Monster Hunter Wilds

Monster Hunter Wilds

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i still havent played any monster hunter
I play all action games but still havent played any of them. This measn that if idecide to play them then i will start from World that released in 2018. So how are they? do they have lot fo action?
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Originally posted by SHREDDER:
I play all action games but still havent played any of them. This measn that if idecide to play them then i will start from World that released in 2018. So how are they? do they have lot fo action?

world not really. action starts in dlc

rise the same.

but i would say take rise and forget the clanky fights from world. rise plays way better.
DCyfr Feb 7 @ 7:44am 
Depends on what you mean, but World definitely hits you hard with the tutorials for a while. It eases you in a bit too slowly, but if you don't learn your stuff properly, most people get badly walled by Anjanath.

But if you mean action to story, then it's basically 80% action? Especially after the early tutorials. I mean, the whole point of the franchise is hunting after all.
SHREDDER Feb 21 @ 7:31am 
Ok so when i decide to start the series i must start with this first and then play the others(all those that reelased on pc) finish them all, and leave Wilds for last?
Zyrconia Feb 21 @ 7:35am 
No, they are not continuation of a story or something. You can play any you wish in any order, like a Mario game of a call of duty multi-player.

Try the free benchmark and if runs fine for you, you can start with Wilds.

But both World and Rise are great.
Definitely play World, it is fantastic.
Kiririn Feb 21 @ 8:00am 
Yeah, World with Iceborne is great. Every time you think the game is over it hits you more more.
Zyrconia Feb 21 @ 8:04am 
Originally posted by Kiririn:
Yeah, World with Iceborne is great. Every time you think the game is over it hits you more more.
That is a bit frustrating actually. The same for rise. The games do a poor job of telling you at what stage of the progression you are.

Then again, more content is more content...
Kiririn Feb 21 @ 8:29am 
Originally posted by Zyrconia:
Originally posted by Kiririn:
Yeah, World with Iceborne is great. Every time you think the game is over it hits you more more.
That is a bit frustrating actually. The same for rise. The games do a poor job of telling you at what stage of the progression you are.

Then again, more content is more content...

I actually think it's cool. It feels like there is always more game!
Xaelon Feb 21 @ 8:42am 
The overall gameplay loop of MH is purely focused on hunting bosses. You hunt a monster, take its parts back to base, and check what it makes. If the perks on the gear work for your playstyle, you hunt it enough times to make a full set of armor or a weapon.

If not, you move on to the next monster and do the same thing. You do this while working your way up to the area's "Apex" monster who is generally a tougher fight. Defeating the Apex will open the next area, and then you do the same thing with the monsters there. Sometimes there are cutscenes. 90% of the time you'll be fighting something.

In terms of "In what order should I play the MH games?" there really isn't one. MH games aren't story driven. The events of one game don't lead into the next one.

The monsters themselves are the most consistent part of the series. Weapons also generally keep their identity but movesets are tweaked and each game has it's own core gimmick. Meaning how a weapon type handles varies a bit from game to game.

Wilds' has Focus Mode: https://www.monsterhunter.com/wilds/en-us/hunting/focus-mode/
Rise had Wirebugs and Silkbind attacks: https://www.monsterhunter.com/rise/us/action/
World has the Slinger and later in Iceborne the clutch claw: https://www.monsterhunter.com/world-iceborne/us/hunting/

If you participated in any of the recent Playtests for Wilds you can ignore this next part if you wish but....

You should be aware that MH games are hard on new players.

Most new players will spend early hunts getting downed while fighting the controls for a few hours. But if you manage to persist until the game "clicks" and you get your first win you'll find the game incredibly rewarding. Don't be afraid to check out weapon guides online. MH is notoriously bad at explaining how weapons work. And if the first weapon you try just isn't working for you, try a different type. One of the awesome things about MH is that ALL the weapons have very different playstyles. They are honestly more like classes than the traditional RPG statstick.

I mention this because MH isn't for everyone and paying full price for a AAA game and then just bouncing off it after 5 hours is a really bad feeling.

So if you aren't cool with needing to spend your first 5 to 10 hours learning how everything works you may wish to skip this game. MH is a deeply rewarding game, but it also asks for more effort out of it's players.

If you aren't 100% sure you'll enjoy this game maybe buy MH World when it's on sale instead. That way if you find MH isn't to your taste you're only out like $15 instead of $70.
Arjock Feb 21 @ 8:59am 
Xaelon sums it up quite nice. I just want to double down on the "every weapon is it's own class" thing. that's hard to miss but so so crucial to the game.

sometimes switching to a different weapon later down the path in the game suddenly makes old fights more challenging again and requires a different approach to the monster (unless you're so overpowered you just constantly make the monster stumble and stagger)

even trying out weapons you wouldn't usually pick from a "action player" standpoint could be really fun for you. it took me quite a while to finally pick up some lance in sunbreak but it was really fun. never played it before and i'm with the franchise since 3 Ultimate.

so if you really want to try it, try all the weapons for like 2-3 hunts (and do watch guides if you're completely new) until you find the one the fits you the most.

maining multiple weapons is, of course, also an option.
Wild Feb 21 @ 10:01am 
Buy and play world because it's quite cheap especially on sale even if you end up playing it for only a few days until this releases, if you're enjoying it then you will enjoy this game, if you're hating it then you won't enjoy this game at all.
JPM岩 Feb 21 @ 10:04am 
Originally posted by Wild:
Buy and play world because it's quite cheap especially on sale even if you end up playing it for only a few days until this releases, if you're enjoying it then you will enjoy this game, if you're hating it then you won't enjoy this game at all.
I'd argue that hating World might be that he likes Wilds more. World very much intentionally took a step away from standard MH, Wilds is Tokuda trying World, but more MH-like.
Nauct Feb 21 @ 10:08am 
It's an actual game. Action 95% of the time, not a bunch of sidequests and nonsense. Just killing monsters
pariah Feb 21 @ 10:12am 
I stayed away from MHW for a long time,but got it on sale one day and wish I got it at launch... Amazing game. I really hope they can fix the optimization issues in the new one
BEEP! Feb 21 @ 10:12am 
Rise is a more arcade experience because it was made for handhelds to get in and have simple dumb fun and it's super easy to get into it's at the same time the easiest MH game and hardest MH game because they kinda went crazy with some of the monsters with how fast the combat is, they basically made you feel like a anima protagonist.

World will require you to actual learn about your weapons to some part you are slower more sluggish and I guess you could say more realistic if that makes any sense it's more grounded combat were Rise was basically anima the entire time.

Wilds is basically World +, with a little bit faster combat but it'l be easier to some degree do to the new focus mechanic making it a lot easier to use some weapons.

Over all there's a lot of action in all of them.
Also you can start on any MH game there all there own standalone story and barely connected so just pick which one looks the most fun to you and try it.
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Date Posted: Feb 7 @ 7:27am
Posts: 15