Monster Hunter Wilds

Monster Hunter Wilds

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How to make MH: Wilds look clean and sharp
How to get a crisp, sharp image in MH Wilds:

1. Turn off Ray Tracing, SS Reflection, SSSS Scattering, Depth of Field, Motion Blur, Volumetric Fog, and Frame Gen. You might also turn off bloom and ambient occlusion. Turning these all off will net about a 10% performance improvement. Most of these make your game more blurry anyway, except for SS reflection, SSSS Scattering, and Volumetric Fog which all cost you about 2% gpu performance each.

2. Set all texture quality settings to max (texture quality, Aniso, Mesh, sky/cloud, grass/tree, surface quality, sand/snow quality).

3. Set shadow quality to max, but set shadow distance to medium and distant shadows to low. Set ambient light quality to medium because high has a 3% performance cost. Set fur to low because you don't want frame drops whenever you encounter a monster.

4. Turn ON Radeon Image Sharpening or use reshade to apply Contrast Adaptive Sharpening. (set to your liking between 80-120%) Use vsync and fps cap to 60, or use uncapped with vrr. These are the optimized settings to get a crisp, sharp image in this game.

Upscaling:
Applying extra sharpening to the game might not stack well with the sharpening techniques used by DLAA/FSR AA/ XESS AA. You'll have to tweak the sharpening intensity to your liking or accept that the game won't look as sharp when using upscaling. I think you can lower the upscaling sharpeness with FSR.

If you have a good enough PC to not use upscaling, use TAA and set Contrast Adaptive Sharpening to 1.200 using Reshade. Then cap your fps using rtss to 90 or 120 so you have consistent frametimes. This is probably the best way to play the game, but you need a 9800x3d and a 7900xtx/4080 to get 90fps at 1440p or a 4090 to get 120fps 4k.
Last edited by Ducky; Feb 8 @ 5:00pm
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Thanks lol, 120hrs in and finally did this. Looks better than max raytracing lmao.
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