Monster Hunter Wilds
Benchmark on Linux is horrible (16.97 FPS, score 4235)
3070 + 5600X + 32GB ram on 1440p lowest settings, FSR ultra performance, frame generation on.

GE-Proton9-23, Wayland, Fedora 41, KDE Plasma.

Doesn't run well on 720p either (20-30 fps).

30-60% CPU utilization.

EDIT:

It's a VRAM issue. Anything more than Steam being open, such as opening Discord to talk with friends while I play the game, instantly causes me to lose most of my frame rate. Even in the most optimal situation with nothing open at the lowest settings I am getting only 70 fps. Compare that to Black Myth Wukong 70 fps w/ FSR ultra perf 40-60% at 4k resolution, frame gen, medium to high settings, low effects, w/ a bunch of applications open, and I find no justifiable way to explain this games performance.

I hear that people who dual boot find they get 10-20% more performance on Windows, however that would still not be enough for me to properly enjoy the game with the performance/visuals I am getting. So regardless I will not be picking up this game. Dragon's Dogma 2 ran better on the same engine, and that game had awful CPU problems and was severely unoptimized. I have been able to run every new gen CAPCOM game until now.

EDIT 2:

Tried X11, lost 5 more fps; it's not a Wayland issue. I also tried Proton Experimental, doesn't change anything.

EDIT 3: turning off Steam's in-built recorder allowed me to hit a good VRAM on medium settings 4k - 1440p on DLSS, allowing me to hit acceptable framerates. However these framerates were extremely inconsistent and would go up and down constantly by a margin of 10 fps, so expect if you're hitting 60 fps to randomly drop to 50 or less on a constant basis.

EDIT 4:

I'm sick of discussing this. The game runs on Linux.

The only performance benefits on Windows is not because Windows = pog, it's because Nvidia released drivers that aren't on Linux yet. The 10-20% uplift of these drivers do not mean the game runs good on Windows, because the framerate you get from that is still unacceptable for the visuals present.

Dragon's Dogma 2 got obliterated by reviews for bad performance on all platforms, this game WILL be the same, and is already showing signs.

This isn't a matter of Windows vs. Linux, my original title was assuming it was because of Linux, but if you actually read through the post I discuss WHY this is a VRAM issue. If you can not understand why VRAM is the issue even after reading this post, and still somehow think that magically Windows is giving you 50 more frames than Linux because Windows = pog. you're not capable of reasoning.
Отредактировано Jobko; 7 фев в 3:13
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Сообщения 106120 из 144
Okay for anyone interested. It is a VRAM issue, and yes the game still runs bad, but I figured out that a large amount of VRAM was being used up by Steams in-built recorder they recently added. Turning it off allowed me to run the game at an okay framerate (50-70 fps) at medium 1440p to 4k with DLSS even with Discord open. However framerate is incredibly unstable and this is a benchmark so I feel like results will be worse for actual launch.

Seeing the update track record of Dragon's Dogma 2, I'd say 6 months to a year the game should be as stable as it can be, but the RE engine is just simply not good in these open world games, so expect a lot of issues regardless of what OS you're on if you're not on the latest hardware.
Автор сообщения: Jobko
Fedora 41

By the way, it's almost 100% the driver that Fedora uses. I wasn't able to at least fully change graphics drivers (they were hidden from dnf, pretty sure, or used different names, so i couldn't uninstall them)

you might need to find out what driver you need to install for Fedora, because other distros just leave the drivers up to the users. Fedora's the only one I've seen that doesn't
Автор сообщения: Jobko
It is a VRAM issue, and yes the game still runs bad, but I figured out that a large amount of VRAM was being used up by Steams in-built recorder they recently added. Turning it off allowed me to run the game at an okay framerate (50-70 fps) at medium 1440p to 4k with DLSS even with Discord open.

Oh. Well that solves it, lol
I figured we were missing something....
Автор сообщения: I Am Evil
Автор сообщения: Jobko
Fedora 41

By the way, it's almost 100% the driver that Fedora uses. I wasn't able to at least fully change graphics drivers (they were hidden from dnf, pretty sure, or used different names, so i couldn't uninstall them)

you might need to find out what driver you need to install for Fedora, because other distros just leave the drivers up to the users. Fedora's the only one I've seen that doesn't

Nvidia drivers on Fedora are done through RPM not DNF, and you can install them via the software center by ticking an option within GNOME. on KDE I am unsure as I haven't had to do this yet.
Автор сообщения: I Am Evil
Автор сообщения: GamingWithSilvertail
I do. Do you? Cause its very notable that linux games generally run worse if a game isnt designed for it and it has to use a wrapper?

Even if what you were saying was true, you proceeded to provide a windows 11 benchmark run with a different, much more more powerful 125W TDP CPU that was OVERCLOCKED as an example of how the 3070 should be running
yeah, cause thats the PC I am currently on and I repurposed my rtx 3060 Ti PC....

But fyi... people aint getting a 16 fps average either.

https://www.youtube.com/watch?v=8tle3j-HYFY

He is getting 16 FPS on 720P...

3060 Ti Has same amount of vram..
Отредактировано GamingWithSilvertail; 7 фев в 2:11
Автор сообщения: Jobko

Nvidia drivers on Fedora are done through RPM not DNF, and you can install them via the software center by ticking an option within GNOME. on KDE I am unsure as I haven't had to do this yet.

no wonder i couldn't find the options for drivers when i was looking... i was using lxqt when i was running it
Автор сообщения: I Am Evil
Автор сообщения: Jobko
It is a VRAM issue, and yes the game still runs bad, but I figured out that a large amount of VRAM was being used up by Steams in-built recorder they recently added. Turning it off allowed me to run the game at an okay framerate (50-70 fps) at medium 1440p to 4k with DLSS even with Discord open.

Oh. Well that solves it, lol
I figured we were missing something....

Still not big on the performance even after doing everything in my power to make it good. This isn't even discussing artifacts or crashing that people experience. I will be avoiding game on release and would rather buy Kingdom Come Deliverance 2 with how well it's been performing on Steam Deck. If it's 50% off in the future and a lot of patches have come out, then I'll probably get it then.

Maybe I'm wrong, but I'm assuming this is going to be a rocky launch similar to DD2, and will take a good 6+ months to address peoples major concerns. Expect a stealth microtransaction drop as well.
Автор сообщения: Jobko
Expect a stealth microtransaction drop as well.

they're never stealthy about it with monster hunter don't you worry lmao



Автор сообщения: Jobko

Still not big on the performance even after doing everything in my power to make it good.

the worst part is that it's cpubound and even still, the performance now is better than the beta is giving...
Автор сообщения: I Am Evil
Автор сообщения: Jobko
Expect a stealth microtransaction drop as well.

they're never stealthy about it with monster hunter don't you worry lmao



Автор сообщения: Jobko

Still not big on the performance even after doing everything in my power to make it good.

the worst part is that it's cpubound and even still, the performance now is better than the beta is giving...
Did you see the vid I posted? A rtx 3060 Ti with same vram just runs fine on windows..

It's not realyl vram related. Its the fact you're on linux and you just dont have good driver support on linux.
Автор сообщения: GamingWithSilvertail
Its the fact you're on linux and you just dont have good driver support on linux.

1 poorly performing AAA game isn't gonna get people to reinstall windows if they've already burnt the bridge
Автор сообщения: I Am Evil
Автор сообщения: GamingWithSilvertail
Its the fact you're on linux and you just dont have good driver support on linux.

1 poorly performing AAA game isn't gonna get people to reinstall windows if they've already burnt the bridge
I didnt say it would.

I am merely saying that this is not a vram issue, and there's plenty of games that are designed for windows OS that just get less performance in linux in general.

Especially with linux having so many distributions.

I have used Mint, Puppy linux (For debugging cause it boots from USB and is very small compared to others) and Ubuntu KDE in the past. I wouldnt use linux untill developers like they did pre-steam use third party port companys.
Автор сообщения: I Am Evil
Автор сообщения: GamingWithSilvertail
Its the fact you're on linux and you just dont have good driver support on linux.

1 poorly performing AAA game isn't gonna get people to reinstall windows if they've already burnt the bridge
Plus Dragon's Dogma 2 was terrible on not just Linux, but also terrible on Windows, and it was terrible on PS5 too. This game is basically a repeat of DD2.
Автор сообщения: GamingWithSilvertail
Автор сообщения: I Am Evil

they're never stealthy about it with monster hunter don't you worry lmao





the worst part is that it's cpubound and even still, the performance now is better than the beta is giving...
Did you see the vid I posted? A rtx 3060 Ti with same vram just runs fine on windows..

It's not realyl vram related. Its the fact you're on linux and you just dont have good driver support on linux.

While this is probably partly true, if you look at literally any benchmark online comparing framerates of Fedora/Bazzite/Nobara vs. Windows you'll see very similar framerates. In fact I saw one recently where all the framerates across all games balanced out into a total score that was very similar on all of these platforms.

So while yes, there are some exceptions to this rule, most games run completely fine on Linux, and when a game doesn't run fine, there is usually something actually wrong with it. In my opinion, both Dragon's Dogma 2 and Monster Hunter Wilds are problematic because of the engine its on and design decisions the devs made. The amount of physics going on in Wilds is killing CPUs, and the amount of NPC calculations going on is killing CPUs in DD2. Factor that in with how this engine simply isn't designed for open worlds, which is why Monster Hunter Worlds was hub based, is worrying. Think about literally every game that CAPCOM has made, this is the first time they've pushed massive open worlds on this engine with modern era visuals and physics.

Just like Unreal Engine 5 has micro stutters on every platform, RE Engine is not designed well for open worlds. In fact look at the review score of DD2. Linux is like 4% of the desktop operating system market, it can not have that much weight in that review score, and most of those reviews are regarding performance. This is still after ages of patches that the game is still in a really bad state. However it runs better than Wilds while arguably looking better, so something is seriously wrong with Wilds.

I've heard people who dual boot get 10-20% better performance on Windows, that imo is still not good for the visuals we see. This game runs worse and looks worse and has less going on than Red Dead Redemption 2, a game from 2018. If you think that the game is well performing on Windows with how this looks at the framerate people are getting, you are simply biased for CAPCOM.
Автор сообщения: Jobko
Автор сообщения: GamingWithSilvertail
Did you see the vid I posted? A rtx 3060 Ti with same vram just runs fine on windows..

It's not realyl vram related. Its the fact you're on linux and you just dont have good driver support on linux.

While this is probably partly true, if you look at literally any benchmark online comparing framerates of Fedora/Bazzite/Nobara vs. Windows you'll see very similar framerates. In fact I saw one recently where all the framerates across all games balanced out into a total score that was very similar on all of these platforms.

So while yes, there are some exceptions to this rule, most games run completely fine on Linux, and when a game doesn't run fine, there is usually something actually wrong with it. In my opinion, both Dragon's Dogma 2 and Monster Hunter Wilds are problematic because of the engine its on and design decisions the devs made. The amount of physics going on in Wilds is killing CPUs, and the amount of NPC calculations going on is killing CPUs in DD2. Factor that in with how this engine simply isn't designed for open worlds, which is why Monster Hunter Worlds was hub based, is worrying. Think about literally every game that CAPCOM has made, this is the first time they've pushed massive open worlds on this engine with modern era visuals and physics.

Just like Unreal Engine 5 has micro stutters on every platform, RE Engine is not designed well for open worlds. In fact look at the review score of DD2. Linux is like 4% of the desktop operating system market, it can not have that much weight in that review score, and most of those reviews are regarding performance. This is still after ages of patches that the game is still in a really bad state. However it runs better than Wilds while arguably looking better, so something is seriously wrong with Wilds.

I've heard people who dual boot get 10-20% better performance on Windows, that imo is still not good for the visuals we see. This game runs worse and looks worse and has less going on than Red Dead Redemption 2, a game from 2018. If you think that the game is well performing on Windows with how this looks at the framerate people are getting, you are simply biased for CAPCOM.
UE5 has microstutters because the developer didnt use UE5 correctly. Just like how EA didnt use UE4 properly for jedi fallen order and survivor.
Автор сообщения: GamingWithSilvertail
Автор сообщения: I Am Evil

1 poorly performing AAA game isn't gonna get people to reinstall windows if they've already burnt the bridge
I didnt say it would.

I am merely saying that this is not a vram issue, and there's plenty of games that are designed for windows OS that just get less performance in linux in general.

Especially with linux having so many distributions.

I have used Mint, Puppy linux (For debugging cause it boots from USB and is very small compared to others) and Ubuntu KDE in the past. I wouldnt use linux untill developers like they did pre-steam use third party port companys.

It is a VRAM issue. If I have high VRAM usage I tank, if I have low VRAM usage I can run the game. It simply is a VRAM issue no matter how you look at the game. I know someone with 16 GB who had all of their VRAM taken up and even though they ran the game well, they said the game looks like ass even at better settings.

How long ago did you try Linux? I tried it years ago and had a horrible experience with gaming, but after the Steam Deck things have constantly gotten better that I jumped ship to Linux in the past year, and even within this year it's gotten way better. Nvidia now supports Wayland, same with Fedora, GNOME, KDE, and soon Wine 10 will support Wayland as well, so gaming has just improved dramatically even within a year. On my Steam Deck I have over 600+ games that are verified, from a measly 100 or so back when the Deck came out. I have also over 90% of my 1600 games on Steam that are rated good on ProtonDB. Glorious Eggroll, UMU, Proton, have all gotten progressively better, and all it takes is one click to make most of your games on Steam run on Linux.

I understand the perspective, but Linux is completely fine for gaming, this is proved in benchmarks and by ProtonDB. Open source gets more and more powerful the more users it has, and Linux has more than doubled its userbase within the last few years. It's easier to use than ever, and for the most part I don't have any issues.
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Дата создания: 5 фев в 7:42
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