Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Only to act like they've learned nothing, which I guess they have, is such a letdown. I guess they made Nerg great by complete accident.
killed him with a single faint solo, it was tedious and boring. MR content in Rise presents more challenge than AT Rey Dau does in Wilds...
some moves where you think you'd have time for it's windup seem to have a different timing as being probably quicker, maybe, I assume at least as something felt strange and it has combo strings.
all AT monsters always been just faster/deals more damage/has more hp
And has a few different move sets
legitamtely thats how it has always been why even complain about it for this one
its a good fight
The clowns cart left and right, after a single strike. Obviously no armor upgrades.
No DLC purchases till 2026. Let the devs beta-test the crap before publishing
Yeah, of course i will complain when a franchise keeps getting dumbed down to appeal to the casual masses instead of the veterans.
AT Rey Dau should have been standard HR Rey Dau.
All they've done is brought up AT Rey Dau to what base high rank or tempered Rey Dau should have been. I think people forgot what good AT looks like. AT Nergigante had basically identical stats to Ruiner Nergigante. And to this day, with MR armor, with Health 3, will still almost one shot you with his finisher. And base Nergigante was actually a good and tough fight in the first place.
Because Wilds is not MR yet...?
Comparing HR to MR is pure nonsense.
I am extremely disappointing by AT Rey Dau.
it was nothing new or exciting.
I can only assume to moved all development to the expansion, because i don't know how they can justify 2 months to add lingering lightning strikes.
Also its a high rank Arch Tempered, not Masters. and it was also 3 stars. It's also a monster who you have a general familiarity with so of course it's not going to be that hard.
T3AT Rey Dau, my first fight was 22 minutes because i was learning whatever new nonsense he did. 2nd fight with Lance was 18. 3rd was 17.53. No carts and no potions. I can assume i would have to add 5 more mins if I was dealing with the T5 version once the event is over. Same fight just more HP.