Monster Hunter Wilds

Monster Hunter Wilds

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Are the system requirements going to get reasonable at launch?
Because what the ♥♥♥♥ capcom, fck off with your dumbass RE(tard) engine. I don't want to spend the equivalent of a down payment on a house for PC parts just so I can play your game without frame gen.
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106-120 van 142 reacties weergegeven
Origineel geplaatst door GamingWithSilvertail:
Origineel geplaatst door Alirtifice:
Having an outdated rig does not prove him wrong though. StarChief is into something here, since Capcom should disclose the actual requirements for playing the game without upscalers and framegen. That would be the bare minimum...
And what do you expect? There's plenty of of people who will simply enjoy it. Would you be okay if they mentioned: R5 7600 and gtx 3070 minimum for 60 fps ?

But you, you seem like a person tha tonly sees min requirements as 60 fps standard or see recommended as 'high settings 60 fps'..

It also acts as a limit of developer support.

So if your ruinning a gtx 1060 series, you're not gonna get support. Same with intel xeon people on world. They didnt get support either.

If your specs are 10 years old, like OP's, he's falling behind.

You dont future proof for 10 years. You futureproof for five.

p.s OP still doesnt know a downpayment is 5-20% of a owned house. Not a mere 1.4K assuming you dont need periphs.
Once again, being "left behind" is not the issue here. For example, Bloober team disclosed kinda beefy requirements before releasing SH 2, which despite the shortcomings of the final product, actually tried to standardize the hardware needed to play the game. Capcom released the open beta of MH Wilds on a deplorable state along shady requirements that rely on the upscaling and frame generation. Such state was proven by people who played the game with the highest tier specs possible under the current market and left the benchmarks for evidence. It's not a matter of trying to open a next gen game with a 750ti, which is kinda ridiculous, but rather the terrible state of game development and crapcom developing progressively WORSE products.
There is actually a hard CPU cap at play here with DragonDogma2 showing it first. DD2 improved quite a bit so the same could be expected here. Ironically GPU Upscaling will give the CPU more breathing room.

If this is actually playable on launch remains to be seen. Running the first Beta with my 5800X3D and 7900XTX was already a bit of a challenge without getting into framegen or upscaling.

I assume this also nets you the latest tech. RE Engine is actually very capable.
I would almost dare calling it the new Crysis.

Regardless it is indeed sad that it is soo much reliant upon these features which were actually meant to get borderline playable games a good experience. Speaking " barely not hitting the 60FPS" because else it will feel sluggish.
Laatst bewerkt door Legion495; 1 feb om 11:09
Origineel geplaatst door Alirtifice:
Origineel geplaatst door GamingWithSilvertail:
And what do you expect? There's plenty of of people who will simply enjoy it. Would you be okay if they mentioned: R5 7600 and gtx 3070 minimum for 60 fps ?

But you, you seem like a person tha tonly sees min requirements as 60 fps standard or see recommended as 'high settings 60 fps'..

It also acts as a limit of developer support.

So if your ruinning a gtx 1060 series, you're not gonna get support. Same with intel xeon people on world. They didnt get support either.

If your specs are 10 years old, like OP's, he's falling behind.

You dont future proof for 10 years. You futureproof for five.

p.s OP still doesnt know a downpayment is 5-20% of a owned house. Not a mere 1.4K assuming you dont need periphs.
Once again, being "left behind" is not the issue here. For example, Bloober team disclosed kinda beefy requirements before releasing SH 2, which despite the shortcomings of the final product, actually tried to standardize the hardware needed to play the game. Capcom released the open beta of MH Wilds on a deplorable state along shady requirements that rely on the upscaling and frame generation. Such state was proven by people who played the game with the highest tier specs possible under the current market and left the benchmarks for evidence. It's not a matter of trying to open a next gen game with a 750ti, which is kinda ridiculous, but rather the terrible state of game development and crapcom developing progressively WORSE products.
Why are you talking about standardizing?

Playing on minimum requirements should enable to play on Low/Medium quality settings in FullHD (1080p) in stable 30 FPS. SSD is recommended.

^ SH2 min requirements.

You['re not playing SH2 60+ with a gtx 1080 either. These never changed fyi....

What you wanna talk about further? Changing a min requirmeent from a 1080 to a 1070 Ti sure means alot when those cards are so close to each other :p

I suggest you to wait till the game launches and then try the official demo if there is gonna be one or play the game for 2 hours max.
Laatst bewerkt door GamingWithSilvertail; 1 feb om 14:02
Origineel geplaatst door GamingWithSilvertail:
Would you be okay if they mentioned: R5 7600 and gtx 3070 minimum for 60 fps ?

Replying to this part specifically, this is the perfect example for what 1080p medium 60fps should be.

Last gen midrange CPU and GPU.

That's exactly the kind of hardware that should be the minimum for a playable frame rate in a new AAA title.

And that makes people mad, for some reason.
Origineel geplaatst door Delta Green:

In regards to frame generation, this will become common place in new release titles. Graphic cards are no longer simply about the hardware but the software sorcery they bring with it, and the 50 series cards has multi frame generation technology, so this isn't going away.

Frame Generation should not become common place when it comes to the minimum or recommended specs, that is a mistake that is happening in the industry. Generated Frames do not come with the proper effects on control responsiveness as actual proper frames. So 60 FPS via frame generation is not going to feel as responsive as 60 FPS without Frame Generation. Minimum and Recommended specs should list the hardware needed without Frame Generation.

I don't have too much of a comment on when people should upgrade, but I disagree with the idea of people becoming so accepting of frame generation when it is clear that developers are going to use it to cut corners.
Laatst bewerkt door Lunamorte; 1 feb om 14:07
Origineel geplaatst door Goblin:
Origineel geplaatst door GamingWithSilvertail:
Would you be okay if they mentioned: R5 7600 and gtx 3070 minimum for 60 fps ?

Replying to this part specifically, this is the perfect example for what 1080p medium 60fps should be.

Last gen midrange CPU and GPU.

That's exactly the kind of hardware that should be the minimum for a playable frame rate in a new AAA title.

And that makes people mad, for some reason.
It's funny cause they never answered that.
Origineel geplaatst door Lunamorte:
I don't have too much of a comment on when people should upgrade, but I disagree with the idea people becoming so accepting of frame generation when it is clear that developers are going to use it to cut corners.

You're so close to getting it.

But it's not down to developers cutting corners, it's down to Nvidia forcing Graphics development away from Rasterisation.

Frame generation is the SYMPTOM of the problem.
Origineel geplaatst door Lunamorte:
Origineel geplaatst door Delta Green:

In regards to frame generation, this will become common place in new release titles. Graphic cards are no longer simply about the hardware but the software sorcery they bring with it, and the 50 series cards has multi frame generation technology, so this isn't going away.

Frame Generation should not become common place when it comes to the minimum or recommended specs, that is a mistake that is happening in the industry. Generated Frames do not come with the proper effects on control responsiveness as actual proper frames. So 60 FPS via frame generation is not going to feel as responsive as 60 FPS without Frame Generation. Minimum and Recommended specs should list the hardware needed without Frame Generation.

I don't have too much of a comment on when people should upgrade, but I disagree with the idea of people becoming so accepting of frame generation when it is clear that developers are going to use it to cut corners.
So if capcom goes back to GTX 1660 40~ FPS on low preset at 720P you're okay with that? (They litterally do that fyi). No frame gen mentioned in min reqs


Minimum specs always targeted 30 FPS on PC games. Thats how it's always been. It's also the support pillar for developers. Below minimum specs you cannot expect support from developers.
Laatst bewerkt door GamingWithSilvertail; 1 feb om 14:12
Origineel geplaatst door GamingWithSilvertail:
It's funny cause they never answered that.

I wonder why.
5800X3D/7900XTX been using this build since 2017/2018 I think? Obviously started as 2700x and a 3090 sold them to offset their costs of the upgrade. Its a shame the 4090/5090 has its price tag but the 7900XTX should be fine for 3440x1440. Until the game releases I'll just keep playing Worlds @ 4K on my C2. Im just a bachelor with a decent income in the US, so Im aware that my circumstance is not universal.

I'll probably be a bit bummed out about not being able to play @ 4K max but thats what happens when no one supports mGPU/SLI/Xfire/NVLink in the consumer space.
Yep. No Capcom games should even be considered until they ditch (probably) the worst proprietary engine ever created. Wilds runs just as bad, if not worse, than DD2. Dead on arrival.
Origineel geplaatst door ele:
Yep. No Capcom games should even be considered until they ditch (probably) the worst proprietary engine ever created. Wilds runs just as bad, if not worse, than DD2. Dead on arrival.
You mean MT Framework that got very limited by current modern technologies?
Origineel geplaatst door GamingWithSilvertail:
Origineel geplaatst door ele:
Yep. No Capcom games should even be considered until they ditch (probably) the worst proprietary engine ever created. Wilds runs just as bad, if not worse, than DD2. Dead on arrival.
You mean MT Framework that got very limited by current modern technologies?
They have moved past the legacy MTF since Rise iirc. Sad thing is that MHR on RE worked alright and could achieve stable framerate most of the time with a midlevel config at the time, the gap was obviously not that huge to cross :/.
Laatst bewerkt door Zef; 2 feb om 1:56
The game is horrible in terms of optimization, criminally so. But rocking a 1070-1080 ti in 2025 and expecting these crappy Re-engine and unreal 5 games to run on that is also criminal.

I'm on a 7800X3D + RX 6900 XT combo and this garbage game will dip into the 40's.
Will i buy it? yeah ofc. But not gonna pretend like these "people" here that this ♥♥♥♥ is ok. Lol
Origineel geplaatst door Hornbach Loungeset:
The game is horrible in terms of optimization, criminally so. But rocking a 1070-1080 ti in 2025 and expecting these crappy Re-engine and unreal 5 games to run on that is also criminal.

I'm on a 7800X3D + RX 6900 XT combo and this garbage game will dip into the 40's.
Will i buy it? yeah ofc. But not gonna pretend like these "people" here that this ♥♥♥♥ is ok. Lol

Noone is pretending it's okay, just a bunch of us who know the game will be released in a more optimised state.

Like the devs have stated.

Like the devs have shown.

Like third party people have reported on and recorded.
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