Monster Hunter Wilds

Monster Hunter Wilds

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So, underwater combat when?
I could understand that on previous games UW combat had some issues with the camera and so, but in Wilds we got the combat camera, now there's no excuse at all to not implement the UW combat system, with the extra addition that with the UW combat we would be able to get boss fights like Ceadeus, Gobul, Abyssal Lagiacrus or, as a superboss event, Dire Miralis itself that, considering how huge it is, instead of being a 4 man fight they can try to create a huge arena and do something like a 12 man battle (3 squads of 4).
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Showing 1-15 of 56 comments
ZYED Apr 24 @ 6:27am 
Imagine a water themed DLC with the combat included
I'd love to see them rework it with a more modern take, mixing the current combat and making something new, i'm open for that experience
Originally posted by PhantomΩ:
I'd love to see them rework it with a more modern take, mixing the current combat and making something new, i'm open for that experience

Problem it's that they are scared of jumping in the pool, otherwise in World Fatalis would have been a 12-man raid, I mean, he is called FATALIS because every time it appears only calamity follows... And you send only 4 hunters to deal with it? xD

With Wilds they have a golden oportunity again to do something like that, break the mold completely and give a experience never seen before in the series, but again, they need to lose the fear of jumping xD
Originally posted by Renegated Evrae:
Originally posted by PhantomΩ:
I'd love to see them rework it with a more modern take, mixing the current combat and making something new, i'm open for that experience

Problem it's that they are scared of jumping in the pool, otherwise in World Fatalis would have been a 12-man raid, I mean, he is called FATALIS because every time it appears only calamity follows... And you send only 4 hunters to deal with it? xD

With Wilds they have a golden oportunity again to do something like that, break the mold completely and give a experience never seen before in the series, but again, they need to lose the fear of jumping xD
12 people on fatalis would be crazy (even if i didnt fight him, i thought he was too intimidating lmao).

Is it worth trying though? I mean, you get the "i liked underwater combat" people every now and then, but does the general population like it?
hakej37 Apr 24 @ 6:43am 
Does anybody like underwater combat in any game? I feel like underwater fights/challenges/levels are always hated by majority of the community and I'm not talking about MH but in gaming as a whole, people always say they like the water parts the least.
Originally posted by hakej37:
Does anybody like underwater combat in any game? I feel like underwater fights/challenges/levels are always hated by majority of the community and I'm not talking about MH but in gaming as a whole, people always say they like the water parts the least.
I like the added challenge of being underwater, subnautica being a game i like a lot. Though, subnautica has no combat, and the "feeling weak underwater" is pretty much part of it.
enigma Apr 24 @ 7:03am 
Originally posted by hakej37:
Does anybody like underwater combat in any game? I feel like underwater fights/challenges/levels are always hated by majority of the community and I'm not talking about MH but in gaming as a whole, people always say they like the water parts the least.

A lot of monsters in MH benefit from being able to fight underwater. An example is Royal Ludroth, in 3U it was a lot quicker n craftier when fighting underwater. On land it was a lot slower n squishier. Similarly, in 3U, Lagiacrus was a massive threat when underwater, and you'd rush to try and get it to leave the water as it was a lot easier to work with it when it was on land.

It'll be interesting seeing how they work with Lagiacrus in Wilds. It would be nice if they added even a small underwater area just for the sake of adding extra challenge to swimming monsters. Would also give them the opportunity to reintroduce monsters like Gobul (This is me begging Capcom to bring back Gobul).

I hate underwater stuff, but MH did it well. I quite enjoyed it in 3U.
Shift Apr 24 @ 7:31am 
IIRC, underwater combat wasn't exactly liked back then and folks at capcom got a bit traumatized by the feedback or something like that. So I highly doubt we'll see underwater combat back ever again, same way we'll never see a new weapon type.

IMO, the main problem with underwater combat was the controls and they can be improved, but like was said somewhere, folks at capcom are very scared of trying to advert too much from the formula and irate their fans.

At least until the series is doing well. If it eventually start to wither and die due to lack of inovation, then maybe we could see it back.
Originally posted by Shift:
IIRC, underwater combat wasn't exactly liked back then and folks at capcom got a bit traumatized by the feedback or something like that. So I highly doubt we'll see underwater combat back ever again, same way we'll never see a new weapon type.

IMO, the main problem with underwater combat was the controls and they can be improved, but like was said somewhere, folks at capcom are very scared of trying to advert too much from the formula and irate their fans.

At least until the series is doing well. If it eventually start to wither and die due to lack of inovation, then maybe we could see it back.
No new weapons???? Wait whats the backstory
xTobu Apr 24 @ 7:41am 
Never, thank you.
We need a new weapon actually, 2 gens and 4 games without a new 1 is crazy :steambored:
xTobu Apr 24 @ 7:45am 
Originally posted by PhantomΩ:
Originally posted by Shift:
IIRC, underwater combat wasn't exactly liked back then and folks at capcom got a bit traumatized by the feedback or something like that. So I highly doubt we'll see underwater combat back ever again, same way we'll never see a new weapon type.

IMO, the main problem with underwater combat was the controls and they can be improved, but like was said somewhere, folks at capcom are very scared of trying to advert too much from the formula and irate their fans.

At least until the series is doing well. If it eventually start to wither and die due to lack of inovation, then maybe we could see it back.
No new weapons???? Wait whats the backstory
We'll see a new one or Tonfas return eventually, they said they had no time cause they were improving all the others and that's actually true ngl, weapons movements are really good in this game but it's just an excuse, next portable game will be GU/sunbreak level with the same depth in weapons moves so they could say they had no time again and so going on.
Originally posted by xTobu:
Originally posted by PhantomΩ:
No new weapons???? Wait whats the backstory
We'll see a new one or Tonfas return eventually, they said they had no time cause they were improving all the others and that's actually true ngl, weapons movements are really good in this game but it's just an excuse, next portable game will be GU/sunbreak level with the same depth in weapons moves so they could say they had no time again and so going on.
Thanks
Xaelon Apr 24 @ 8:51am 
It's not going to happen in Wilds. Maybe in a spinoff at some point.

Why? Because it would require a total conversion of the entire combat system AND all weapons. It would be a similar amount of work to making another MH's worth of systems.

Given the amount of development work required to implement something like this, why would they just shadow drop it out of nowhere? And no, it won't come in the Wilds expansion either. Due to the reasons I listed above such a LARGE addition to the game is beyond the scope of a traditional MH expansion.

As I said in the last thread someone made about this the best chance for Underwater Combat to come back and be good would be for MH to ditch landbased combat entirely for one game. Go ALL in on it and build the entire game and all weapons around it.

Building one combat system is hard enough. Building two of them is a great way to make sure one of them ends up being undercooked. Hence my suggestion of doing one OR the other.
Originally posted by xTobu:
Never, thank you.
We need a new weapon actually, 2 gens and 4 games without a new 1 is crazy :steambored:
If people despised UW combat SO MUCH it's because of how bad was the camera back then, now we have the best camera for that kind of combat, saying no because yes it's absurd, now it's the best moment to bring back that type of combat.
Originally posted by Renegated Evrae:
Originally posted by xTobu:
Never, thank you.
We need a new weapon actually, 2 gens and 4 games without a new 1 is crazy :steambored:
If people despised UW combat SO MUCH it's because of how bad was the camera back then, now we have the best camera for that kind of combat, saying no because yes it's absurd, now it's the best moment to bring back that type of combat.
I loved underwater combat and I want it back, but realistically with the amount of work to effectively rework every weapon for underwater with new animations.... Yah I don't think that's happening realistically
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