Monster Hunter Wilds

Monster Hunter Wilds

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What caused the significant drop in active players for Monster Hunter Wilds more than World when it was released?
Is it too easy? has less playable conten? or requires less grinding? or something else?
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Showing 1-15 of 176 comments
The 5th Seraph May 21 @ 6:01am 
2
Why is anyone concerned about active playercount in the first place? Does it significantly impact anyone's ability to play the game?

Oh... right.... you want an answer?
Casual players. Casuals tend to jump on every new bandwagon that comes along and abandon it just as quickly. The number of players who consistently enjoy playing Monster Hunter games hasn't changed all that much. Wilds just drew in a LOT more casuals and now most of them are gone.
Last edited by The 5th Seraph; May 21 @ 6:01am
Capcom has shown at every opportunity that they aren't capable of providing games as a service, people said World had no content at launch, then it was Rise, now Wilds.

If you're on the fence about Wilds you should probably wait until MR expansion is out I'd say that's when you can start expecting longevity out of the game loop.

Playing Capcom games day 1 is just a bad idea.
Huillam May 21 @ 6:43am 
Originally posted by The 5th Seraph:
Why is anyone concerned about active playercount in the first place? Does it significantly impact anyone's ability to play the game?
That has a direct impact on whether or not you'll be able to do your hunts in multiplayer.

No matter what I target, I always see at least a dozen of active hunts and even if that wasn't the case and someone was struggling to progress NPCs now join you if you fire a SOS flare (and leave if human players join your hunt).
As for content I'm apparently at the last story mission after 50 hours. I ignored most side quests, haven't started hunting for end game gear, artian weapons or decorations. That doesn't seem too bad to me.
Last edited by Huillam; May 21 @ 6:44am
Shift May 21 @ 6:48am 
For me it's all of these.

Game is too easy, from start to end I saw no big wall that requires giving more effort or put a better build in order to succeed. Just throw anything into your build and it'll be more than enough for everything.

Game don't have much content, so flying through it means you'll be done with every content in record time.

Game requires less grinding, so what previously required grinding the same monster days now can be done and forgotten in an hour.

I for one did everything that could be done, I have every weapon and armor crafted, the best build for my main weapons and I've only played for about 100 hours.
Last edited by Shift; May 21 @ 6:49am
mccloud May 21 @ 6:55am 
If you have played other MH games before, chances are you already played Wilds as well. Probably already ran out of content a while ago and you are now back to older titles because they have master ranks and Fatalis-like bosses while Wilds doesn't yet. So the old timers left, at least temporarily.

If you've never played MH before, you now have a choice - try Wilds and discover you can't run it properly, quit and/or try World/Rise instead - these are complete, run on toasters and smart lightbulbs and way cheaper to buy. Even if you CAN run Wilds, eventually you will run out of content, because the pace of introducing new monsters with Wilds is sub-zero. You can't expect people to farm a slightly different Rei Dau for a month, then introduce THE SAME monster in an arena quest right after and then follow it with cosmetic stuff and a lot of nothing for another month. Too much Rei Dau for way too long. Not even a new weapon off him, either.
So the newcomers either moved to an older MH game, quit or simply ran out of content like the vets. We can't even play dress up (farm gear for looks) because weapon skins are still MIA and Artian looks like .. ahem. What is there left to do ? You can only kill Arkveld so many times before you get sick of him.

If you've tried MH just because of the hype - well, such people tend to not stick around for long and have since moved on.

Wilds needs more content (real one, monsters, skins, events) and faster. That is if the goal is to retain players. Because from a sales perspective, it succeeded. Hopefully they don't get full of themselves and drip-feed us content in tiny chunks - Lost Ark died because of that and that game had the potential to explode at the time.

Wilds and World are too similar visually, that doesn't help its case, either. I expected better graphics. If the MH world is what you like, then playing MH:Wolrd provides the same experience, looks basically the same, it is actually finished and for sure will work on your PC. And it is cheaper.
Wilds is more polished, easier to get into, but also unfinished - performance is lol (slightly better lately but still lol), some weapons need a total rework, we also need more monsters, more events, more content.

Yea, that's what happened. It will liven up when the next monster drops and/or the summer fest arrives. In the meantime, people play other games.
Dreugui May 21 @ 7:07am 
BRO ! it's a SINGLE PLAYER GAME !? it have a prety long play life, ( ≈+100h ), it IS NOT a GASS (game as a service) and it good, and as all other single player game it as an END !
player count DOSE NOT MATTER in SINGLE PLAYER GAME !
STOP IT ! player count is NOT a great value !
GASS is ♥♥♥♥ ! and should not existe ! because it's ONLY reson to existe is to TAKE/STEAL YOUR MONEY !
Originally posted by Huillam:
That has a direct impact on whether or not you'll be able to do your hunts in multiplayer.

No matter what I target, I always see at least a dozen of active hunts and even if that wasn't the case and someone was struggling to progress NPCs now join you if you fire a SOS flare (and leave if human players join your hunt).
To some extent having a huge player count is a detriment in that regard. I mean when I was at the stage where I was trying to find good Tempered Apex investigations for Artian parts, every time I tried to join a hunt I'd get told it was full.... so I'd have to reload and try to rapidly click the first thing that appeared in the hopes of getting in before it filled up. 4/5 of all investigations I tried to join filled up between them loading on the screen and me clicking on them.

But yeah... supposing the player count drops to the point where you can't automatically find active SOS'ed versions of any quest you want to do....... well.... you could just host the quest yourself and fire the SOS for others. And there is always singleplayer scaling.

This isn't like the old games where if you wanted some G Rank hunt done, you had to either find a lobby for it.... or make a lobby and sit there for 4 hours for someone to show up, which they usually didn't because people only joined lobbies that already had 3 other people. With that kind of time you could actually go into a G Rank hunt and spend like.... 30 minutes hunting the monster solo... which really started to add up after a while.

ANYWAY.... the point is that this game isn't anywhere close to abandoned yet.
Originally posted by The 5th Seraph:
Originally posted by Huillam:
That has a direct impact on whether or not you'll be able to do your hunts in multiplayer.

No matter what I target, I always see at least a dozen of active hunts and even if that wasn't the case and someone was struggling to progress NPCs now join you if you fire a SOS flare (and leave if human players join your hunt).
To some extent having a huge player count is a detriment in that regard. I mean when I was at the stage where I was trying to find good Tempered Apex investigations for Artian parts, every time I tried to join a hunt I'd get told it was full.... so I'd have to reload and try to rapidly click the first thing that appeared in the hopes of getting in before it filled up. 4/5 of all investigations I tried to join filled up between them loading on the screen and me clicking on them.

But yeah... supposing the player count drops to the point where you can't automatically find active SOS'ed versions of any quest you want to do....... well.... you could just host the quest yourself and fire the SOS for others. And there is always singleplayer scaling.

This isn't like the old games where if you wanted some G Rank hunt done, you had to either find a lobby for it.... or make a lobby and sit there for 4 hours for someone to show up, which they usually didn't because people only joined lobbies that already had 3 other people. With that kind of time you could actually go into a G Rank hunt and spend like.... 30 minutes hunting the monster solo... which really started to add up after a while.

ANYWAY.... the point is that this game isn't anywhere close to abandoned yet.
Oh please the amount of time I spend searching for that one HR Urgen t quest in MH1 in different 8 player lobbies. That was really fun, typing with a a dual shock controller with a limit of like.. 20 characters per chat XD
Xaelon May 21 @ 7:41am 
There's a finite amount of content in the game once a player has accomplished their goals they stop playing.
Originally posted by Xaelon:
There's a finite amount of content in the game once a player has accomplished their goals they stop playing.
To be fair, there would still be content for me to do, but I don't want to indulge in their garbage RNG endgame.
NoRa May 21 @ 8:07am 
new game came out and people played through it

mindblowing
Dagný May 21 @ 8:13am 
Originally posted by Xaelon:
There's a finite amount of content in the game once a player has accomplished their goals they stop playing.
The main problem is how fast it was to get everything people wanted and the game being easy removes the need to help people online as well.
Elazul May 21 @ 8:23am 
There is nothing left for me to do except try new weapons and try and get perfect Artian weapons. I've already 100% the game achievements and completed all the fashion hunting. The next couple of weeks are looking pretty dry too. Probably going to bail and play another game for a while. I assume everyone else already has done so.
Patren May 21 @ 8:32am 
It's Easy, very easy and does not have grind at all. There is content, but the absence of friction and grinding let the player end the content much faster then other MH games. that's all
Huillam May 21 @ 11:24am 
From what I remember from World the grind for decorations wasn't well received.
I find it nice to get decent decos on a regular basis and even perfect ones on occasion.
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