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Monster Hunter Frontier Z had Tonfas and Magnet Spike that never crossed over into the main series. Never played that game so I don't know how they would play. There's also the Accel Axe from Monster Hunter Explore.
Monster Hunter Generations Ultimate had Prowler Mode which let you play as your Palico, and it was sort of like having a 15th weapon class (also probably the best way to get your gathering done).
There was also a Medium Bowgun in Monster Hunter Tri (actually there was a whole system regarding the modification of Bowguns that can put them into different weight classes), but it was reverted in Monster Hunter 3 Ultimate to being only Light and Heavy (the modification system is heavily simplified and removed the medium class, no more mixing).
If I were to add a new weapon class, it would probably be a spear as well. Lancing has become more block/counter based since World and I kind of miss the classic Evasion Lance playstyle, so I'd think spear would play like an Evasion Lance but more aggressive and agile with its moveset, also no shield.
it would be great if they bring back tonfa or new weapon
so the longblade where the damage intentionally happens AFTER the move... you know.... like every anime ever is not anime, but punching ♥♥♥♥ is?
ok mate...
Yes, this game is an anime show. What are you even talking about? What makes the Gunlance or the Insect Glaive more immersive than fist weapons? MH is weeb ♥♥♥♥ at it's finest.
the fact you are talking about classes in this game shows you didnt play any of these games for 500 hours, you clown
Plus, it'd be a new a blunt weapon. Might be cool since a chained weapon would have some reach too; be a pseudo ranged weapon.
brother you are hunting giant dragons with a 500kilo hammer, i think we're a tiny bit past that