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https://www.youtube.com/watch?v=OFoueW07mxQ
vs
https://www.youtube.com/watch?v=7paWNhKkX38
Wilds is a blurry, foggy mess in comparison.
This is the perfect example of video not to use for complaining xDDDD
[...]
@OP
Sorry, i think i got you wrong on that ^^
He literally explained that he chose sections of World to directly compare to similar scenery in Wilds.
Also, comical that you're debating trailers xD
There are plenty of majestic open cliff portions overlooking the entire map in World that put Wilds to shame while running at 180+ fps. The same views in Wilds runs at 25 fps and looks like it's smeared in vaseline.
Feel free to share a video showing that.
But the MH zombies will still buy and defend it like crazy so nothing will change at the horrible state, gaming is in.
FSR NativAA or DLAA look much better - Sadly beta doesn't run good with both, Benchmark looks and feals better. Lets hope we'll see the same in the final game.
So maybe the right move here for a balance of performance and clarity is to select a lower-than-native resolution but then downscale on top of it
Most noticeable difference is that world has a lot more pop in than wilds.
In terms of first impression It's considered a failure. because it make some people think it is worse than World.
Art direction of this game has problems.
Not saying Wilds isnt unoptimized, but people should temper their expectations on how it runs relative to world.