Monster Hunter Wilds

Monster Hunter Wilds

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Aksolotli 4 FEB a las 3:43 p. m.
How well does Benchmark run on Steam Deck?
Any one tried yet?
Publicado originalmente por CarterClay:
60 FPS cap, took a while to optimise the shaders (30-40 minutes or so).

The console itself does run hot and you'll probably need to set the lowest settings to possible to have more than 2 hours of playing.
Your best bet is to *probably* use the Deck docked, if it even manages to run MH Wilds.

As for the benchmark itself, it doesn't crash at the start, at least.
Did crash halfway through.
Lowest settings with Frame Generation enabled did give around 4000 points during first quarter of the benchmark. Will try again soon.
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Mostrando 16-21 de 21 comentarios
jautja 5 FEB a las 5:08 p. m. 
And also guys, there's always PC streaming if you have a powerful main machine.
LagSpike 5 FEB a las 5:22 p. m. 
Publicado originalmente por jautja:
I wonder where this desire to try to run modern fully unoptimized games on Deck comes from. Even at the time of release of the console it was designed not for the future but for games of maximum of its year or even lower.
This is not bad and not good game industry already has a great history and thousands of old game masterpieces.
Why are you torturing the hardware and trying to see the magic. There is no such thing as real magic, you can't cheat physics.
Go buy DRGS or Entropy Effect, enjoy it and don't torture your hardware.

As you led in with, its a desire. Because it would be sick if there was a way to play new AAA games on your handheld. Its not something people are demanding, just looking into.

And the deck/other handhelds can play a lot more games than people expect if you're willing to give it a bit of a tinker.
Long John Silver 5 FEB a las 7:23 p. m. 
With no frame gen and everything on its lowest setting and on 1280x800, i got 27fps average. In the cutscene it was around 35 but in the “gameplay” segment it would stick around 15-20 even dipping into single digits. Tried turning frame gen on and it crashed everytime around 10 seconds in. Not to mention having everything on lowest settings just looks horrible. From the other comments looks like the results are consistent with other steamdecks. Sorry, but this is not a steam deck game unfortunately. This is on a 512GB LCD steamdeck.
FINbit 11 FEB a las 8:13 p. m. 
If it does't run well, I'll just use GeForce Now. Both Worlds and Rise are on there, so I'm sure Wilds will be too. That's how I play Starfield and Cyberpunk with Ultra settings 60FPS locked on the Deck. Game changer service for the steamdeck.
CarterClay 13 FEB a las 2:13 a. m. 
Publicado originalmente por Pohatu, Toa of Stone:
The pinned comment is definitely misleading. I just tried it on my steam deck LCD with all the lowest settings and FSR ultra performance (no frame gen). The average framerate as measured by the benchmark tool was 27.14FPS. The gameplay sections were much lower fps and the grassy area in the benchmark was like 14fps. Only mentioning the average is misleading, because the frametimes are constantly spiking every second or two, and also the cutscenes are consistently much higher FPS than the gameplay sections of the benchmark, so it brings the average up.

To be clear, I never really expected this game to be playable on steam deck and just downloaded the tool out of curiosity. Please don't get your hopes up if you were planning on playing the game on steam deck.
To be fair, it was never my intention to be misleading.

And if you check the end of the pinned comment *and* my other comments in this thread, I've stated that I had frame generation on.

So it would be best if you don't try to assume ill intent and read carefully, with all due respect.
Lieutenant Dan 13 FEB a las 2:41 a. m. 
just don't
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Publicado el: 4 FEB a las 3:43 p. m.
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