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You have an HP bar, it's the wounds on the creature/how it acts and if that isn't enough, a blinking skull when it is close to death. Interface is the exact same as world, except better with new hotkeys and shortcuts.
Time limits? 50 minutes?
Leave the kid be, he doesnt know any better. Look at his profile picture, this is a young lad still trying to figure out who he is.
i think you dont get the concept of these games
None of us are pre-ordering MHWds.
- The devs said "the optimization is not on the second beta test". optimization will be at launch.
- What's wrong with the interface? I think it is fine.
- This is identical of Monster Hunter games.
- There are not time limits if you play on story mode. If you play on challenge mode, it's normal if there are time limits.
I played MH on PS2 (still have a copy).
Sort of played the remake of MH2 (PSP version I think)
I played 3U on Wii-U (still own it, my second most played version)
(didn't play 4th gen)
Then I played the every living hell out of MHWI (bought it on both PS4 and PC, plus a ton of cosmetic DLC and the statue for my player room)
Then on Switch I bought MH Stories 1 and 2 (also the amiibos), Rise, and Gen Ultimate.
I won't say I was the biggest fan ever, but I put in a decent amount of time.