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real full cores is about the absolute max that can honestly be utilised, beyond a handful of Tech demo type games. This does not include the fake cores (threads) that most of these cpu's have, including yours, so you will see a lot of cores or threads being underutilised or not utilised at all.
Same engine as Dragons Dogma 2? Yes I remember the performance was so bad in that Dogma game and the graphics were outdated.
steams fps overlay showed 120fps the whole time the compilation was happening, which suggests to me that very little was happening in the background
so people saying it doesnt utilise threads/cores properly correlates with what i thought - engine is old, dated and ♥♥♥♥♥♥♥. not designed for these types of games and needs burying.
Shader compilation even took ages on my 9800X3D.
I think the benchmark is actually compiling the entire shaders of the game somehow. Even tho almost nothing of it is in the client itself.
Not sure what's wrong there but I think we can expect the exact same length on the full game.
ParrelBuildProcessorCount=16
RenderWorkerThreadPriorityAboveNormal=Enabled
(oh after changing change file to readonly, so game doesnt autoget rid of it.)
the deafult for the 1st line is 8
2nd was disabled, I noticed more fps' in camp,
I found this out from online, posted Sononeo
oh here is sononeo's post below
Originally posted by Sononeo:
Interestingly I found that changing these two lines actually helped me a lot with performance.
ParallelBuildProcessorCount=16
RenderWorkerThreadPriorityAboveNormal=Enable
First was at 8 before and second was false. On Intel so maybe some threading oddities going on, but there is a big jump with a 13900k and RTX 3090 to being nearer to 60 most of the time, with DLSS set to Quality.
did you temps change with that?
Sorry for the super late reply, been playing this a lot since I made the change myself 😄
Temps on the whole did go up, CPU use was certainly higher and GPU was a little less bottle-necked as a result so the usage did go up by about a percent or two, not much.
As I'm on Intel I did see the odd spikes to around near 200w at times, so the game seems to really like using CPU cores.
But again, it did result in a performance uplift for me.
ahh good to know, i have noticed a major shift since doing the change, CPU temps seem normal 68c, under MHW fights, nothing higher, 9800x3d, it seems like the frame dips are not as low, and things just feel smoother as well,(though the feeling smoother could be placebo-copium)