Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Your standard combo would be
X+A -> X+A -> X+A -> X+A -> X+A -> X+A -> X+A -> X+A -> Full reload, rinse and repeat
You can do a quick reload with RT+A, but it would not recharge the wyrmstake.
Other than that it is situational, but most of the time you keep the combo running as long as you can.
Like im trying to do the rathian arena quest RN and the amount of times I get carted by a fireball thats not even near me is unreal. I move shell to the side + side sweep to the side and.... BOOM 10 meters away and still get hit? wtf?
This quest is horrible.
Charged Shelling on small windows. For large windows, shell into sweep into wsfb.
Yes, full burst is strictly inferior to wsfb in wilds, don't use it
Reloading really isn't that time consuming or hard, are you pressing your buttons correctly?
You will auto quick reload (reload shells but not stake) if you try to shell with 0 shells remaining. This is helpful when you just want to do shell hop repositions (hop -> upthrust ->shell -> -> moving wide sweep in focus mode)
Rathian's fireball has a larger hitbox than what you think. Trying to dodge it is possible, but have you considered... guarding? You know, with the huge shield that gunlance has... And if you time it right, you could even Perfect Guard it. Crazy, I know
The full combo is only viable if you know the monster and the moments where it will be static enough to hit the blasts or if it has been knocked down.
The full reload can be done anytime, especially if the monster is not in your face, but I usually wait for an attack to do a perfect guard which reloads everything and you can do a parry and lead directly into a burst attack
If you need to reload you wyrmstake you can do a focus strike on a wound or you can do it without a wound, but at this point a full reload might be quicker and more secure.
If you have a window to do the full combo with both blasts leading into the double Wyver Fire, but you dont have any ammo, then do it anway, because after the first part of the combo you do a full reload automatically.
On a side note: The enhanced Wyvern Fire with the faster animation can be activated after each blast combo, a perfect gurad and after the first wyver Fire which makes it even quicker