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For Release we don't know 100% yet, but on their Playstation Store-Webpage:
https://www.playstation.com/en-us/games/monster-hunter-wilds/
It says "Online play optional", these tags on PS Store are in my experience pretty accurate, which suggest (plus if you take older titles in context) that you'll be able to play offline at the full-release. If it's to risky for you, than wait until the game dropped, then we'll know for sure if it's offline playable.
Pretty much this.
Here is an example:
Let's assume token lives for 7 days (token lifetime depends on implementation)
You turn on game Monday 1st 10 AM with internet connection (token is not existing/dead so created new token)
Play Thursday 4th 8 PM with no internet (token is alive, you can play without internet connection)
You play Friday 5th 11 PM with internet connection (token is not refreshed)
But when you'll try to run game Monday 8th 11 AM without internet you won't be able to run the game because token is dead and it cannot refresh itself without internet.
EDIT: The only thing that is not clear is when token is checked. If game checks denuvo token only when you run the game then you'll be able to run game without internet at Monday 8th at 9 AM and play it until you close it. Meaning that you can possibly play it forever if you won't close the game
Either they changed their recent approach, or something tampered with my previous experience (couldn't install any updates because I was out of internet reach) or they're lying. Will try to investigate that.
The tokens won't be automatically acquired by themselves, you need to launch the games in online mode for them to be acquired.
The tokens can only be acquired for a limited number of times(usually 5)per 24 hours, once you reach the limit for whatever reason, you will be blocked out of your games, and will need to wait until the next day to be able to "activate" the game again.You need to ask for permission to play the game you paid for.
TLDR
Denuvo erodes customers'ability to play the games they paid for without any restrictions, to have reliable, unrestricted access to their games, free from factors that are outside of their control.
I'd like to believe the majority agree with you but after over a decade of trying GOG (bastion of DRM-Free) is still a very small player. I just don't think most people grow up with this sense of ownership anymore, even if ideally that'd be how it is. I sadly think we're still steadily drifting towards Games as a Service more and more.
Whether it's DRM free or still require steam launcher, the fact is still there: Denuvo still doing the thing it's does, and make things worse.
Steam DRM is no way as intrusive as Denuvo, we all know this. And developers can surely implement it in a way that games would still work without the launcher installed.
Steam offline mode last indefinitely, and work immediately right after the games are finished downloading, while Denuvo block your first attempt to run the game in offline mode, I went through with you multiple times about this.
The fact that GOG isn’t as successful as Steam doesn’t necessarily reflect the preferences of most gamers.
GOG, despite being an amazing still have issues, like how many AAA and newer games skip it, and doesn't have regional pricing.
How could you possibly compete with steam, the most successful PC digital games store with more that half of the games skipping your store?