Monster Hunter Wilds

Monster Hunter Wilds

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What was you benchmark Score?
I just finished running my benchmark

I9-12900K
RTX 3080 12GB
32GB DDR5
1440P

No DLSS/Upscaling
Highest preset

SCORE: 21,161
Average: 62.31 fps
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B660, i5 13600KF, 32Gig, 7900XT

I tryed quite some settings recently...

3440*1440, Ultra Preset, RT High
Native: 19901 - 58 FPS (Nice Try xDDD)
FSR Quality: 24808 - 73 FPS
FSR Q + FG: 22268 - 130 FPS

Optimized...
2560*1080 Tweaked some setting down a notch from Ultra Preset, RT Low
FSR Nativ AA: 26191 - 77FPS
- Performance sligthly better and more consistant than FSR preset above and looking quite better overall
FSR Quality: 30259 - 89 FPS
- Performence quite good but for visuals it makes actually no sense to be honest ^^


For fun i was searching for a CPU Bottleneck using Intel PresentMon & Afterburner:
2560*1080 Lowest Settings, FSR Ultra Performence
FG: 32953 - 193 FPS
- Really light bottlenecking around 10% at the more intense scenarios [Grass/Village]
No FG: 34660 - 102 FPS
- Basically bottlenecking through the whole benchmark xD
Avg around 70% GPU usage sometimes downclocking and using only ~150-220 watts / 300 watts limit xD


So i guess aiming for something around 90-100 FPS without FG tweaking some hungry options could be a possible goal.
Last edited by Hans Moleman; Feb 11 @ 2:14pm
Originally posted by Father Lamb:
Originally posted by Derivat949:
The game is heavily CPU bottlenecked

Okay but 1080P with a 14900K and 4080S pulling what I do in 4k?

Makes no sense.

I have a 7900X & 7900 XTX.
It makes perfect sense, those CPU are within <10% of each other, so in a CPU bottlenecked scenario they'll perform similarly. Since RE Engine is so CPU dependent you'll run into a CPU bottleneck even at 4k (and a 4080 is way overkill for 1080p so obviously the other guy did as well).
Originally posted by Derivat949:
Originally posted by Father Lamb:

Okay but 1080P with a 14900K and 4080S pulling what I do in 4k?

Makes no sense.

I have a 7900X & 7900 XTX.
It makes perfect sense, those CPU are within <10% of each other, so in a CPU bottlenecked scenario they'll perform similarly. Since RE Engine is so CPU dependent you'll run into a CPU bottleneck even at 4k (and a 4080 is way overkill for 1080p so obviously the other guy did as well).

eh, either way. They have some tweaking to do with this game.. I can already tell. Typical any more
Cadaver Feb 11 @ 5:04pm 
Originally posted by blc:
https://steamcommunity.com/sharedfiles/filedetails/?id=3425757708
Try lowering your render scale to 90 or 80 if you wanna try and reach 60, can also go lower as long as you dont hit a CPU bound bottleneck
Last edited by Cadaver; Feb 11 @ 5:05pm
Ograus Feb 12 @ 3:53am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3425963806
main-system without framegen and upscaling

https://steamcommunity.com/sharedfiles/filedetails/?id=3425963073
secondary system using framegen and upscaling
the xeon e3 1230 v2 is basically an i7 3770 without igpu (using same socket and chipsets)
being sold for a price comparable to an i5 while being i7 class,(4c8t vs 4c4t) made the e3 123x models favorites among gamers looking for the best bang for the buck. until intel blocked usage of those cpus on "customer chipsets" with later cpu-/arichtecture generations

btw that secondary system runs mh world fhd 60fps on maxed settings without framegen and upscaling only disabling volumetrics
same with forza horizon 4 for example on maxed setting
and forza horizon h5 on medium settings
i suggest to take a look at videos of the fh4 demo
and
videos of fh4 running on such hardware in general to get an imperssions about optimisation,...
Last edited by Ograus; Feb 12 @ 4:03am
JunCLJ Feb 12 @ 9:09am 
CPU: Core i5 13600K
GPU: RTX 5080
RAM: 64GB DDR5
Resolution: 1440p

Option 1:
Ultra, DLSS On, Frame Gen Enable, Upscaling Quality, Ray Tracing High
Score: 28787
Avg FPS: 169.03
Latency: 6~7ms

Option 2:
Ultra, DLSS On, Frame Gen Enable, Upscaling Quality, Ray Tracing Off
Score: 30838
Avg FPS: 180.82
Latency: 5~6ms

Option 3:
Ultra, DLSS Disable, Frame Gen Off, Upscaling Off, Reflex Low Latency Enable+Boost, Ray Tracing High
Score: 30788
Avg FPS: 90.48
Latency: 9~13ms
Intel Core i7 14700KF
NVIDIA GeForce RTX 4070
32GB Ram

High Preset
Frame Generation Active
1920x1080

Score: 27784
Average: 162.96 FPS
Bakamyon Feb 12 @ 5:19pm 
1080P High: 26686
https://steamcommunity.com/sharedfiles/filedetails/?id=3426334349

1080P Ultra + Framegen: 18480
https://steamcommunity.com/sharedfiles/filedetails/?id=3426334796

1440P High: 22046
https://steamcommunity.com/sharedfiles/filedetails/?id=3426334577

1440P Ultra + Framegen: 15222
https://steamcommunity.com/sharedfiles/filedetails/?id=3426334720

Specs R7 5700X OC'd @4.9GHz, SMT off, CPPC and CPPC Preferred cores off
DDR4 4000MHz CL18 GDM, UCLK and FCLK synch at 2000MHz
RX 6700 XT stock clock speed, undervolted
intel 14900k ( stock no o/c )
Strix 3090Ti LC ( stock no o/c ) Afterburner not installed or gpu tweak (Nvidia drive 572.16)
48 gigs ram DDR5

Nvidia control panel setting.
Texture filtering set to "performance"
Lod "Allow"
Antialiasing set to "Enhance application setting ( set at 2x )
Anisotropic filtering set to "Application control"

Benchmark settings
screen 3440x1440
Aspec 21:9

DLSS set to performance
Ray tracing high
Texture quality "Highest ( high res text)
Mesh High
fur High
sky/cloud high
grass/tree high
wind simulation high
surface high
sand/snow high
shadow quality high
shadow distance far
ambient light high
contact shadows high
ambient occusion high
bloom high
motion blur off
vignette on
ssss scattering off
volumetric fog high
variable rate shading off

Score 28319
Avg 82.90 fps
---------------------------------------------------------------
Native game Res no DLSS ( no upscale of any kind )
all above settings the same
except TAA+ FXAA turned off in game
and Ray Trace off
and in control panel FXAA set to on

score 22826
Average 66.92 FPS
----------------------------------------------------------
Native game Res no DLSS ( no upscale of any kind )
all above settings the same
except TAA+ FXAA turned off in game
and Ray Trace High
and in control panel FXAA set to on

Score 20627
Average 60.19
Last edited by Sigma Echo; Feb 12 @ 5:40pm
se05239 Feb 12 @ 9:08pm 
I only disabled frame gen and motion blur/DoF before starting the benchmark. Most settings were high/highest.

https://steamcommunity.com/sharedfiles/filedetails/?id=3421393644
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