Monster Hunter Wilds

Monster Hunter Wilds

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NezahualDoomer Feb 5 @ 8:34am
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Requiring DLSS and Frame Generation is a TRAVESTY
This technologies were for the CONSUMERS not for lazy developers that can't and won't optimize their games, requiring DLSS and Frame Generation for 1080 is nothing short of a TRAVESTY.

Your game has to be AWFULLY optimized for that to be true, I don't even remember a single game that has done this.

The Beta was AWFUL and showed us exactly how bad performing this game was, even 4000 series cards had to RELY on Frame Generation to get some playable fps, it's honestly a joke, like I said, nothing short of a travesty.

"i dIDnT hAd aNi IZzU!"

Stop lying fanatics, anyone posting this or similar stuff will get an immediate block.

"oH bUt tHeY lOwErEd tHe rEKirEMeNts!"

No, they are still putting DLSS and Frame Generation as requierements, nothing is fixed until they remove those.

This is a video I made about this topic back then when the beta released, the links are on the image below.

And somehow this video IS still relevant because the wiritng was on the wall, the game is an unoptimized mess.

https://steamcommunity.com/sharedfiles/filedetails/?id=3421630199
Originally posted by Ashley:
There is no point in arguing anymore. The benchmarks have spoken.
It is also obvious that the defenders don't have the technical know-how to even understand why.

"Why not use the technology?" Because you don't use frame gen to hit 60. You use it to go above 60. "Why?" Because these are not real frames. All they do is make a 30 fps game look like a 60 fps game (or 60 like 120). It still plays and feels like a 30 fps game (basically a Switch port). The lower you go, the worse it plays, the fewer frames you can generate, etc. This is especially bad for 120+ fps gamers like me. I can't just magically quadruple my frames. All of this is basic PC gaming knowledge. You. Should. Know. This.

DLSS and frame gen are supposed to help let lower-spec PCs play newer games with a trade-off. Now that trade-off is basically a requirement - and some of you act like that's completely fine. Absolutely baffling behavior that can only be explained by ignorance if you ask me.

If you're fine with the game's performance, by all means, enjoy it.
You do you, I am not going to stop you.

But don't think you can come here and freaking argue with people who know better.
If we stop replying, it's not because you "won", but because we deem you a lost cause not worthy of our time.

Digital Foundry will tear this thing apart, btw.
You know it, I know it, the people at Capcom know it.

I am so disappointed.
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Showing 1,276-1,290 of 1,312 comments
yep. game runs poorly. cant get 60 fps without nvidia dlss and FG... 13900k and 4090
Maybe they will add some performance patch later on after they done celebrating goood sales...
Originally posted by Josh:
I wish Frame Gen worked with the 3060TI. Use it in a second. I don't understand the problem with it. Input delay? Don't notice anything. AFR lets you use Frame Gen but all the name/icon overlays look TERRIBLE though. AMD tech on an Nvidia card?
But its SMOOTH at least. 80FPS.
Frame gen isn't meant to be used at <60 fps, yet here comes the Monster Hunter devs saying to use it at 30 fps to reach 60 fps. People don't understand what frame gen is actually used for and its very depressing. It's actually used if you already have a high framerate to begin with, not 30 fps, not 60 fps either. I'll say the minimum for using frame gen sits between 80-120fps, but even then that's arguable. You would use frame gen to reach your high end monitors refresh rate, like 240hz, from that base of 80-120fps. That's the proper use of frame generation.
Omarock Mar 1 @ 5:33pm 
Valve should ban games that use upscaling and framegen as a requirement to run at listed specs, period.
Josh Mar 1 @ 6:08pm 
Originally posted by Moonwitch:
Originally posted by Josh:
I wish Frame Gen worked with the 3060TI. Use it in a second. I don't understand the problem with it. Input delay? Don't notice anything. AFR lets you use Frame Gen but all the name/icon overlays look TERRIBLE though. AMD tech on an Nvidia card?
But its SMOOTH at least. 80FPS.
Frame gen isn't meant to be used at <60 fps, yet here comes the Monster Hunter devs saying to use it at 30 fps to reach 60 fps. People don't understand what frame gen is actually used for and its very depressing. It's actually used if you already have a high framerate to begin with, not 30 fps, not 60 fps either. I'll say the minimum for using frame gen sits between 80-120fps, but even then that's arguable. You would use frame gen to reach your high end monitors refresh rate, like 240hz, from that base of 80-120fps. That's the proper use of frame generation.

Believe me, it shouldn't NEED anything to get to 60FPS on Med/High on any decent system. MHW is the 1st game I've played that hasn't hit 60FPS on High settings. Funny enough Dragons Dogma2 , same thing. Wonder why=) Wukong. Space Marine2, Hellblade 2, all TOP NOTCH graphics showpieces. Beautiful games running SMOOTH. But not this or Stalker2 or Dragons Dogma and what do they all have in common? PISS POOR optimization. ANd they look WORSE then the other games running smooth as silk.

I could understand if MHW looked Remarkable, like nothing we've ever seen. Sort of like when Crysis 1st came out. It was on another level. It was the benchmark for everything else. MHW isn't making anyone say HOLY CRAP, this looks amazing. It looks very nice, but runs poorly. Capcom needs to wake the hell up.
Last edited by Josh; Mar 1 @ 6:10pm
Josh Mar 2 @ 10:32am 
Originally posted by Caesar:
Originally posted by Josh:
I wish Frame Gen worked with the 3060TI. Use it in a second. I don't understand the problem with it. Input delay? AFR lets you use Frame Gen but all the name overlays look TERRIBLE though. But its SMOOTH at least. 80FPS.
There's a mod to use frame-generation on older cards.

https://github.com/Nukem9/dlssg-to-fsr3

Quote;
dlssg-to-fsr3 is a drop-in mod/replacement for games utilizing Nvidia's DLSS-G Frame Generation technology that allows people to use AMD's FSR 3 Frame Generation technology instead. Only RTX 1600, RTX 2000, and RTX 3000 series GPUs are supported.

Using dlssg-to-fsr3 in multiplayer games is ill advised and may lead to account bans. Use at your own risk.

I looked into it and seems to crash every 30mins. Wish it was easier or more stable. No thanks. Lets just hope Capcom adds support for it, since other games do. OR, just fixes it so we don't it=)
Originally posted by Josh:
Originally posted by Caesar:
There's a mod to use frame-generation on older cards.

https://github.com/Nukem9/dlssg-to-fsr3

Quote;
dlssg-to-fsr3 is a drop-in mod/replacement for games utilizing Nvidia's DLSS-G Frame Generation technology that allows people to use AMD's FSR 3 Frame Generation technology instead. Only RTX 1600, RTX 2000, and RTX 3000 series GPUs are supported.

Using dlssg-to-fsr3 in multiplayer games is ill advised and may lead to account bans. Use at your own risk.

I looked into it and seems to crash every 30mins. Wish it was easier or more stable. No thanks. Lets just hope Capcom adds support for it, since other games do. OR, just fixes it so we don't it=)

That's not a crash, that's the games anti-cheating booting you out.
That's not necessarily true.
I crash at random times no matter what I have enabled or disabled.
I tried DLSS4, that was nice, but crashes, mods - they're nice but crashes, FG on/off, does not matter - crashes. Losless Scaling - crashes, vanilla - crashes.
I can't even find a reason why, cause none of my components reach a critical load or anything.
DCid Mar 2 @ 2:02pm 
Nothing more useless and incompetent than a game developer. They spend 90% of their time on vacation or messing around at work. Then when the game is 3 months away from release and the game is only 15% complete they cry because now they have to work 100 hours a week to release an incomplete and broken game.

Game developers keep wondering why they keep losing their jobs.
Originally posted by DCid:
Nothing more useless and incompetent than a game developer. They spend 90% of their time on vacation or messing around at work. Then when the game is 3 months away from release and the game is only 15% complete they cry because now they have to work 100 hours a week to release an incomplete and broken game.

Game developers keep wondering why they keep losing their jobs.
What a narrow minded, uneducated statement!
Josh Mar 2 @ 2:32pm 
Originally posted by Goblin:
Originally posted by Josh:

I looked into it and seems to crash every 30mins. Wish it was easier or more stable. No thanks. Lets just hope Capcom adds support for it, since other games do. OR, just fixes it so we don't it=)

That's not a crash, that's the games anti-cheating booting you out.

Same difference. Just semantics. Its a nice temp fix but if I can't finish a fight I'd rather deal with FSR and some jittery name icons in the UI over losing progress. Thanks again though. If they can figure out how to get around anticheat booting, I'll give it another shot.
Originally posted by Bongoboy:
Originally posted by Gisborne:
Has anyone else noticed a lot of Japanese developed games have bad PC optimization? I wonder if its because Japan is very much console based and devs were never interested in PC much?
It is because most Japanese games are just ports of their console versions. The other thing you also see is controller based menus and often times a really bad M&K setup.
you're a port of a console game
YoLo Mar 2 @ 8:50pm 
Originally posted by NezahualDoomer:
Originally posted by Fentbob Tweakerpants:
Maybe your hardware just sucks

-4070 TI
-64 gb RAM
-i5 13600K

You are blocked now, nothing good will come from talking to you.


That's low tier products....
kohlrak Mar 2 @ 10:47pm 
Originally posted by YoLo:
Originally posted by NezahualDoomer:

-4070 TI
-64 gb RAM
-i5 13600K

You are blocked now, nothing good will come from talking to you.


That's low tier products....
Mid....
It's funny reading capcom meat rider comments
Last edited by Huo Yuhao; Mar 2 @ 10:53pm
DLSS I don't mind, but Frame Gen in a game that requires tight responsive controls is a big no. The system requirements should not be using Frame Gen; it should be listing what is needed to reach Medium 60 fps 1080p without Frame Generation.
Last edited by Lunamorte; Mar 2 @ 11:04pm
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Date Posted: Feb 5 @ 8:34am
Posts: 1,312