Monster Hunter Wilds

Monster Hunter Wilds

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Graphics Update Fix
This isn't 100% tested, but my brother was having the Fatal Error after the updates. He would crash within 1-2 minutes of being in the HUB. (He has a 4070ti Super). After trying to figure out some stuff I tried updating the DLSS via DLSS Swapper, which did nothing. Next I had him delete the Shader Cache via MHWilds directory. He's still currently testing it out, but has been on a hunt with no crashes or errors

Delete the Shader cache in the MHWilds directory and have it rebuild when you launch the game. I've tinkered around with it via the Steam Deck a lot and have come across errors where the game would crash post TU1. A lot of people recommended deleting the shader cache for that and it resolved the issue.

I can't guarantee it's gonna work entirely, but it's worth a shot. I'd just delete anything that says shader cache. His was shader.cache2 in this case. Happy Hunting

Location: Steam\steamapps\common\MonsterHunterWilds
File name: shader.cache and/or shader.cache2

Side Edit:
I've taken a lot of time to mod the game to get everything running smoothly. DLSS Swapper for DLSS/FSR Update, Reframework, Mods that remove all post processing effects, DirectStorage Updates, DirectStorage Options to move it from CPU to GPU, Lite Environment, Disable Post Processing Effects, More Graphics Options.

This is running fine on my current rig too:
4070TI Super
32GB Ram
i5-13600K

Settings:
All Maxed out
Ray Tracing: Off (There was a bug sometime ago where it would cause extra glowing around characters if it was on high with other disabling mods)
Frame Gen: On
Upscaling Mode: NVIDIA DLAA
Upscaling: NVIDIA DLSS: 310.2.1
Bloom, Motion Blur, Vignette Effect, DoF,, Variable Rate Shading: Off
HDR: Off (Monitor doesn't use it)
Last edited by Mokuwu; May 12 @ 6:26pm
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Showing 1-11 of 11 comments
el osso May 12 @ 6:15pm 
Ill give this a shot. Thanks.
Thanks a lot i was going crazy, i have a rtx 5080 16gb and a Ryzen 7 9800X3D i was crashing non stop seems to work for the moment :)
Mokuwu May 12 @ 6:25pm 
Originally posted by Ⓗⓘⓓⓔⓔⓚⓘ:
Thanks a lot i was going crazy, i have a rtx 5080 16gb and a Ryzen 7 9800X3D i was crashing non stop seems to work for the moment :)
I'm glad it helped!
It keep crashing, my game will froze (most of the time during the cinematics), black screen or frozen screen but the sounds still working i did all my last drivers and try back with the previous nvdia pilot but still crashing, it's not playable.
Mokuwu May 12 @ 6:32pm 
Originally posted by Ⓗⓘⓓⓔⓔⓚⓘ:
It keep crashing, my game will froze (most of the time during the cinematics), black screen or frozen screen but the sounds still working i did all my last drivers and try back with the previous nvdia pilot but still crashing, it's not playable.
I'd look at the side edit and disable a lot of other stuff. Be sure you restart (NOT SHUTDOWN) your PC too, I've seen issues where high CPU Uptime does funky stuff to people's PCs that doesn't make sense. I'd download mods to remove any effects too and disable any cosmetics until you can get it to work
Last edited by Mokuwu; May 12 @ 6:33pm
Entokii May 12 @ 6:55pm 
if your PC runs on an AMD chip, do not update your drivers. i reverted back to the previous driver update and I no longer get the "Fatal Error"
asthenia May 12 @ 7:33pm 
i have same gpu and enbabling "debug mode" in nvidia control panel to make the super run at stock settings fixed this for me back at launch
Last edited by asthenia; May 12 @ 7:34pm
Originally posted by Ⓗⓘⓓⓔⓔⓚⓘ:
It keep crashing, my game will froze (most of the time during the cinematics), black screen or frozen screen but the sounds still working i did all my last drivers and try back with the previous nvdia pilot but still crashing, it's not playable.

Sounds like a typical device hung error.
Ketchup May 13 @ 3:23am 
Ive updated to the latest driver and had the same issue before the update. Now the game is running stable and smooth.
JoBe May 13 @ 4:39am 
Originally posted by Entokii:
if your PC runs on an AMD chip, do not update your drivers. i reverted back to the previous driver update and I no longer get the "Fatal Error"

I first tried reinstalling latest graphics drivers and verifying game files, but to no avail. Reverting back to the earlier 30.4.2025 drivers did the trick for me as well. I have NVIDIA GeForce RTX 4070 Super as a graphics card, but an AMD Ryzen 5800X3D processor and was wondering why performance dropped a bit after latest update and the game started crashing seemingly randomly. Funny enough the latest NVIDIA drivers update specifically claims to have fixed Monster Hunter Wilds: Random stability issues.
I've tried various options - updating the Nvdia driver, restarting computer, unactivating steam shader pre-caching, delete download cache, delete the shader.cache file.

Didn't work.


But now I'm playing smoothly. I don't know if this would work for everyone... but here's what I did:

1. Delete shader.cache file
2. Delete the crash report files (the CrashReport.exe and CrashReportDll)

I don't know why the stuffs that are supposed to keep information on why my game crash (so we have information to show Capcom how our game crash) appears to be the one crashing my game... but it is what it is.
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