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Or that they care to do so
Key is if they don't include any improvements in the second beta you won't be able to see anything even it is would be done already xD
Yea they mentioned the beta was an old build during the beta.
Two explanations for this:
Copium version - They are so dedicated to development for launch day 1 patch they DGAF about a beta
More realistic version - The latest build only has marginal improvements, they are still working on optimizations that aren’t ready yet
The beta is a separate branch that slit off from an old build. To make the beta have the improvements they would have needed to do a code integration to back port the improvements. They had no plans for a beta 2 until the community asked for it.
The turnaround from "no plans for a beta 2" to the beta 2 is like, a bit over 2 months. Its not realistic to expect a code integration to happen that fast unless they pull significant resources from the main build or have crazy crunch which I think we all would rather they don't. So what about the new monster? Simple, it already worked in beta 1 if you used external programs to spawn him in. They are not putting any more resources then the bare minim to do an UNPLANNED beta BY COMMUNITY REQUEST
No matter if the launch is perfect or awful, expecting the beta to be improved is unrealistic
This tinfoil hat chicken little sky is falling stuff is so ridiculous.
This was a network test beta branch, it branched off from the Release Version a LONG time ago, they worked on this seperate branch purely as a multiplayer test bed to check server stability.
A small team works on the beta, the rest of the team works on the release version.
They stated that if they did a 2nd beta it would just be a rerun of OBT1 for those who missed it the first time. The additional monsters were already in OBT1 files, so they just needed enabling.
During this time, the team working on the main branch are still working away ahead of release. Absolutely ANYTHING they do on the main build will not be applied to the beta because: It's a network test beta and they don't need to waste resources updating it.
The following is presumption on my part based upon previous releases;
With 4-6 weeks to go before launch, they will take a small dedicated team and port a branch off the release version.
That small team will then develop the demo version, configured with the environments and monsters they want us to see in the demo. That demo version will contain all buffs, nerfs and performance tweaks that they have added to the main game up to the point of branching it off.
The main team will continue working on the main game, continuing on bug fixing and performance tweaking until release date.
Meaning the demo will be largely representative of the release game, but not WHOLLY representative.
Probably won't care to do so. Most major titles are already leaning into using things like DLSS and Anit-Aliasing as crutches for their shoddy and not optimized smearshows.
Yeah I think a demo version, IF we do get one, will be released at Launch not before.
And in addition, Capcom's got no reason to fix any bugs or do any balance adjustments for this OBT because it was forked almost a year ago. If you check up how any demo or beta are made by the countless people who talked about it online after actually doing such work, you'll know that this is how these sorts of betas and demos are made. And there is no point in changing or adding anything to the OBT unless if they could get it done with only a handful of man-hours.
This is not the TGS build, nor the IGN preview build. Those are both far more advanced versions of the game than what we're going to get, as evidenced by the fact that we're getting the same zone as the first OBT, while those builds got to play the later zones. And when the OBT2 happens, everybody will see that the changes done to the weapons won't be reflected with the OBT2.
This OBT is entirely for fun and to raise the hype for the full release. Nothing more.
But as for how much more optimized the full version is? No numbers has been given so we will just have to see on release.
I'm planning on having a 5080 so I will most likely be fine.