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Сообщить о проблеме с переводом
Seeing the update track record of Dragon's Dogma 2, I'd say 6 months to a year the game should be as stable as it can be, but the RE engine is just simply not good in these open world games, so expect a lot of issues regardless of what OS you're on if you're not on the latest hardware.
By the way, it's almost 100% the driver that Fedora uses. I wasn't able to at least fully change graphics drivers (they were hidden from dnf, pretty sure, or used different names, so i couldn't uninstall them)
you might need to find out what driver you need to install for Fedora, because other distros just leave the drivers up to the users. Fedora's the only one I've seen that doesn't
Oh. Well that solves it, lol
I figured we were missing something....
Nvidia drivers on Fedora are done through RPM not DNF, and you can install them via the software center by ticking an option within GNOME. on KDE I am unsure as I haven't had to do this yet.
But fyi... people aint getting a 16 fps average either.
https://www.youtube.com/watch?v=8tle3j-HYFY
He is getting 16 FPS on 720P...
3060 Ti Has same amount of vram..
no wonder i couldn't find the options for drivers when i was looking... i was using lxqt when i was running it
Still not big on the performance even after doing everything in my power to make it good. This isn't even discussing artifacts or crashing that people experience. I will be avoiding game on release and would rather buy Kingdom Come Deliverance 2 with how well it's been performing on Steam Deck. If it's 50% off in the future and a lot of patches have come out, then I'll probably get it then.
Maybe I'm wrong, but I'm assuming this is going to be a rocky launch similar to DD2, and will take a good 6+ months to address peoples major concerns. Expect a stealth microtransaction drop as well.
they're never stealthy about it with monster hunter don't you worry lmao
the worst part is that it's cpubound and even still, the performance now is better than the beta is giving...
It's not realyl vram related. Its the fact you're on linux and you just dont have good driver support on linux.
1 poorly performing AAA game isn't gonna get people to reinstall windows if they've already burnt the bridge
I am merely saying that this is not a vram issue, and there's plenty of games that are designed for windows OS that just get less performance in linux in general.
Especially with linux having so many distributions.
I have used Mint, Puppy linux (For debugging cause it boots from USB and is very small compared to others) and Ubuntu KDE in the past. I wouldnt use linux untill developers like they did pre-steam use third party port companys.
While this is probably partly true, if you look at literally any benchmark online comparing framerates of Fedora/Bazzite/Nobara vs. Windows you'll see very similar framerates. In fact I saw one recently where all the framerates across all games balanced out into a total score that was very similar on all of these platforms.
So while yes, there are some exceptions to this rule, most games run completely fine on Linux, and when a game doesn't run fine, there is usually something actually wrong with it. In my opinion, both Dragon's Dogma 2 and Monster Hunter Wilds are problematic because of the engine its on and design decisions the devs made. The amount of physics going on in Wilds is killing CPUs, and the amount of NPC calculations going on is killing CPUs in DD2. Factor that in with how this engine simply isn't designed for open worlds, which is why Monster Hunter Worlds was hub based, is worrying. Think about literally every game that CAPCOM has made, this is the first time they've pushed massive open worlds on this engine with modern era visuals and physics.
Just like Unreal Engine 5 has micro stutters on every platform, RE Engine is not designed well for open worlds. In fact look at the review score of DD2. Linux is like 4% of the desktop operating system market, it can not have that much weight in that review score, and most of those reviews are regarding performance. This is still after ages of patches that the game is still in a really bad state. However it runs better than Wilds while arguably looking better, so something is seriously wrong with Wilds.
I've heard people who dual boot get 10-20% better performance on Windows, that imo is still not good for the visuals we see. This game runs worse and looks worse and has less going on than Red Dead Redemption 2, a game from 2018. If you think that the game is well performing on Windows with how this looks at the framerate people are getting, you are simply biased for CAPCOM.
It is a VRAM issue. If I have high VRAM usage I tank, if I have low VRAM usage I can run the game. It simply is a VRAM issue no matter how you look at the game. I know someone with 16 GB who had all of their VRAM taken up and even though they ran the game well, they said the game looks like ass even at better settings.
How long ago did you try Linux? I tried it years ago and had a horrible experience with gaming, but after the Steam Deck things have constantly gotten better that I jumped ship to Linux in the past year, and even within this year it's gotten way better. Nvidia now supports Wayland, same with Fedora, GNOME, KDE, and soon Wine 10 will support Wayland as well, so gaming has just improved dramatically even within a year. On my Steam Deck I have over 600+ games that are verified, from a measly 100 or so back when the Deck came out. I have also over 90% of my 1600 games on Steam that are rated good on ProtonDB. Glorious Eggroll, UMU, Proton, have all gotten progressively better, and all it takes is one click to make most of your games on Steam run on Linux.
I understand the perspective, but Linux is completely fine for gaming, this is proved in benchmarks and by ProtonDB. Open source gets more and more powerful the more users it has, and Linux has more than doubled its userbase within the last few years. It's easier to use than ever, and for the most part I don't have any issues.