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I'm not using DLAA like yourself however, CPU and DLAA being the biggest differences (no frame gen either). MHWorld and Wilds are way focused on CPU but that still shouldn't make it that big of a dif between yours and mine.
12900kf I9
4080 super
32 GB DDR5
NVME.2SSD 4th gen
Running on all ultra with RT on max with DLSS on quality and the game stayed at 60 FPS. I could of gone higher, but 60 looks/feel fine to me and my eyes suck anyways lol. DLAA is something I only do when I use framegen.
Did you use the swapper program to implement it, or did you do it by hand? And what GPU are you using? Haven't seen that happen to anyone yet.
Benchmark Result: https://i.imgur.com/8Y6Ki19.jpeg
Ingame: https://i.imgur.com/8Y6Ki19.jpeg
EDIT: Forgot to mention my FPS is globally capped at 117 FPS.
Yes with DLSS Swapper 1.1.5 and did manual too, that's how i found out it was the FG dll. I'm using DLSS4 dll version 310.2.1 maybe later i'll try with 310.1, could be a conflict with something such as RivaTuner but doubt that's the reason since no games have this issue.