Monster Hunter Wilds

Monster Hunter Wilds

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game looks bad for the kind of fps im getting.
this by far the grainiest game iv ever seen. like someone smeared sand over my screen. its like i need a really thick set of glasses to play this game. optimisation is no better and in some cases worse.

they mostly showed cut scenes and areas that were easier to run like a sandy desert with nothing in it. i can name several games that i can get 50-100% more fps in that also look better.

DO BETTER CAPCOM. this is bs.
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Showing 1-15 of 26 comments
Peeto Feb 5 @ 8:44am 
great gameplay, very bad graphics, it was always the case, sadly...
Oppenhimer Feb 5 @ 11:53am 
Originally posted by Peeto:
great gameplay, very bad graphics, it was always the case, sadly...
yeah now its a shame it runs worse then my grandma
Originally posted by Oppenhimer:
this by far the grainiest game iv ever seen. like someone smeared sand over my screen. its like i need a really thick set of glasses to play this game. optimisation is no better and in some cases worse.

they mostly showed cut scenes and areas that were easier to run like a sandy desert with nothing in it. i can name several games that i can get 50-100% more fps in that also look better.

DO BETTER CAPCOM. this is bs.
i get you lol
the game looks blurry no matter what i do and i straight up CANNOT fix the grass looking absolutely terrible,dunno what they are cooking but this aint it
the game looks terrible, in a 2k screen it looks like 640p or something like that with a blurry filter on top, i never saw such terrible image quality, also the performance is bad for the graphics, my pc is a rtx 4080, ryzen 9 7950x and 64gb ram, i get 140 fps average at max settings and dlss in quality mode, i hope they fix the blurriness in the future
Originally posted by Peeto:
great gameplay, very bad graphics, it was always the case, sadly...
instead of low polygon, low res, we get. the BLUR AND SMUDGE WITH TONS AND TONS OF DITHERING.
Last edited by SHOKK♥; Feb 5 @ 8:09pm
Originally posted by GimmeCandy125:
Originally posted by Oppenhimer:
this by far the grainiest game iv ever seen. like someone smeared sand over my screen. its like i need a really thick set of glasses to play this game. optimisation is no better and in some cases worse.

they mostly showed cut scenes and areas that were easier to run like a sandy desert with nothing in it. i can name several games that i can get 50-100% more fps in that also look better.

DO BETTER CAPCOM. this is bs.
i get you lol
the game looks blurry no matter what i do and i straight up CANNOT fix the grass looking absolutely terrible,dunno what they are cooking but this aint it
i was waiting for someone to comment about the grass, it looks terrible as its a smudgy pixelated mess even at the best of times. id rather this game look like zelda at this point and actually be stylised instead of this because its just off.

its a shame too because i bet itll be a really fun game. Im skipping it though because its just not playable at an appropriate framerate.
Gold Feb 5 @ 10:24pm 
I think this will be the first time I haven't bought a monster hunter title at launch.

The overall performance is so off putting that it is getting in the way of enjoying it.

The reliance on all of this frame gen and ai stuff makes triple a gamings future sorta bleak. Most decent titles now a days are by indies I swear.


I hopped in and immediately turned off scaling frame gen and the 3070ti was barely pushing 45fps. On top of the game just looking overall muddy. I just don't remember world looking this terrible at launch. I rember being stunned at how well it looked.
who could have thought that through that a game engine usuallly used for Resident Evil series which feature enclosed scenes like 90% of the time that heavily relies on static elements runs and performs poorly on an open world game.
game looks blurry af on 1440p, but on 4k things are much crispier. i dunno why, even at native resolution 1440p looks off but at 4k DLSS quality it looks much better (performance, on the other hand...)
Originally posted by SolidSnack:
game looks blurry af on 1440p, but on 4k things are much crispier. i dunno why, even at native resolution 1440p looks off but at 4k DLSS quality it looks much better (performance, on the other hand...)
I can assure you that even on 4k this is a blurry mess with a 4090 even in DLAA
you can only see a real difference if you crank up the internal resolution to 200 supersampling, And then you start to see how the game was intended to look, and how it looks on the promo material. But thats no were near real time footage.

In straigth comparison to KCD 2 which runs on a Cry Engine KCD2 is razor sharp and crisp and yields tons of frame even with high NPC counts.

RE Engine is atrocious. And the fact that half of the time textures look like smeared on vaseline doesn't help the case.
Last edited by Q I | I X; Feb 5 @ 10:46pm
Originally posted by Oppenhimer:
this by far the grainiest game iv ever seen. like someone smeared sand over my screen. its like i need a really thick set of glasses to play this game. optimisation is no better and in some cases worse.

they mostly showed cut scenes and areas that were easier to run like a sandy desert with nothing in it. i can name several games that i can get 50-100% more fps in that also look better.

DO BETTER CAPCOM. this is bs.
its the world effect. everyone wanted world 2 and we got this sh8. astera and ancient forest looked like someone threw bleach at my monitor
Originally posted by SolidSnack:
game looks blurry af on 1440p, but on 4k things are much crispier. i dunno why, even at native resolution 1440p looks off but at 4k DLSS quality it looks much better (performance, on the other hand...)

Sure it has something to to do with upscaling.
Originally posted by del_bosque_dol:
Originally posted by SolidSnack:
game looks blurry af on 1440p, but on 4k things are much crispier. i dunno why, even at native resolution 1440p looks off but at 4k DLSS quality it looks much better (performance, on the other hand...)

Sure it has something to to do with upscaling.

I hate using upscaling, i even capped my FPS to 30 in Dragon's Dogma 2 to play at 4k high on a 3080. Might do the same for this, but DLSS quality is a decent compromise for 40-50 fps avg
Originally posted by SolidSnack:
Originally posted by del_bosque_dol:

Sure it has something to to do with upscaling.

I hate using upscaling, i even capped my FPS to 30 in Dragon's Dogma 2 to play at 4k high on a 3080. Might do the same for this, but DLSS quality is a decent compromise for 40-50 fps avg

3080 can only make 40-50? really? It smells really fishy as nvidia not providing proper driver for older GPUs, which may have something to do with 50 series release? Don't you think?
just remember Dragons Dogma II, same engine. Same issues with open world. It's a fundamental issue with the games technology. And what ever spagetthi code MH:W runs on.
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Date Posted: Feb 5 @ 8:40am
Posts: 26