Monster Hunter Wilds

Monster Hunter Wilds

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Scyris 6 feb om 15:53
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Chest size slider for females?
Think we could finally have this option in a MH game?
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121-135 van 216 reacties weergegeven
Origineel geplaatst door 󠁳⁧⁧ Lurazius:
Origineel geplaatst door RoosterSuplex:
only if we get a slider for male genitalia as well, i want my character to have an inie.

Some people wield more than one longsword in MH
I see what you did there. World players dont know :lunar2019laughingpig:
Origineel geplaatst door Soren:
Origineel geplaatst door Sieglinde:
There was an earlier argument about armor being incompatible if that were the case but that is such a weak argument that does not hold up whatsoever. There are many games out there with plenty of sliders where the armor conforms to the model of the player no matter their size. Developers aren't sitting there designing a new piece of armor for every single pixel increase in boob size, that's not how it works at all.
I'm curious if you do any experience with making 3D models for mods for Rise or World? Not saying your opinion is to be disregarded if you're not an expert, But how would you know otherwise how easy or not easy it is for Wilds specifically? Like you're asserting it is easy just because you assume it works that way in RE engine. Fact of the matter is the workload will vary depending on the type of setup they have for the game/game engine.

Quick example. I remember back in the day for Battlefield 1. The developers actually commented on why they couldn't just so easily give the players more character skins or put women into the multiplayer on a whim (some people were asking at the time). The developer brought up facts like the shadows cast by the player's character model were literally a part of the 3D model or the map itself rather than being lighting done by the engine. So a lot more goes into changing the character skin than people would think is what the developer was saying, and that people were kind of ignorant for assuming it was easy.

And... are you an expert? I'd hate to completely out of hand disregard your opinion based off a single BF1 game dev's response after all. BTW that's a cheap dev response, it's mostly nonsense, but it saves them having to do more work.

If they have musculature like they do now, (which clearly isn't just textures) they can do it, it won't be difficult. No one has sat there and etched out pixel by pixel, shader by shader the slightly wider variation of a stockier dude. In the same way that all game dev is difficult, but some things are less difficult than others.

Is "its too hard or expensive or demanding for Capcom, a giant gaming corporation with budgets bigger than a small country to make a chest slider out slightly more than regular" really the argument here?
Origineel geplaatst door TourmyGemz:
goondoll
using weird jargon out of nowhere like this says a lot about you bro i've never heard this in my life
Origineel geplaatst door Emma:
holy gooners, and then gamers wonder why women don't wanna talk to them
there are actual women in this thread who disagree with you, holy projection

the usual suspects at it again ITT, people like this are the actual reason we can't have sliders in games anymore, and whatever they call you they are ten times over themselves
Laatst bewerkt door Mágganon; 16 feb om 18:10
Origineel geplaatst door Vegas:
And... are you an expert? I'd hate to completely out of hand disregard your opinion based off a single BF1 game dev's response after all. BTW that's a cheap dev response, it's mostly nonsense, but it saves them having to do more work.
I'm not making a definitive statement about whether it's easy or hard to do though.

Where as the person I was replying to (and you) are asserting it has to be easy because there is no way it wouldn't be. Well, I gave you an example of developers rigging a game in such a way that even changing the character skin would literally involve editing the whole map on Battlefield 1, and would also included having to edit the shadow since that's a part of the skin and not lighting done by the lighting part of the engine. Forcing players to redownload the whole map for starters, on top of it being harder to do that than some people would assume (since they wouldn't even think the shadow was tied to the character model).

Origineel geplaatst door Vegas:
If they have musculature like they do now, (which clearly isn't just textures) they can do it, it won't be difficult. No one has sat there and etched out pixel by pixel, shader by shader the slightly wider variation of a stockier dude. In the same way that all game dev is difficult, but some things are less difficult than others.
See, you're assuming too. "Well, if they double their workload for fitting all armours to all bodytypes by only offering two body types in the game, then offering a slider which could result in 30x times the workload must also be easy because doubling the workload is easy too."

Which is just a weird assumption to make.
Laatst bewerkt door Soren; 16 feb om 16:39
OP why is this important to you in a MH game? So weird
Origineel geplaatst door RakataEpsilon:
OP why is this important to you in a MH game? So weird
Because who doesn't like them tatas let's be real...
Origineel geplaatst door '0':
goon elsewhere lil bro

Go back to the Western games bro this is Eastern.
Origineel geplaatst door TourmyGemz:
Origineel geplaatst door Shakoris:

Females don't play video games?
Women play video games (heck take a look at my profile, I play a lot of em!), it's just that it's a weird obsession that men tend to have when there's a boob size slider in the game, might as well have it locked at the biggest size for them by default.

I'm pretty particular about my breast size though,
Not too fond of G-cup but I would like to know that its possible.
Origineel geplaatst door ★ Moonlight ★:
I'm pretty sure the reason is simple, setting up the armor to resize with a customizable body size would be a decent amount of effort for a game with at least 8 unique models per monster (4 for each gender, alpha/beta and feminine/masculine design)
so to simplify it, no body customization. Skin colour doesn't affect body shape so its apples and oranges

Its not that hard, as a mod author I do this all the time.
I created the Book of UUNP, for Skyrim.
It gave every single clothing and armor in Skyrim 8 unique variants and each had 52 sliders for each outfit among those sliders were 5 just to adjust the breast, it didnt take that long maybe 2 months worth of work.
I have done every single available mod armor for Fallout 4 on Nexus for Atomic Beauty body for the IKAROS android race across 5 years worth of modded content besides.
An I have done loads of work for content besides that you might not agree with if your stopping point is already bust size.
I converted every single armor for Tera to Skyrim SE's Touched by Dibella body.
In short I am one of Skyrims most prolific mod authors for Caliente Bodyslide system on the entire planet.
Oh an just for your information, yes I helped make jiggle physics a thing for Skyrim and was a huge part of streamlining that process so that inexperienced modders could install it into their games.
Laatst bewerkt door Gamefever; 16 feb om 17:13
Origineel geplaatst door TourmyGemz:
Origineel geplaatst door Shakoris:
When did having breasts become taboo?
Not a taboo, just a weird obsession gamers have ig

It's not an obsession. It's a case of people like you trying to get rid of anything feminine in all games for literally no reason. Most women like being able to customize things like that. And I can speak for myself, I loved Stellar Blade and Nier and Bayonetta when they had sexy protagonists.

You guys keep projecting some weird gooner obsession which it isn't, and even if it is, what's it to you? Why advocate to restrict people in what they want?
I'd like to also point out that in the modding scene,
We have a lot of women, an I happen to know for fact that those women prefer more options not less.
Origineel geplaatst door TourmyGemz:
Origineel geplaatst door Shakoris:
When did having breasts become taboo?
Not a taboo, just a weird obsession gamers have ig
The women that I have known to play video games tend to adjust the breast size of the characters they play to be more in line with their own size, so around a C to D cup.

Guys tend to go from the C to DD range, leaning closer to DD.

And teenagers, especially guys, tend to max the gauge.

Devs on the other had tend to go for like A cups when when designing characters these days.

It's not really an obsession, just an obvious mismatch, where devs seem to be embarrassed about female characters having female traits.
Laatst bewerkt door D. Flame; 16 feb om 17:23
Origineel geplaatst door D. Flame:
The women that I have known to play video games tend to adjust the breast size of the characters they play to be more in line with their own size, so around a C to D cup.
...
Devs on the other had tend to go for like A cups when when designing characters these days.

It's not really an obsession, just an obvious mismatch, where devs seem to be embarrassed about female characters having female traits.
Eh, you're forgetting the average is different in Japan. A-B are the statistical average over there. So games made by the Japanese might reflect the broader average for their country and culture specifically and ignore the average in a more western centric culture.
Laatst bewerkt door Soren; 16 feb om 17:30
Origineel geplaatst door Soren:
Origineel geplaatst door D. Flame:
The women that I have known to play video games tend to adjust the breast size of the characters they play to be more in line with their own size, so around a C to D cup.
...
It's not really an obsession, just an obvious mismatch, where devs seem to be embarrassed about female characters having female traits.
Eh, you're forgetting the average is different in Japan. A-B are the statistical average over there. So games made by the Japanese might reflect the broader average for their country and culture specifically and ignore the average in a more western centric culture.
You would have a point if Western Devs weren't also following the same trend.
Origineel geplaatst door D. Flame:
Origineel geplaatst door TourmyGemz:
Not a taboo, just a weird obsession gamers have ig
The women that I have known to play video games tend to adjust the breast size of the characters they play to be more in line with their own size, so around a C to D cup.

Guys tend to go from the C to DD range, leaning closer to DD.

And teenagers, especially guys, tend to max the gauge.

Devs on the other had tend to go for like A cups when when designing characters these days.

It's not really an obsession, just an obvious mismatch, where devs seem to be embarrassed about female characters having female traits.

To be fair, it's an issue for certain things like armor designs. How do you handle size changes without upsetting the guy who drew the chest pixels who cries about stretching? Modders don't have to worry about stepping on those toes. What's her name, Gemma? First model replacement mods will be swapping her and Alma.
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