Monster Hunter Wilds

Monster Hunter Wilds

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bow users are oppressed
i dont steal wounds yet whenever i join a tempered arkhveld sos im kicked 49 seconds in alot, yall dont even give me the oppurtunity to mess up yall just assume im gon steal wounds like im not hr 149 and just started playing
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Showing 1-15 of 43 comments
I don't think I've been kicked from more than like 3 hunts in total for any reason.
Is your build just caca?
Last edited by Illumina; May 9 @ 5:35am
Originally posted by Jremiahh:
bow users are oppressed
i dont steal wounds yet whenever i join a tempered arkhveld sos im kicked 49 seconds in alot, yall dont even give me the oppurtunity to mess up yall just assume im gon steal wounds like im not hr 149 and just started playing

What are you even talking about?
Angel May 9 @ 5:42am 
Originally posted by アンジェル:
Originally posted by Jremiahh:
bow users are oppressed
i dont steal wounds yet whenever i join a tempered arkhveld sos im kicked 49 seconds in alot, yall dont even give me the oppurtunity to mess up yall just assume im gon steal wounds like im not hr 149 and just started playing

What are you even talking about?

I believe they're talking about other people getting mad when a ranged weapon user 'steals' a wound since some weapons use them to power up
Originally posted by Angel:
Originally posted by アンジェル:

What are you even talking about?

I believe they're talking about other people getting mad when a ranged weapon user 'steals' a wound since some weapons use them to power up

a) you cannot steal a wound

b) it does not matter if it is ranged or not - there are melee weapons as well which do not use the wound to "power up their weapons"

Hunters just need to be considerate towards each other.

If I see a Long Sword users can make use of a wound, I leave it be unless it is not taken at all despite they could use their ultimate. If a wound it out of reach for a melee, why should I not take it when playing ranged? Just wait for the right moment to topple a monster, and every wound is valuable, no matter who takes it.

Besides, melee weapons do not need them to charge up their stuff. Relying on wounds too much is not good either.
Angel May 9 @ 5:54am 
Originally posted by アンジェル:
Originally posted by Angel:

I believe they're talking about other people getting mad when a ranged weapon user 'steals' a wound since some weapons use them to power up

a) you cannot steal a wound

b) it does not matter if it is ranged or not - there are melee weapons as well which do not use the wound to "power up their weapons"

Hunters just need to be considerate towards each other.

If I see a Long Sword users can make use of a wound, I leave it be unless it is not taken at all despite they could use their ultimate. If a wound it out of reach for a melee, why should I not take it when playing ranged? Just wait for the right moment to topple a monster, and every wound is valuable, no matter who takes it.

Besides, melee weapons do not need them to charge up their stuff. Relying on wounds too much is not good either.

that's why I put 'steal' in quotes like that, some people like to police how others play, whether OP got kicked for that reason or not we'll probably never know
Originally posted by Illumina:
I don't think I've been kicked from more than like 3 hunts in total for any reason.
Is your build just caca?
i dont die bro
Originally posted by Angel:
Originally posted by アンジェル:

a) you cannot steal a wound

b) it does not matter if it is ranged or not - there are melee weapons as well which do not use the wound to "power up their weapons"

Hunters just need to be considerate towards each other.

If I see a Long Sword users can make use of a wound, I leave it be unless it is not taken at all despite they could use their ultimate. If a wound it out of reach for a melee, why should I not take it when playing ranged? Just wait for the right moment to topple a monster, and every wound is valuable, no matter who takes it.

Besides, melee weapons do not need them to charge up their stuff. Relying on wounds too much is not good either.

that's why I put 'steal' in quotes like that, some people like to police how others play, whether OP got kicked for that reason or not we'll probably never know
this is true. if you go on some of these threads ppl act like you are "stealing" or "going to steal" wounds just because you play a ranged weapon it becomes even more true when you are kicked for literally no reason
yodimon May 9 @ 6:51am 
uhh every bow users i played with steal the wounds. I guess it's the norm for bow users to steal the wound hence you got kicked
To be fair, if trying to play optimally, then most weapons shouldn't be popping Wounds. No one is playing that optimally online though. It requires too much coordination.
Last edited by Катюша; May 9 @ 7:52am
The only problem is when people do not TIME them and waste them on an already fallen monster. Just like "stagger," if youre experienced, you know how to time/save the wounds to stun lock monsters. Beyond that... FIRST COME, FIRST SERVED!
Last edited by SapienChavez; May 9 @ 7:16am
thats a connection issue for sure, 49 seconds then kick? no way.... its only possible if you stood still in those 49 seconds and you were AFK. Sometimes I get kicked or dc'd from a hunt and Im the host. Net stuff.
Zefar May 9 @ 7:25am 
I think Bow users have a longest stun on a monster when popping wounds.

So it's just ideal for melee users to want a bow users to pop the wounds. Because they can just keep attacking the monster.
Originally posted by yodimon:
uhh every bow users i played with steal the wounds. I guess it's the norm for bow users to steal the wound hence you got kicked
i dont do that hence the post
Originally posted by palacentes:
thats a connection issue for sure, 49 seconds then kick? no way.... its only possible if you stood still in those 49 seconds and you were AFK. Sometimes I get kicked or dc'd from a hunt and Im the host. Net stuff.
wasnt standing still its either on the seikret ride to the monster or after i hit it 5 times, could be connection sometimes but i keep seeing bow hate so im also assuming its toxicity
ranged users die the most by far, i assume its because of that?
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