Monster Hunter Wilds

Monster Hunter Wilds

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grainy/pixelated fields?
does anyone else noticed the field with wheat? it looked pixelated/grainy to me
i've tested Upscaler on/off same result also everything on Ultra
thoughts?
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usually an indicator for poor optimization and devs leaving it in for upscalers (DLSS) to fix their poorly optimized game, watch Threat Interactive on youtube if ur interested about whats happening
I don't remember if it's in the benchmark tool but are you using the high-res textures? If so do you have more than 16GB VRAM? They state on their page that the high-res texture pack requires 16GB of VRAM or higher or you might have issues.

https://www.monsterhunter.com/wilds/en-us/benchmark/
I got that too. I think it isn't as bad if you disable upscaling and turn on anti-aliasing, but I don't think its worth it since TAA is the only option.
i have upscale OFF, AA On
Yes my gpu has 16g vram, perhaps they haven't implemented hi res texture coze i didnt see it as an option somewhere for the benchmark
that 16gb vram thing is only needed if youre running at 4k

you can max everything with dlss quality @1440p

the pixellation still happens. its like some sort of filter being applied to rocks, clothes etc.
its ugly tbh
Peeto Feb 5 @ 8:48am 
they used very lowe res textures, it looks pixelaated and dull and very very empty with no textures ... looks like pre alpha version (for graphics). Gameplay feels ok from last demo. I really hoped they fix and add missing graphics. Its like empty sand everywhere.
Agreed. I can max the game out and it honestly kinda looks bad half the time.

For a brief moment in a scene I saw something similar to checkerboard rendering too....
it's some weird cinematic overlay effect. If you got DLSS Swapper installed, turn on the on-screen indicator which gives you DLSS library version and scaling resolution information in the lower left of your screen. If you wait for the 2nd scene in the benchmark, you can clearly see how even this info overlay text gets blurred and distorted to the point where it even looks like a full screen focal lense effect.

I even tried swapping the DLSS library to the latest version and set it to quality - same weird picture.

I remember MH:Worlds had a similar issue with DLSS enabled, but that was gen 1 DLSS, so it was grainy/blurry DUE TO the upscaler - these days are over.
BEEP! Feb 8 @ 5:27pm 
That's probably TAA try using the native upscaling AA and see if that fixes it.
Originally posted by 1080Puktra:
That's probably TAA try using the native upscaling AA and see if that fixes it.


Using the latest DLSS version @Ultra settings, Preset K and DLAA

FG, Motion blur and DoF are all off btw.

It can't get sharper than using DLAA with DLSS v310.20.1 using the newest transformer model at this point.

Here's a shot of the menu where you see the overlay info

https://steamuserimages-a.akamaihd.net/ugc/16427546915470388/3A12173BA5B4639D8006B95F91E1175AC585AC73/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false


Here's an ingame shot of the overlay, already blury and the whole picture looks like a lense effect being applied so that even the last line of overlay text is already truncated/forced out.

https://steamuserimages-a.akamaihd.net/ugc/16427546915471057/B99F507CE7208FD45920E06CC6ECB4EFFB0B2844/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false


My point is, that the whole blur/grain discussion is unrelated to gfx options but a deliberate design/art choice of Capcom to post-process the image in a certain way.

May someone finds a config file fix of some sort to disable this.
Last edited by Rubbeldiekatz; Feb 8 @ 6:29pm
Originally posted by Sugamotomagazaki:
does anyone else noticed the field with wheat? it looked pixelated/grainy to me
i've tested Upscaler on/off same result also everything on Ultra
thoughts?

This game benchmarks, and beta gameplay are very bad. I hope they will optimize the graphic engine soon as possible
Originally posted by Sugamotomagazaki:
does anyone else noticed the field with wheat? it looked pixelated/grainy to me
i've tested Upscaler on/off same result also everything on Ultra
thoughts?

Little advice for anyone and you if you haven't found it. MHWilds there are "extra" settings in the config.ini file of the game that you have to go in and edit to remove film grain. I also don't like chromatic abberation or whatever so you can find that and turn it off too if you want.
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Date Posted: Feb 5 @ 2:23am
Posts: 12