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There was one report of this and it was related to unsupported old Hardware with its unsupported drivers.
Can you post us a full list of your hardware incl. driver versions?
If you are not sure on how to do that, you can use "the System-Meeter-Bar"s ( http://smb.it-huskys.com/index.html ) System-Report function with the default data and software selected in the report.
No. Did you do the game update routine?
https://steamcommunity.com/sharedfiles/filedetails/?id=3454351115
Here is my DxDiag.txt:
https://pastebin.com/jYPaw0T6
Hmm... haven't see those instructions before, but I can try them out!
The troubleshooting routine is always worth it to be on the safe side. Especially since every update there is a chance for file corruption due to the download.
Considering your DxDiag report, I would suggest increasing the shader cache to 100 GB and check if the issue persists when you run the GPU in debug mode.
https://images.steamusercontent.com/ugc/33317948942558627/CC816482BE36EABE5C5E48B6C0F000FDA00FD711/
https://images.steamusercontent.com/ugc/33318782144473779/B4112E0DCF128FA8808073E66BB5B980DCE164A5/
Can you help me understand why these GPU settings would be related to my audio issue? I don't see any graphical problems...
The game's audio is bound to certain graphical effects - if those gets stopped, the audio gets stopped as well. My suspicion is that the game is having hiccups in loading some video affects which immediately affects your audio as well.
It is just a suspicion worth checking.
If the issue is entirely audio only you could - depending on your devices - check if the HDMI audio output of your video card works without any issues.
The monsters you have mentioned, Zoh Shia and Arkveld are known for their graphics effects which can cause stutters. Hence the suspicion it is directly related to each other.