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affinity also only applies to raw damage and you need critical boost if you want a status to also crit,
Got a link to the build?
And I will tell you in advance to switch to SnS
If you have masters touch it should be obvious if your weapon sharpness goes down very slow or quite fast
perfect block & counter strike machine goes brrrr
if you truly proc no crit despite 100% affinity in the moment you attack, then you should write a bug report to capcom about this, its just weird that you are the only one mentioning this
Weapon tree : Zoh shia
Affinity at max: 95% for the entire tree
Critical boost: None
That is my current testing tree as of now.
Test #2
Long sword did solid enough crits till it enter blue sharpness and that is when I notice crit was drastically decreasing so perhaps using polish skill could upkeep the white sharpness for better crit damage as when I sharpen it back to white it performed back at regular levels.
weapon: long sword
Weapon tree: zoh shia
Affinity at max: 95%
dont forget to enable the latent power and other things that depend on monster state at the training cat.
I highly doubt it but maybe there is a limit how many crits you can do in a certain time and dual blades can reach that limit
if you mean the damage you did decreased with sharpness, yes, thats what sharpness is.
if you mean your crit chance reduced, thats not how it works.
Sharpness is a simple damage % modifier and the only other thing it affects is the weapons chance to bounce off armored parts (which is pretty much almost absent in this game so far)
You notice a big drops in damage numbers when sharpness level decrease because thats how its designed to be. But that damage number is not because it no longer crits, its because the base damage is lowered. https://monsterhunterwilds.wiki.fextralife.com/Sharpness
The whole point of protective polish and similar is to keep your damage higher by allowing you to either keep higher sharpness levels for longer or to restore sharpness quicker.
"crit ratio"? again, there is no change in crit chance or crit damage, its damage multipliers.
swaxe mode is a multiplier, it increases overall damage to axe mode hits, meaning regular axe hits do more damage, ergo crits do more damage because of that.