Monster Hunter Wilds

Monster Hunter Wilds

Vis statistikk:
Jobko 5. feb. kl. 7.42
Benchmark on Linux is horrible (16.97 FPS, score 4235)
3070 + 5600X + 32GB ram on 1440p lowest settings, FSR ultra performance, frame generation on.

GE-Proton9-23, Wayland, Fedora 41, KDE Plasma.

Doesn't run well on 720p either (20-30 fps).

30-60% CPU utilization.

EDIT:

It's a VRAM issue. Anything more than Steam being open, such as opening Discord to talk with friends while I play the game, instantly causes me to lose most of my frame rate. Even in the most optimal situation with nothing open at the lowest settings I am getting only 70 fps. Compare that to Black Myth Wukong 70 fps w/ FSR ultra perf 40-60% at 4k resolution, frame gen, medium to high settings, low effects, w/ a bunch of applications open, and I find no justifiable way to explain this games performance.

I hear that people who dual boot find they get 10-20% more performance on Windows, however that would still not be enough for me to properly enjoy the game with the performance/visuals I am getting. So regardless I will not be picking up this game. Dragon's Dogma 2 ran better on the same engine, and that game had awful CPU problems and was severely unoptimized. I have been able to run every new gen CAPCOM game until now.

EDIT 2:

Tried X11, lost 5 more fps; it's not a Wayland issue. I also tried Proton Experimental, doesn't change anything.

EDIT 3: turning off Steam's in-built recorder allowed me to hit a good VRAM on medium settings 4k - 1440p on DLSS, allowing me to hit acceptable framerates. However these framerates were extremely inconsistent and would go up and down constantly by a margin of 10 fps, so expect if you're hitting 60 fps to randomly drop to 50 or less on a constant basis.

EDIT 4:

I'm sick of discussing this. The game runs on Linux.

The only performance benefits on Windows is not because Windows = pog, it's because Nvidia released drivers that aren't on Linux yet. The 10-20% uplift of these drivers do not mean the game runs good on Windows, because the framerate you get from that is still unacceptable for the visuals present.

Dragon's Dogma 2 got obliterated by reviews for bad performance on all platforms, this game WILL be the same, and is already showing signs.

This isn't a matter of Windows vs. Linux, my original title was assuming it was because of Linux, but if you actually read through the post I discuss WHY this is a VRAM issue. If you can not understand why VRAM is the issue even after reading this post, and still somehow think that magically Windows is giving you 50 more frames than Linux because Windows = pog. you're not capable of reasoning.
Sist redigert av Jobko; 7. feb. kl. 3.13
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Opprinnelig skrevet av Jobko:
Opprinnelig skrevet av GamingWithSilvertail:
I didnt say it would.

I am merely saying that this is not a vram issue, and there's plenty of games that are designed for windows OS that just get less performance in linux in general.

Especially with linux having so many distributions.

I have used Mint, Puppy linux (For debugging cause it boots from USB and is very small compared to others) and Ubuntu KDE in the past. I wouldnt use linux untill developers like they did pre-steam use third party port companys.

It is a VRAM issue. If I have high VRAM usage I tank, if I have low VRAM usage I can run the game. It simply is a VRAM issue no matter how you look at the game. I know someone with 16 GB who had all of their VRAM taken up and even though they ran the game well, they said the game looks like ass even at better settings.

How long ago did you try Linux? I tried it years ago and had a horrible experience with gaming, but after the Steam Deck things have constantly gotten better that I jumped ship to Linux in the past year, and even within this year it's gotten way better. Nvidia now supports Wayland, same with Fedora, GNOME, KDE, and soon Wine 10 will support Wayland as well, so gaming has just improved dramatically even within a year. On my Steam Deck I have over 600+ games that are verified, from a measly 100 or so back when the Deck came out. I have also over 90% of my 1600 games on Steam that are rated good on ProtonDB. Glorious Eggroll, UMU, Proton, have all gotten progressively better, and all it takes is one click to make most of your games on Steam run on Linux.

I understand the perspective, but Linux is completely fine for gaming, this is proved in benchmarks and by ProtonDB. Open source gets more and more powerful the more users it has, and Linux has more than doubled its userbase within the last few years. It's easier to use than ever, and for the most part I don't have any issues.
Pre-steamdeck, yes.

Doesnt change the fact Proton is forked of wine and is based on that althou under valv'es controls.

The rtx 3060 ti has same vram as yours why it runs better then you?
Sist redigert av GamingWithSilvertail; 7. feb. kl. 2.37
Jobko 7. feb. kl. 2.42 
Opprinnelig skrevet av D. Flame:
Opprinnelig skrevet av I Am Evil:

1 poorly performing AAA game isn't gonna get people to reinstall windows if they've already burnt the bridge
Plus Dragon's Dogma 2 was terrible on not just Linux, but also terrible on Windows, and it was terrible on PS5 too. This game is basically a repeat of DD2.

The reviews and benchmark prove this. Blaming Linux for the mistakes as developers is a common and misleading view. All problems with games on Linux are problems created by developers. Proton should make any game run on Linux theoretically in the modern age, it's usually rootkit anti-cheats that get in the way because Linux actually has proper security measures to stop people accessing root unlike Windows who freely lets anyone inject themselves in there with one "yes" by an unknowing user. If it's not a rootkit, there is simply something else wrong with the game.
Opprinnelig skrevet av Jobko:
Opprinnelig skrevet av D. Flame:
Plus Dragon's Dogma 2 was terrible on not just Linux, but also terrible on Windows, and it was terrible on PS5 too. This game is basically a repeat of DD2.

The reviews and benchmark prove this. Blaming Linux for the mistakes as developers is a common and misleading view. All problems with games on Linux are problems created by developers. Proton should make any game run on Linux theoretically in the modern age, it's usually rootkit anti-cheats that get in the way because Linux actually has proper security measures to stop people accessing root unlike Windows who freely lets anyone inject themselves in there with one "yes" by an unknowing user. If it's not a rootkit, there is simply something else wrong with the game.
The developers do not support linux to begin with.
Jobko 7. feb. kl. 2.44 
Opprinnelig skrevet av I Am Evil:
Opprinnelig skrevet av GamingWithSilvertail:
Its the fact you're on linux and you just dont have good driver support on linux.

1 poorly performing AAA game isn't gonna get people to reinstall windows if they've already burnt the bridge

True. If a developer does not want to support Linux then that's their loss. While a small loss, I won't be giving money to developers that don't support Linux. The bigger the Linux community gets with every mistake Microsoft makes and the better Linux gets, it will eventually become a priority for developers.
Jobko 7. feb. kl. 2.46 
Opprinnelig skrevet av GamingWithSilvertail:
Opprinnelig skrevet av Jobko:

The reviews and benchmark prove this. Blaming Linux for the mistakes as developers is a common and misleading view. All problems with games on Linux are problems created by developers. Proton should make any game run on Linux theoretically in the modern age, it's usually rootkit anti-cheats that get in the way because Linux actually has proper security measures to stop people accessing root unlike Windows who freely lets anyone inject themselves in there with one "yes" by an unknowing user. If it's not a rootkit, there is simply something else wrong with the game.
The developers do not support linux to begin with.

It's not a matter of a game being native on Linux that I care about. If a developer is putting in code that is creating conflicts with Linux that Proton cannot fix, that is on them. Most games should be able to run on Linux through Proton, it's the developers fault, not Linux, if it doesn't. Steam/Valve/the open source community is doing everything to meet devs in the middle, and if a dev doesn't want to do the same, it's their loss.

Most developers literally admit this, that they actively push against Linux because they simply cannot afford to care about it with how little money they receive from a small community.
Sist redigert av Jobko; 7. feb. kl. 2.47
Opprinnelig skrevet av Jobko:
Opprinnelig skrevet av GamingWithSilvertail:
The developers do not support linux to begin with.

It's not a matter of a game being native on Linux that I care about. If a developer is putting in code that is creating conflicts with Linux that Proton cannot fix, that is on them. Most games should be able to run on Linux through Proton, it's the developers fault, not Linux, if it doesn't. Steam/Valve/the open source community is doing everything to meet devs in the middle, and if a dev doesn't want to do the same, it's their loss.

Most developers literally admit this, that they actively push against Linux because they simply cannot afford to care about it with how little money they receive from a small community.
Wether you think its on them or not is irrelevant. To properly port you need to use third party companys anyway. Only costs extra

99% of developers simply do not support linux.

Valve does.
Sist redigert av GamingWithSilvertail; 7. feb. kl. 2.49
Jobko 7. feb. kl. 2.50 
I'll also say that Wilds does run on Linux, this is entirely a VRAM issue, and the minor gains on Windows is simply because Wilds necessitates a new driver from Nvidia/AMD. Regardless of what platform you're running it on, the visuals and framerate loss from them simply do not match up, and neither does the absurd VRAM usage. This game runs bad even when it's above 60 fps, because it should be optimize more and reaching better performance than what is currently shown on all platforms on all cards.

Just because you get above 60 fps does not mean the game automatically gets a pass when it should be optimized more.
Anna 7. feb. kl. 2.52 
Opprinnelig skrevet av GamingWithSilvertail:
Wether you think its on them or not is irrelevant.

99% of developers simply do not support linux.

Valve does.

your point is entirely irrelevant to this thread's point you are a bargain bin pearl clutching contrarian

anyway back to my beta that can't run for more than 10 minutes without crashing out
Opprinnelig skrevet av I Am Evil:
Opprinnelig skrevet av GamingWithSilvertail:
Wether you think its on them or not is irrelevant.

99% of developers simply do not support linux.

Valve does.

your point is entirely irrelevant to this thread's point you are a bargain bin pearl clutching contrarian

anyway back to my beta that can't run for more than 10 minutes without crashing out
I allready told you.

Vram isnt the issue.
Jobko 7. feb. kl. 2.53 
Opprinnelig skrevet av GamingWithSilvertail:
Opprinnelig skrevet av Jobko:

It's not a matter of a game being native on Linux that I care about. If a developer is putting in code that is creating conflicts with Linux that Proton cannot fix, that is on them. Most games should be able to run on Linux through Proton, it's the developers fault, not Linux, if it doesn't. Steam/Valve/the open source community is doing everything to meet devs in the middle, and if a dev doesn't want to do the same, it's their loss.

Most developers literally admit this, that they actively push against Linux because they simply cannot afford to care about it with how little money they receive from a small community.
Wether you think its on them or not is irrelevant. To properly port you need to use third party companys anyway. Only costs extra

99% of developers simply do not support linux.

Valve does.

I feel like you haven't even read the discussion or my post updates. This is a VRAM issue, I discussed why and showed why. I run this game on 50-70 fps once fixing my VRAM issues, but even then the game runs poorly for the visuals displayed. I get better frame rates on better looking games, that is a fact, and has nothing to do with Linux.

You say it's not a VRAM issue, you say it's Linux at fault, it simply is not the case.
Jobko 7. feb. kl. 3.00 
Opprinnelig skrevet av GamingWithSilvertail:
Opprinnelig skrevet av I Am Evil:

your point is entirely irrelevant to this thread's point you are a bargain bin pearl clutching contrarian

anyway back to my beta that can't run for more than 10 minutes without crashing out
I allready told you.

Vram isnt the issue.

How about instead of saying this isn't a VRAM issue, explain and show all of us here WHY it isn't one. I've tried everything, and the only factor that is making a difference is VRAM. Now you tell me and explain why I'm wrong. If you just say "because Linux" without explaining how Linux is at fault, then you have 0 idea. You used Linux prior to gaming on Linux improving, so all your information is simply outdated and wrong. Linux is good for gaming and all borked or broken games are always because of problems that developers make that are incompatibilities with Linux, like rootkit anti-cheats. Easy Anti-Cheat runs fine, but Vanguard doesn't, it's a matter of developers supporting Linux.
Combine54 7. feb. kl. 3.05 
Opprinnelig skrevet av Jobko:
Opprinnelig skrevet av GamingWithSilvertail:
The developers do not support linux to begin with.

It's not a matter of a game being native on Linux that I care about. If a developer is putting in code that is creating conflicts with Linux that Proton cannot fix, that is on them. Most games should be able to run on Linux through Proton, it's the developers fault, not Linux, if it doesn't. Steam/Valve/the open source community is doing everything to meet devs in the middle, and if a dev doesn't want to do the same, it's their loss.

Most developers literally admit this, that they actively push against Linux because they simply cannot afford to care about it with how little money they receive from a small community.
It is not on them. They clearly stated - no Linix support. You should read it as "it might even work at all on Linux for whatever reason and noone will care".
Jobko 7. feb. kl. 3.08 
Opprinnelig skrevet av Combine54:
Opprinnelig skrevet av Jobko:

It's not a matter of a game being native on Linux that I care about. If a developer is putting in code that is creating conflicts with Linux that Proton cannot fix, that is on them. Most games should be able to run on Linux through Proton, it's the developers fault, not Linux, if it doesn't. Steam/Valve/the open source community is doing everything to meet devs in the middle, and if a dev doesn't want to do the same, it's their loss.

Most developers literally admit this, that they actively push against Linux because they simply cannot afford to care about it with how little money they receive from a small community.
It is not on them. They clearly stated - no Linix support. You should read it as "it might even work at all on Linux for whatever reason and noone will care".

It runs on Linux.

Read the entire discussion to see why I am even discussing this.

It's a VRAM issue with a 10-20% uplift from drivers that released on Windows that haven't released on Linux.

Even then the game performs poorly compared to better examples of optimization like RDR2, so whether you're on Windows or Linux, CAPCOM is still at fault for bad optimization.

If you don't use Linux or haven't in the last year, you simply don't know what you're talking about. Over 90% of my Steam library runs on Linux using Proton. If a game doesn't its the fault of the developers. If they don't want to support Linux that's up to them.
Opprinnelig skrevet av Jobko:
Opprinnelig skrevet av Combine54:
It is not on them. They clearly stated - no Linix support. You should read it as "it might even work at all on Linux for whatever reason and noone will care".

It runs on Linux.

Read the entire discussion to see why I am even discussing this.

It's a VRAM issue with a 10-20% uplift from drivers that released on Windows that haven't released on Linux.

Even then the game performs poorly compared to better examples of optimization like RDR2, so whether you're on Windows or Linux, CAPCOM is still at fault for bad optimization.

If you don't use Linux or haven't in the last year, you simply don't know what you're talking about. Over 90% of my Steam library runs on Linux using Proton. If a game doesn't its the fault of the developers. If they don't want to support Linux that's up to them.
Because ytou come over as demanding to run in linux.

https://www.youtube.com/watch?v=bLAqLbpqa1g

I wonder why? :/
Jobko 7. feb. kl. 3.20 
Opprinnelig skrevet av GamingWithSilvertail:
Opprinnelig skrevet av Jobko:

It runs on Linux.

Read the entire discussion to see why I am even discussing this.

It's a VRAM issue with a 10-20% uplift from drivers that released on Windows that haven't released on Linux.

Even then the game performs poorly compared to better examples of optimization like RDR2, so whether you're on Windows or Linux, CAPCOM is still at fault for bad optimization.

If you don't use Linux or haven't in the last year, you simply don't know what you're talking about. Over 90% of my Steam library runs on Linux using Proton. If a game doesn't its the fault of the developers. If they don't want to support Linux that's up to them.
Because ytou come over as demanding to run in linux.

https://youtu.be/bLAqLbpqa1g

I wonder why? :/

Love how you completely ignored me recommending a video comparing Bazzite/Nobara/Fedora to Windows 11, and instead found a video with Mint and Endevour to prove your point. Also the 10 fps uplift of Windows in the totals at the end is not enough to explain my original 16 fps. However a VRAM issue DOES explain it.

Here's a better comparison on a more cutting edge distro that isn't Mint which is constantly 6 months behind because it's a STABLE distro.

https://www.youtube.com/watch?v=y8BsNjluaDs

In the Average FPS 4k RT OFF across games test:

Windows 71.30
Bazzite: 71.69
Nobara: 71.84

Windows only performed dramatically better in Beyond a Steel Sky, which is probably because of something the devs did that directly opposes how Linux/Proton functions, or a new driver update came out that Linux didn't receive. I don't know the game so I can't speak on that.
Sist redigert av Jobko; 7. feb. kl. 3.21
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