Monster Hunter Wilds

Monster Hunter Wilds

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game is way to cpu heavy
the games issue is its way to cpu heavy
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Showing 1-15 of 30 comments
Akemua Feb 4 @ 4:57pm 
Based on what they were going for with open-world/bigger maps, that tends to happen. Something has to dictate how the world works, and newer games tend to be bloated anymore, sadly.
thats true but if they want us to use framegen lower the cpu usage
Originally posted by xlent/ttv/kick:
the games issue is its way to cpu heavy

do you not realize all the stuff this game has to run?
countless monster AIs for starters, and basically a whole ecosystem
I'd rather this than Capcom purposefully scaling back the ecology simulation/weather events and monster AI.

Same with Dragon's Dogma 2.. it sucks that many people couldn't run it at 60fps consistently, but boy am I glad they shot for the moon.

Hardware will evolve, the game will stick around..
Last edited by ingueferroque; Feb 4 @ 5:29pm
ominumi Feb 4 @ 5:54pm 
Originally posted by ingueferroque:
I'd rather this than Capcom purposefully scaling back the ecology simulation/weather events and monster AI.

Same with Dragon's Dogma 2.. it sucks that many people couldn't run it at 60fps consistently, but boy am I glad they shot for the moon.

Hardware will evolve, the game will stick around..
I don't mind hardware needs to evolve just for games to have a better experience. But please dev, have a standard. LIke having 1080p stable 60FPS on lowest settings.
Originally posted by ominumi:
Originally posted by ingueferroque:
I'd rather this than Capcom purposefully scaling back the ecology simulation/weather events and monster AI.

Same with Dragon's Dogma 2.. it sucks that many people couldn't run it at 60fps consistently, but boy am I glad they shot for the moon.

Hardware will evolve, the game will stick around..
I don't mind hardware needs to evolve just for games to have a better experience. But please dev, have a standard. LIke having 1080p stable 60FPS on lowest settings.

The benchmark tool is unlocked since it is a benchmark tool, but I won’t be surprised if the release version has a 30fps lock as the standard setting.

Capcom is targeting 30fps with this game.
VoiD Feb 4 @ 6:06pm 
Originally posted by Kamen Gamer Retro:
Originally posted by xlent/ttv/kick:
the games issue is its way to cpu heavy

do you not realize all the stuff this game has to run?
countless monster AIs for starters, and basically a whole ecosystem
Almost nothing at all.

The way you speak it sounds like you're trying to run a big total war battle or even X4, that isn't the case, this probably should use less than 1% of those.
MHW was released 1080p 30fps PS4, and playing monhun does not need 240fps. Having high fps in this game does make you a hunter slower animation. Targetting 60fps at the max graphic settings makes more sense.
its not cpu heavy literally one setting in the game so far affects cpu but like not that much go lower your resolution and see if that makes a difference for me it did not.
I don't see anything impressive enough to warrant how it ran in the beta. Waiting for the benchmark to finish downloading and I'll see how it does now.
Originally posted by HunterMag:
I don't see anything impressive enough to warrant how it ran in the beta. Waiting for the benchmark to finish downloading and I'll see how it does now.

Benchmark looks like all patches have been applied, and the graphics look a lot better than beta ver.
Originally posted by ingueferroque:
I'd rather this than Capcom purposefully scaling back the ecology simulation/weather events and monster AI.

Same with Dragon's Dogma 2.. it sucks that many people couldn't run it at 60fps consistently, but boy am I glad they shot for the moon.

Hardware will evolve, the game will stick around..

While I agree with your comment... just not DD2, DD2's AI is garbage and does not warrant the CPU power it takes, NPC's appeared 2 feet from the character and did nothing but wander aimlessly and some how according to patches they were devouring CPU because they think to much... bro... no.

DD2 NPC's felt the same if not worse then DDDA and that didn't devour the CPU.
SlyCoop Feb 4 @ 7:11pm 
Originally posted by ingueferroque:
I'd rather this than Capcom purposefully scaling back the ecology simulation/weather events and monster AI.

Same with Dragon's Dogma 2.. it sucks that many people couldn't run it at 60fps consistently, but boy am I glad they shot for the moon.

Hardware will evolve, the game will stick around..

I can only meet you halfway. Some people live in the present and a lot more refunds than normal will probably happen as a result of pricing people out of being able to play the game.

Remember its a online multiplayer game too. So unless your friends have the hardware to play it too, people with high end set ups needs friends with high end settups aswell or they'll have to be a loner or be stuck playing with rando's on internet.

That doesn't equate to a good multiplayer experience if you cant even play it with your friends.

Unless you can buy all your friends new computers because your that rich then hell yeah you do you.

Wonder how many friend groups are like that realistically though. My betting not a very big numeruno.

TLDR: moving forwards is good. But leaving people behind in the dust doesn't make any business sense at all.
Last edited by SlyCoop; Feb 4 @ 7:18pm
Originally posted by SlyCoop:
Originally posted by ingueferroque:
I'd rather this than Capcom purposefully scaling back the ecology simulation/weather events and monster AI.

Same with Dragon's Dogma 2.. it sucks that many people couldn't run it at 60fps consistently, but boy am I glad they shot for the moon.

Hardware will evolve, the game will stick around..

I can only meet you halfway. Some people live in the present and a lot more refunds than normal will probably happen as a result of pricing people out of being able to play the game.

Remember its a online multiplayer game too. So unless your friends have the hardware to play it too, people with high end set ups needs friends with high end settups aswell or they'll have to be a loner or be stuck playing with rando's on internet.

That doesn't equate to a good multiplayer experience if you cant even play it with your friends.

Unless you can buy all your friends new computers because your that rich then hell yeah you do you.

Wonder how many friend groups are like that realistically though. My betting not a very big numeruno.

Buy PS5, if you really need to play with your friends. Upgrading pathetic PC that even cannot run this game may cost a lot more, and I think buying a PS5 should be less expensive.
chom Feb 4 @ 8:08pm 
Originally posted by del_bosque_dol:
Originally posted by SlyCoop:

I can only meet you halfway. Some people live in the present and a lot more refunds than normal will probably happen as a result of pricing people out of being able to play the game.

Remember its a online multiplayer game too. So unless your friends have the hardware to play it too, people with high end set ups needs friends with high end settups aswell or they'll have to be a loner or be stuck playing with rando's on internet.

That doesn't equate to a good multiplayer experience if you cant even play it with your friends.

Unless you can buy all your friends new computers because your that rich then hell yeah you do you.

Wonder how many friend groups are like that realistically though. My betting not a very big numeruno.

Buy PS5, if you really need to play with your friends. Upgrading pathetic PC that even cannot run this game may cost a lot more, and I think buying a PS5 should be less expensive.
"pathetic pc". This game isn't that crazy, its just not polished well. What a stupid thing to say
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Date Posted: Feb 4 @ 4:55pm
Posts: 30