Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What do you think of the water reflections in the oasis? Would have a larger impact in the rain forest. I mean, without you have no avatar or sky reflection.
so i would say its minimal use unless there is loads of water
ray traced lighting is where the big visual gains happen imo
you have reflections even without ray tracing. Raytracing only uses a realistic method while the classic only hits on the object.
Yes and no, some games rely soley on RT to do reflections. Hogwarts legacy for instance has no reflections what so ever without RT, with RT, however, the floor reflects, mirriors aren't grey splotches with nothing there, etc.
hogwarts legacy had mirrorreflections for me without raytracing.
What is this video supposed to prove? I had reflections without ray tracing.
IT quite literally shows you in the video, there is no reflections without ray tracing lol. There is light casting on the spot which looks like reflections, but the very first thing he shows, is the mirror is a grey splotch, with RT, it has a reflection.
https://preview.redd.it/why-is-every-single-mirror-in-hogwarts-backward-makes-them-v0-svrfgl7mbjia1.png?width=640&crop=smart&auto=webp&s=f46313955fdb96d16e51facc66d06821ecbd8fdb
thats how it looked for me without raytracing ;)
Every time I turn raytracing on in any game I find it looks worse than just using SSR. And for it looking worse you get... way less FPS.
please check the example i posted. You see there is no sky reflection in the non raytracing ones.
I think the same. I think it looks awful in cyberpunk, shadows look far too dark and drawn out the scene and glass objects have a weird fizzle effects on them. I always turn RT off.