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Hardly the worst we've had... especially since we can get all sorts of additional loot from wound abuse, extra loot food skills, etc. The guaranteed gem drop investigation rewards are frankly overkill given the gold rewards also give a higher-than-usual chance of the gem.
If you get one just save it and you have four gems drops or at least four times a high chance receiving one.
Carving the tail gives you a slightly higher chance of 7% instead of the usual 4%.
You can also add some extra rolls with a meal that gives you Pro Capture (Sild Meal) or Pro Varve (Azuz Everforge Meal).
But if you go for the tail the Carve Pro is the better choice giving you also extra carves for the tail. The skill is based on chance you can get lucky and get 3-4 extra carves from the tail alone and the first extra carve feels like it is guaranteed.
Also using a lucky voucher doubles the reward pool (and money)
It is not that low this time around. In fact it is quite high in comparison.
In addition to that one could make use of the carving and lucky skill to increase the chances significantly.
MH vets weighing in on drop rates lol 3% is fine compared to .001% right? You people are so sad.
These things were meant to be rare and valuable. They're supposed to give a sense of accomplishment to get them. That is dead now. They're practically guaranteed after a hunt or two.
Personally unless Im playing switch axe both skills are redundant with Grinder (speed sharpening) as you only need one stroke of the whetstone to restore sharpness