Monster Hunter Wilds

Monster Hunter Wilds

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Does the benchmark tool have the optimizations they made that will be on launch?
cant find it online
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You can get 10-20% more fps with better iq with a simple DLL swap, alongside a streamline swap. The streamline swap now being the biggest performance gainer.

In other words, dlss4 with streamline 2.7.2 bumped me from 108fps to 119fps.
Terakhir diedit oleh Smokey the Bear; 6 Feb @ 8:59am
Diposting pertama kali oleh lukaself:
Diposting pertama kali oleh NeoX:

Yes i am sure, also this overblown exe size of denuvo is not the case anymore. They have evolved quite a lot.
They have evolved quite a lot... although backwards. The file size of executables with Denuvo has actually grown this past decade due to strengthening the encryption and obfuscation. I'm one of the admins for the DenuvoGames group and we have to look at the filesize for every game we add to the curator so we know a thing or two about it. Back in 2017, the filesize was often below 100MB but now, it's rarely below 300

We also happen to have our own detection tools and the benchmark does NOT appear to have Denuvo, although it does use The Enigma Protector. I wouldn't trust the performance score at all considering they have yet to add Denuvo to the mix. :clickbutton:
+1

I also feel NeoX doesn't seem to realize Denuvo is NOT a DRM-system, it's an Anti-Tamper-System & still requires some sort of DRM (otherwise it's completely useless).
Terakhir diedit oleh Caesar; 6 Feb @ 9:04am
Diposting pertama kali oleh lukaself:
Diposting pertama kali oleh NeoX:

Then why do i find these infos in the game exe? According to the capcom support info its already included. Are you sure your infos are up to date? I trust in the info the capcom support team has provided and confirmed.
Your trust is misplaced. Video game support channels are underpaid and undertrained staff who are often misinformed to the actual technical details. If you're really interested in knowing the facts, you can verify that info yourself using cybersecurity analysis/reverse engineering tools such as Detect-It-Easy (DIE) or you can join our Discord where I shared the results. I won't share it here for obvious reasons. :clickbutton:

The fact remains: the benchmark tool does not have Denuvo meaning the results are unlikely to be representative of the actual game which will use it.

I'd imagine it will populate like other games if people just go to "add remove program" and scroll down to denuvo. It's independently listed from the game which is why it needs manual removal. Though I suppose if many denuvo games are installed at once then it may not show the game info in the properties.
Diposting pertama kali oleh Caesar:
Diposting pertama kali oleh lukaself:
They have evolved quite a lot... although backwards. The file size of executables with Denuvo has actually grown this past decade due to strengthening the encryption and obfuscation. I'm one of the admins for the DenuvoGames group and we have to look at the filesize for every game we add to the curator so we know a thing or two about it. Back in 2017, the filesize was often below 100MB but now, it's rarely below 300

We also happen to have our own detection tools and the benchmark does NOT appear to have Denuvo, although it does use The Enigma Protector. I wouldn't trust the performance score at all considering they have yet to add Denuvo to the mix. :clickbutton:
+1

I also feel NeoX doesn't seem to realize Denuvo is NOT a DRM-system, it's an Anti-Tamper-System & still requires some sort of DRM (otherwise it's completely useless).

I'm genuinely curious but I'd have thought the DRM is the anti tamper as it's what is managing the device count and activation limits? Wouldn't the only other relevant piece be an anticheat which denuvo does have which is a kernel level ring 0 access that is a manual removal process like EAC when uninstall games with it.
Diposting pertama kali oleh Tr3m0r:
Diposting pertama kali oleh Caesar:
+1

I also feel NeoX doesn't seem to realize Denuvo is NOT a DRM-system, it's an Anti-Tamper-System & still requires some sort of DRM (otherwise it's completely useless).

I'm genuinely curious but I'd have thought the DRM is the anti tamper as it's what is managing the device count and activation limits? Wouldn't the only other relevant piece be an anticheat which denuvo does have which is a kernel level ring 0 access that is a manual removal process like EAC when uninstall games with it.
Quote;
What is the Anti-Tamper solution?

Our Anti-Tamper solution prevents reverse engineering and changing of executable files in order to strengthen the security of games. Not a DRM (Digital Rights Management) solution in itself, Denuvo Anti-Tamper protects DRM solutions, such as Origin Online Access or the Steam license management system, from being circumvented.

What is the difference between DRM and Anti-Tamper?

A Digital Rights Management (DRM) system binds the game to a legitimate user account and allows the game to be played whenever and wherever the consumer wants to download and execute the game.

Anti-Tamper stops the reverse engineering and debugging of the DRM solution, but it has no effect or limitation on the legitimate consumer. Anti-Tamper is completely transparent to legitimate game buyers and does not in any way impose activation limits, install drivers, or require a gamer to be “always on.”


Source: https://irdeto.com/denuvo/anti-tamper
Terakhir diedit oleh Caesar; 6 Feb @ 9:11am
I guess people can't read, quote from the store page 'Incorporates 3rd-party DRM: Denuvo Anti-tamper
5 different PC within a day machine activation limit'
Denuvo is a DRM the end
Diposting pertama kali oleh Yuriji:
I guess people can't read, quote from the store page 'Incorporates 3rd-party DRM: Denuvo Anti-tamper
5 different PC within a day machine activation limit'
Denuvo is a DRM the end
While the argument about it being a DRM or not is up to debate.

Denuvo certainly contradicts themselves.

Quote;
'Is there an activation limit for games using anti-tamper?

Yes, to prevent brute-force attacks on the games, there may be a limit to the number of activations allowed in each period.

For Denuvo Anti-Tamper the limit is five systems within 24 hours, which should not impact legitimate customers.'

Source;
https://irdeto.com/blog/pc-anti-tamper-technology-worries-tamed#activation-limit


Quote;
'Anti-Tamper is completely transparent to legitimate game buyers and does not in any way impose activation limits, install drivers, or require a gamer to be “always on.”'

Source;
https://irdeto.com/denuvo/anti-tamper
Terakhir diedit oleh Caesar; 8 Feb @ 6:13am
Diposting pertama kali oleh Caesar:
Diposting pertama kali oleh lukaself:
They have evolved quite a lot... although backwards. The file size of executables with Denuvo has actually grown this past decade due to strengthening the encryption and obfuscation. I'm one of the admins for the DenuvoGames group and we have to look at the filesize for every game we add to the curator so we know a thing or two about it. Back in 2017, the filesize was often below 100MB but now, it's rarely below 300

We also happen to have our own detection tools and the benchmark does NOT appear to have Denuvo, although it does use The Enigma Protector. I wouldn't trust the performance score at all considering they have yet to add Denuvo to the mix. :clickbutton:
+1

I also feel NeoX doesn't seem to realize Denuvo is NOT a DRM-system, it's an Anti-Tamper-System & still requires some sort of DRM (otherwise it's completely useless).

I am well aware, but you seem to forget that Steam itself is the DRM.
Diposting pertama kali oleh NeoX:
Diposting pertama kali oleh Caesar:
+1

I also feel NeoX doesn't seem to realize Denuvo is NOT a DRM-system, it's an Anti-Tamper-System & still requires some sort of DRM (otherwise it's completely useless).
you seem to forget that Steam itself is the DRM.
Nope.
I never claimed otherwise.
Diposting pertama kali oleh Oldboylol:
i hope there will be a day 1 patch that adds further optimization. or at least some updated drivers that will do "something" - actually i have never felt any difference when updating drivers (in terms of performance) in any game lmao. lets hope they can do some magic.
I don't think so, rendering billions of unnecessary polygons we can't see is just not something can be fixed in 2weeks or ever....
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