Originally posted by MrMeh:
Nay.

Despite building a new PC (the main reason being for Wilds), the game's performance is unacceptable.
Graphics settings feel deceptive, up-scaling enabled by default, frame gen in the requirements etc.
7800x3d + RX7900 XTX and I get split second drops to mid 50s when up-scaling is disabled.
Am I really expected to play the game on 540p res up-scaled?
Why do you buy that for 1080P?...

You can go high/ultra at 1440 with that combo and use FSR quality
I just haven't bought a higher res monitor yet, but plan to get one yeah.
I stuck with a 4770K and 980ti for 10 years until a few months ago and wanted to build something somewhat similar in terms of high end market relativity.
Originally posted by Necropants:
I'm buying it but performance aside if theirs no significant improvement to the combat so it actually feels like a monster hunter game on release it's gonna be a quick refund.
?????

are you talking about the monster movement rates? they announced in a dev post that its been fixed
Last edited by Mainboard; Feb 11 @ 3:08pm
Originally posted by GamingWithSilvertail:
Why do you buy that for 1080P?...

You can go high/ultra at 1440 with that combo and use FSR quality

stable frames >>>
Ryvaku Feb 11 @ 3:12pm 
Yay.
Because if it's plays well it's fine. Optimization can wait. Console players will forever ruin quality/fps in all future games that aren't PC only.
Ziros Feb 11 @ 3:15pm 
90 fps with 4070ti
jautja Feb 11 @ 6:16pm 
Originally posted by ChubbiChibbai:
All this text and you don't once mention what is so deeply wrong with the game lol.
And didn't reveal the gist of it, but I'll give you a few things to answer and not look like a empty-headed. I hope you're really interested.
Performance is all over the forum. I am not particularly concerned about it, I have the game goes normally 70-80fps, but the picture that is displayed at such requirements is just terrible.

Technology. They are used either poorly or incorrectly, when elsewhere they work and make the picture better in this game they degrade the visuals. Anti-aliasing, frame generation, aerial perspective, volumetric lighting, reflections, color correction... degrade the picture, badly.
As many have said, these are most likely engine issues and its not designed for open worlds. I believe that and it's a very deep problem.

Art. I work as an animator, and I'm related to art in many ways. And for me monstrous problems in visual design, colors, composition, indication and other things associated with the image is obvious. It's not a pretty picture.
It's not the desert that is boring and empty, it's that they couldn't display it well, make it alive. And the savannah is bad and the caves are bad, they are visually untuned as if they have no artists in their team. Well, not bad-bad, but mid, boring, and that's in a fantasy world.

The interface, the controls, the camera. I realize this is a game made by Asians. But if they want to enter the European market more and more with each game, they need to change their approach to UI and UX. I look at the sorting between the bag and the chest and it hurts.
If you talk to beginners and those who tried the game, you will find that a very large percentage of players are cut off not by the game itself, but by the awkwardness of interaction with it.

Focus. In previous games the player couldn't rotate the character when comboing, it was a feature of the game, I didn't like it but I accepted their decision. And now they are leaving it, but in the most illogical way possible, creating unnecessary in the game thing. Look, with focus we deal damage to wounds and, attention, rotate the character when combos. But isn't that exactly what the normal camera does in other games, i.e. literally tie the focus function to the camera and it becomes a useless, free button and unnecessary thing in the game disappears. This is a very big fact ap in game design.

These are global unifying categories of problems behind each of which are a bunch of specific problems.

In the next beta.
“config.ini”.
VolumetricFogControl_Enable=False.
This will remove the aerial perspectiva and something related to color that they mixed in there. It won't touch the detail or the range of the drawing. Do this and look at the objects, color, outlines in the distance. You'll see what deep problems I'm talking about.

There are good solutions too, but that's another conversation.
Last edited by jautja; Feb 11 @ 6:35pm
Yes:
1. Once the dust settles -- the initial patch-happy period subsides, and a mods / hacks suite is established.
2. When its RRP is discounted.
Aye, but I'd most likely wait on proper optimization or discount.
Currently don't have the confidence in the product with the asking price of 69 Euro after such abysmal and in my honest opinion, deceptive benchmark.
Even worse when Capcom is pushing Frame Gen as an *requirement* to play their game, red flag especially when launching benchmark tool on startup in a big pop up window to turn it on/off and reminding you can do so in the options if you choose *no* , Frame Gen is supposed to be an optional feature for consumers on lower struggling specs to increase lifespan of their hardware, not an excuse for 'lazy' development.
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Date Posted: Feb 11 @ 1:02am
Posts: 205