Monster Hunter Wilds

Monster Hunter Wilds

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BENCHMARK Crash (Workaround find for Frame Generation )
Right after the compilation of the shaders, I select the language. If I choose to activate FG the benchmark, it crashes
(this is one of the known issues of Windows 11 with some games).

Does this happen to you too?
Last edited by IL_Davu; Feb 5 @ 10:21am
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Showing 1-4 of 4 comments
Zeke Feb 5 @ 7:09am 
yep same here. Have you found a solution?
Wild Feb 5 @ 7:18am 
Windows 11 24H2 have some major issues for games and I know someone below my comment will start denying it, but evidence is everywhere, look at a game that recently patched it:

https://www.pathofexile.com/forum/view-thread/3716846

I myself had major issues during the beta with it, 2 -3 crashes, rolled back to 10 and no problem.
It works fine for me, updated to Win11 24H2 in December 2024. I do have other issues, like windows resizing everytime the monitor goes to sleep. I found a solution for that, but I have heard other weird things happening with the 24H2 update..

Windows at its best again
IL_Davu Feb 5 @ 10:20am 
Originally posted by Zeke:
yep same here. Have you found a solution?

Yes, I'm posting the solution hoping it might help someone.
If you want to activate the Frame Generation, when asked at the beginning, say no. Then, enter the main menu.

Before activating the Frame Generation, switch from full-screen to windowed mode (or vice versa). Return to your preferred mode and then go to the screen before the graphics settings. Activate NVIDIA Reflex, then activate the Frame Generation.

It should work without crashing.
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Date Posted: Feb 5 @ 6:05am
Posts: 4