Monster Hunter Wilds

Monster Hunter Wilds

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CPU Stutter Problem
Heyo! I didn't know where else to go for this as I have looked everywhere for a fix and can't seem to find it.

I have been getting this weird problem while playing Wilds that has only started happening since AT Ray Dau came out. Every I would say every 20 to 50 seconds mostly when I move around the game stutters and when I go to my CPU (AMD Ryzen 7 5800H) it shows that it went down in usage for a small bit before coming back up. This has not been happening with this game till now and I can 100% say that this kind of thing has not been happening with others games.

I already have tried the REFramework, updated DLSS, and some other ways to optimise the game. Is there and fix?
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Showing 1-5 of 5 comments
NeoX May 13 @ 1:51am 
Originally posted by ScottsGamingWorld:
Heyo! I didn't know where else to go for this as I have looked everywhere for a fix and can't seem to find it.

I have been getting this weird problem while playing Wilds that has only started happening since AT Ray Dau came out. Every I would say every 20 to 50 seconds mostly when I move around the game stutters and when I go to my CPU (AMD Ryzen 7 5800H) it shows that it went down in usage for a small bit before coming back up. This has not been happening with this game till now and I can 100% say that this kind of thing has not been happening with others games.

I already have tried the REFramework, updated DLSS, and some other ways to optimise the game. Is there and fix?


Can you please provide a "System-Report" with the System-Meeter-Bar ( http://smb.it-huskys.com/index.html )? I would like to have a look at your OC/XMP settings. Also what are your temperatures? Could also be thermal throttleing on your Notebook.
If you ever had a crash, can you also post the crash-Report?

Also have you tried deleting the "shaders.cache" file in your games Directory and let the game rerender it?
Originally posted by ScottsGamingWorld:
CPU Stutter Problem
Heyo! I didn't know where else to go for this as I have looked everywhere for a fix and can't seem to find it.

I have been getting this weird problem while playing Wilds that has only started happening since AT Ray Dau came out. Every I would say every 20 to 50 seconds mostly when I move around the game stutters and when I go to my CPU (AMD Ryzen 7 5800H) it shows that it went down in usage for a small bit before coming back up. This has not been happening with this game till now and I can 100% say that this kind of thing has not been happening with others games.

I already have tried the REFramework, updated DLSS, and some other ways to optimise the game. Is there and fix?

Use this and try again
https://steamcommunity.com/sharedfiles/filedetails/?id=3454351115
if the issue persists, continue with the system report mentioned above.
Originally posted by NeoX:
Originally posted by ScottsGamingWorld:
Heyo! I didn't know where else to go for this as I have looked everywhere for a fix and can't seem to find it.

I have been getting this weird problem while playing Wilds that has only started happening since AT Ray Dau came out. Every I would say every 20 to 50 seconds mostly when I move around the game stutters and when I go to my CPU (AMD Ryzen 7 5800H) it shows that it went down in usage for a small bit before coming back up. This has not been happening with this game till now and I can 100% say that this kind of thing has not been happening with others games.

I already have tried the REFramework, updated DLSS, and some other ways to optimise the game. Is there and fix?


Can you please provide a "System-Report" with the System-Meeter-Bar ( http://smb.it-huskys.com/index.html )? I would like to have a look at your OC/XMP settings. Also what are your temperatures? Could also be thermal throttleing on your Notebook.
If you ever had a crash, can you also post the crash-Report?

Also have you tried deleting the "shaders.cache" file in your games Directory and let the game rerender it?

I think I have fixed the problem for now it might of just been something wrong when I updated the game for the AT Ray Dau
Originally posted by アンジェル:
Originally posted by ScottsGamingWorld:
CPU Stutter Problem
Heyo! I didn't know where else to go for this as I have looked everywhere for a fix and can't seem to find it.

I have been getting this weird problem while playing Wilds that has only started happening since AT Ray Dau came out. Every I would say every 20 to 50 seconds mostly when I move around the game stutters and when I go to my CPU (AMD Ryzen 7 5800H) it shows that it went down in usage for a small bit before coming back up. This has not been happening with this game till now and I can 100% say that this kind of thing has not been happening with others games.

I already have tried the REFramework, updated DLSS, and some other ways to optimise the game. Is there and fix?

Use this and try again
https://steamcommunity.com/sharedfiles/filedetails/?id=3454351115
if the issue persists, continue with the system report mentioned above.

Thank you! Seems it might of been something wrong when I updated it! Seems to be working fine now!
NeoX May 13 @ 2:25am 
Originally posted by ScottsGamingWorld:
Originally posted by NeoX:


Can you please provide a "System-Report" with the System-Meeter-Bar ( http://smb.it-huskys.com/index.html )? I would like to have a look at your OC/XMP settings. Also what are your temperatures? Could also be thermal throttleing on your Notebook.
If you ever had a crash, can you also post the crash-Report?

Also have you tried deleting the "shaders.cache" file in your games Directory and let the game rerender it?

I think I have fixed the problem for now it might of just been something wrong when I updated the game for the AT Ray Dau

Alright, happy hunting!
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