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Oh... right.... you want an answer?
Casual players. Casuals tend to jump on every new bandwagon that comes along and abandon it just as quickly. The number of players who consistently enjoy playing Monster Hunter games hasn't changed all that much. Wilds just drew in a LOT more casuals and now most of them are gone.
If you're on the fence about Wilds you should probably wait until MR expansion is out I'd say that's when you can start expecting longevity out of the game loop.
Playing Capcom games day 1 is just a bad idea.
No matter what I target, I always see at least a dozen of active hunts and even if that wasn't the case and someone was struggling to progress NPCs now join you if you fire a SOS flare (and leave if human players join your hunt).
As for content I'm apparently at the last story mission after 50 hours. I ignored most side quests, haven't started hunting for end game gear, artian weapons or decorations. That doesn't seem too bad to me.
Game is too easy, from start to end I saw no big wall that requires giving more effort or put a better build in order to succeed. Just throw anything into your build and it'll be more than enough for everything.
Game don't have much content, so flying through it means you'll be done with every content in record time.
Game requires less grinding, so what previously required grinding the same monster days now can be done and forgotten in an hour.
I for one did everything that could be done, I have every weapon and armor crafted, the best build for my main weapons and I've only played for about 100 hours.
If you've never played MH before, you now have a choice - try Wilds and discover you can't run it properly, quit and/or try World/Rise instead - these are complete, run on toasters and smart lightbulbs and way cheaper to buy. Even if you CAN run Wilds, eventually you will run out of content, because the pace of introducing new monsters with Wilds is sub-zero. You can't expect people to farm a slightly different Rei Dau for a month, then introduce THE SAME monster in an arena quest right after and then follow it with cosmetic stuff and a lot of nothing for another month. Too much Rei Dau for way too long. Not even a new weapon off him, either.
So the newcomers either moved to an older MH game, quit or simply ran out of content like the vets. We can't even play dress up (farm gear for looks) because weapon skins are still MIA and Artian looks like .. ahem. What is there left to do ? You can only kill Arkveld so many times before you get sick of him.
If you've tried MH just because of the hype - well, such people tend to not stick around for long and have since moved on.
Wilds needs more content (real one, monsters, skins, events) and faster. That is if the goal is to retain players. Because from a sales perspective, it succeeded. Hopefully they don't get full of themselves and drip-feed us content in tiny chunks - Lost Ark died because of that and that game had the potential to explode at the time.
Wilds and World are too similar visually, that doesn't help its case, either. I expected better graphics. If the MH world is what you like, then playing MH:Wolrd provides the same experience, looks basically the same, it is actually finished and for sure will work on your PC. And it is cheaper.
Wilds is more polished, easier to get into, but also unfinished - performance is lol (slightly better lately but still lol), some weapons need a total rework, we also need more monsters, more events, more content.
Yea, that's what happened. It will liven up when the next monster drops and/or the summer fest arrives. In the meantime, people play other games.
player count DOSE NOT MATTER in SINGLE PLAYER GAME !
STOP IT ! player count is NOT a great value !
GASS is ♥♥♥♥ ! and should not existe ! because it's ONLY reson to existe is to TAKE/STEAL YOUR MONEY !
But yeah... supposing the player count drops to the point where you can't automatically find active SOS'ed versions of any quest you want to do....... well.... you could just host the quest yourself and fire the SOS for others. And there is always singleplayer scaling.
This isn't like the old games where if you wanted some G Rank hunt done, you had to either find a lobby for it.... or make a lobby and sit there for 4 hours for someone to show up, which they usually didn't because people only joined lobbies that already had 3 other people. With that kind of time you could actually go into a G Rank hunt and spend like.... 30 minutes hunting the monster solo... which really started to add up after a while.
ANYWAY.... the point is that this game isn't anywhere close to abandoned yet.
mindblowing
I find it nice to get decent decos on a regular basis and even perfect ones on occasion.