Monster Hunter Wilds

Monster Hunter Wilds

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Immediate crash when enabling frame generation
I didn't have this issue in the open beta but now in the benchmark I crash immediately upon enabling frame generation both when prompted at startup and manually in settings.

Out of 10+ tries(so far) I managed to get it enabled a single time after disabling steam overlay but since I still crash I am not sure it did anything, however after that single time I managed to enable frame gen I crashed when disabling upscaling, specifically FSR.

I have tried:
-updating drivers
-updating windows and restarting
-disabling steam overlay
-different upscaling modes/quality before enabling

Since this didn't happen in the open beta it is a new bug, at least in my case.
Does anyone have any clue as to why this is happening?
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Showing 1-5 of 5 comments
IL_Davu Feb 5 @ 6:28am 
same here
despite using FG my average fps go up , visually it constantly stutters

RTX 4080 mobile
AMD Ryzen 7945HX
64GB RAM
3840x1600
Jugo II Feb 5 @ 4:07pm 
I had to close some other applications like medal and chrome and it stopped crashing
Last edited by Jugo II; Feb 5 @ 4:07pm
Chase Feb 7 @ 12:11am 
Originally posted by Jugo II:
I had to close some other applications like medal and chrome and it stopped crashing
thank you so much. fixed it immediately
Originally posted by Jugo II:
I had to close some other applications like medal and chrome and it stopped crashing
Dude... This was the fix I needed after countless crashes and having to put up with V-Sync being off. I can't believe medal wasn't allowing me to turn off FG. So fuggin stupid. Thanks for the advice my friend. :steamhappy:
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Showing 1-5 of 5 comments
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Date Posted: Feb 5 @ 6:15am
Posts: 5