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I strongly disagree.
A beginner will have around 70-90 hours of fun for the first playthrough, event quests excluded. Add that to the mix you get to 120 hours at the current state of the game.
Playing more than just one weapon will add replayability by each weapon circa 0,35x and there are fourteen weapons in total.
It strongly depends on how you play the game by the end of the day. You just want a single playthrough then calculate with 70 hours. 40 if you skip contents.
You want countless hours of fun and enjoy improving your skills and relaxing with challenges? This game got you covered with that sort of content and multiplayer without grinding.
Whether you like it or not is a subjective matter you need to find out for yourself.
Currently we´ve got not much endgame content. The only things in the end is to get the best roll on an Artian weapon with luck.
Also farming armor spheres, jewels and do some event quests for more armor skins is a thing.
The endgame in short is designed with much RNG luck (jewels, artian pieces & rolls) to keep you playing.
Besides of that you can hunt achievements, but that get´s boring after a while.
However .....
You can still buy the game and refund it (if you don´t go over 2h), if you don´t like it.
The game being short and unreplayable is something else I'd find not accurate.
Recalling from worlds, it should be short as the start is the tutorial, the gameplay that I looked for are whenever it involves hunting the monsters, there will be a lot of "replayable content" in the form of trying out new weapons, or sticking to the weapon you like and optimizing how well you can hunt a monster.
I'd be more concerned about being able to run the game.
If you speedran it, sure. Current any% is at 2:37.
For a first time player, even if they are familiar with the franchise, I would put it more around 12-15 hours to clear the story if you're not just gunning it (while still at a brisk pace). If you take it easy, I'd put it around the 30h mark before you'd come even close to having seen everything the game has to offer.
Still, I would absolutely recomend World to any prospective buyer that still hasn't played it. This game isn't worth $50, much less $70.
-All quests (not investigations) completed
-All weapons and armors (Artians excluded)
-All Palico weapons and armors
-All sidequests
-All achievements
-All golden crowns (big and small) on all monsters
-All golden crowns (again, big and small) on all endemic life.
(might be missing something here)
It could take more than 100 hours to do everything above mentioned.
P.S. The story is just a 15-20 hour tutorial in my opinion. Also watch some videos on the different weapons to see which one(s) you think you'll like because you won't really start to get proficient with them until you hit endgame.
Past games had the problem of you doing the same hunt over and over again and never getting the drop you needed to craft the armor piece you wanted for your build.
This time around you have a lot more information and ways to affect your drops that it's rarely a problem aside from a few items.
World and other past games had a bloated main story that took ages to finish because of all the things they crammed in there. Wilds settled for a shorter story if we just count the number of quests but instead added "ride along" segments inbetween some of the quests where you need to follow an NPC going places and you're expected to listen to the dialogue. Which is less fun.
If you stop and craft some gear and maybe redo some quests for the rewards and drops then you're likely to finish the Low Rank story in about 10-20 hours. And then you unlock High Rank and its shorter story. But to progress it you need to increase your Hunter Rank, which you do by hunting monsters - which is what the game is all about so it's rarely a problem to reach the expected rank to unlock the next batch of monsters and story beats.
I'm in my 80th hour now and starting to lose steam. I hoped the last title update, festival and new event quests would keep me occupied longer but since the drop system has been improved in the player's favour and the game is less grindy - you also spend less time redoing content - which also mean you run out of content eventually.
If you're unsure if you like MH as a series though. Get World or Rise on the cheap and see if the gameplay interest you before getting this one.
If you want, wait until the G Rank to see if they fixed anything or just made it worse.
On upside is that you dont have to create new characters to try out the other "classes". you're non main weapons will be weaker since you (the player, not the player character) have no training and less or no gear for that weapon, but you can switch anytime to another weapon.
many playtime estimates that are on the shorter side that you see online are from or for players that already played previous monster hunters.
if you know the monster hunter formula, how you fight and the game loop, then yes, its a bit shorter since you have pretty much the whole gameplay loop already learned, new title or not that doesnt change much from game to game.