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Maybe they will add some performance patch later on after they done celebrating goood sales...
Believe me, it shouldn't NEED anything to get to 60FPS on Med/High on any decent system. MHW is the 1st game I've played that hasn't hit 60FPS on High settings. Funny enough Dragons Dogma2 , same thing. Wonder why=) Wukong. Space Marine2, Hellblade 2, all TOP NOTCH graphics showpieces. Beautiful games running SMOOTH. But not this or Stalker2 or Dragons Dogma and what do they all have in common? PISS POOR optimization. ANd they look WORSE then the other games running smooth as silk.
I could understand if MHW looked Remarkable, like nothing we've ever seen. Sort of like when Crysis 1st came out. It was on another level. It was the benchmark for everything else. MHW isn't making anyone say HOLY CRAP, this looks amazing. It looks very nice, but runs poorly. Capcom needs to wake the hell up.
I looked into it and seems to crash every 30mins. Wish it was easier or more stable. No thanks. Lets just hope Capcom adds support for it, since other games do. OR, just fixes it so we don't it=)
That's not a crash, that's the games anti-cheating booting you out.
I crash at random times no matter what I have enabled or disabled.
I tried DLSS4, that was nice, but crashes, mods - they're nice but crashes, FG on/off, does not matter - crashes. Losless Scaling - crashes, vanilla - crashes.
I can't even find a reason why, cause none of my components reach a critical load or anything.
Game developers keep wondering why they keep losing their jobs.
Same difference. Just semantics. Its a nice temp fix but if I can't finish a fight I'd rather deal with FSR and some jittery name icons in the UI over losing progress. Thanks again though. If they can figure out how to get around anticheat booting, I'll give it another shot.
That's low tier products....