Monster Hunter Wilds

Monster Hunter Wilds

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Arch Tempered is a Joke
They need to look cooler, have much more visual difference from tempered or regular, not to mention have new moves
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Showing 1-10 of 10 comments
Nikloss May 2 @ 9:56am 
Nah, i don't want a to fight a strobe light. It's just fine. Flashy moves don't make a good monster hunt.
Nero1024 May 2 @ 10:08am 
Originally posted by Nikloss:
Nah, i don't want a to fight a strobe light. It's just fine. Flashy moves don't make a good monster hunt.

I literally didn't notice ANY difference. Only difference is damage output and more aggressive. Variants should be different or it's just a gimmick
Nikloss May 2 @ 10:50am 
Originally posted by Nero1024:
Originally posted by Nikloss:
Nah, i don't want a to fight a strobe light. It's just fine. Flashy moves don't make a good monster hunt.

I literally didn't notice ANY difference. Only difference is damage output and more aggressive. Variants should be different or it's just a gimmick

It is different. It's more aggressive with a some extra moves. Some weapons notice it more than other and have to switch up their play style compared to tempered version, just look at great sword. Used to clear it in a few minutes before, and now i have to dodge residue lightning pools every few seconds. It's less of a hassle as let's say insect glaive or HBG, for guarding weapon it really changed the dynamics of the fight.
I don't need another AT kirin with stun lightning galore every few seconds to enjoy a fresh AT.. i'm certain they will start slow and tune up as this game has a lot of new mechanics they have to balance around.
Despell May 2 @ 11:07am 
AT Rey Dau has a new move with the aoe rail gun directly at its feed if you stay to close and I believe it only tried to stab you once with it horns but now does it twice. It also has a second explosion outside of the thunderdome if not exhausted.

It seems to be a decent first entry, because there are plenty randoms that get carted, because they got caught off guard by the fast moves
16BitGuy May 2 @ 11:07am 
and to be harder
BeastKingSmash May 2 @ 11:14am 
the reason he seems easy is becasue he's not dirty enough, and you're too used with cheap bs like Gore and Akrveld

in contrast Rey is more fair and honest, his attacks are reasonably telegraphed and don't have unfair range, he doesn't have annoying blight gimmicks and 360 spins, he's pretty stationary and gives plenty of openings, and basically he's just not dirty enough

if you play bad he will punish you and if you play well he will seem easy.
Last edited by BeastKingSmash; May 2 @ 11:19am
Those gaslighting you above are funny as hell. ART Rey Dau is a joke, you can see that its not about not being flashy they managed to make it even easire.
Originally posted by BeastKingSmash:
the reason he seems easy is becasue he's not dirty enough, and you're too used with cheap bs like Gore and Akrveld

in contrast Rey is more fair and honest, his attacks are reasonably telegraphed and don't have unfair range, he doesn't have annoying blight gimmicks and 360 spins, he's pretty stationary and gives plenty of openings, and basically he's just not dirty enough

if you play bad he will punish you and if you play well he will seem easy.
Thats not cheap bs you just lack basic reflex
Originally posted by Unknownsurfin:
Originally posted by BeastKingSmash:
the reason he seems easy is becasue he's not dirty enough, and you're too used with cheap bs like Gore and Akrveld

in contrast Rey is more fair and honest, his attacks are reasonably telegraphed and don't have unfair range, he doesn't have annoying blight gimmicks and 360 spins, he's pretty stationary and gives plenty of openings, and basically he's just not dirty enough

if you play bad he will punish you and if you play well he will seem easy.
Thats not cheap bs you just lack basic reflex
No no he has a point, arkvelds hit boxes are absolute bs where i'm standing right behind him and an attack that should not have reach me somehow did.
fillif May 2 @ 12:51pm 
As SnS the fight felt pretty much the same - just with some extra action. Rey definitely does more damage and has more AoE on its attacks, e. g. the lightning strikes after basically every move or the enhanced railgun. It's a fun fight all things considered. Difficulty-wise there has to be room for the developers in future titles updates - G rank or event monsters (Behemoth Ex or Ancient Leshen in Base World for example).
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