Monster Hunter Wilds

Monster Hunter Wilds

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Zahkrosis Apr 22 @ 8:57pm
While I enjoy Wilds, I still think it's important to talk about its issues.
Before going on with the post, I will say this: I still play the game, I will continue to play the game and I am well aware that there is still more content and potential fixes to come and that the modern game market is basically "release the game in early access, but call it official full release". I'm by no means new to the MH franchise, with my first MH experience being on the PS2 and I will probably continue to play the MH games until Capcom really messes up to the point where a 63% positive review score is the least of their problems. So don't get me wrong when I say this about Wilds, and I know it's practically beating up a dead Chatacabra at this point, but here goes.

A bit of a mini-rant;

Imagine pre-ordering a game to avoid having to pay for future cosmetics, only to then having to pay for the cosmetics anyway while only some of them being "free".
"If you don't like it, don't buy it. You don't need the cosmetics."
I paid over €100 for this game. I think I deserve my money's worth of content.

*Just to clarify because some people apparently don't know the difference between a cosmetic reward bonus related to the editions and a cosmetic DLC pass; pre-order buyers such as myself as well as people who bought the premium deluxe edition were supposed to get a cosmetic DLC pass, which isn't the same as the Deluxe pack or Premium bonus cosmetic rewards. If you look at the "Premium Deluxe Edition" at the store page, it lists the following:
- Deluxe pack (which gives some additional cosmetics, backgrounds and emotes)
- Premium bonus (backgrounds and titles + wyverian ears for layered armour)
- Cosmetic DLC Pack 1 & 2 (Also listed as a cosmetic DLC pass)
Now you can't actually buy packs (not counting gesture or sticker packs) nor do they define what the DLC packs actually are other than the time period the cosmetics release, so it's logical to assume it's the cosmetics for that time period.
The cosmetics have since released and you still have to pay for a good portion of them.
Like someone else pointed out, Capcom is getting more aggressive with the amount of MTX cosmetics they are pushing out in a short time span compared to older titles as well.
Having taken a look at the Capcom stocks before, following and after the release of Wilds, it's pretty clear that they probably just want to please some shareholders and might have been pushed in that direction with the stock sitting at around 3300JPY pre-pre-order sales, topping at around 4100JPY, then dropping massively after launch and going up and down correlating with the release of each cosmetic drop not included in the cosmetic pass. This might also explain the current state of the game, since dev teams under the thumbs of shareholders usually don't get the luxury of focusing on making good games.

The state of the game isn't acceptable at all.
It's an expensive title and while I can play the game on max settings with 60 FPS occasionally dipping down to 45 when there is a lot going on and most other lag coming from poor servers, it still baffles me that people with systems way better than mine struggle and have constant crashes. The Steam review score also says a lot about the state of the game compared to older titles.
This isn't even addressing the (lack of) content and missing features or the low amount of large monsters on release. "29 large monsters" except for the fact that 3 of those 29 are just re-skins with a slightly fancier move-set, etc. It's a whole post for itself.

Cheaters. We've all seen the posts and news about Capcom claiming to finally do something about cheaters instead of only focusing on cheaters that bypass their DLC practices.
I don't blame a company for going after people bypassing paywalls they've set in place, no matter how scummy those paywalls actually are, but at least do something about the other cheaters from the beginning. I get that it can be hard and near impossible to keep a game cheat free, but I don't think the efforts have been adequate.

The FOMO is just rubbing a mix of fine and coarse salt in an infected wound.
Luckily, I have the time to not miss any of it (yes, I have a job). I do still feel sorry for those that don't.

The grand hub is a glorified camp. Doesn't even have a meowster chef.
I do like barrel bowling tho, but I don't like that everything is about vouchers.
Praise be the big mama birbus, as I've begun calling it.

Even with its flaws, I do still think that World was the best modern MH title and Wilds made me want to repurchase World for PC.

With all that said and done, I hope all of you are enjoying what we have so far and that you'll keep playing to see the new content and improvements Capcom might make in the future. It's up to Capcom to make the reviews Rise (pun intended) from 63% to a positive review score.

Most of this has been said before, but I still feel like it's important to keep the flow going so that Capcom knows what to improve on and that we won't settle for less than the price we paid for.

*Edit: Another thing that I want to mention is the world. While I don't want to call this game open world, I do like the somewhat smooth transition between some of the areas.
Which leads me to talking about the areas. If anything, I'd call it semi-open world.
It's getting there, but it's far from being an actual open world.
They are small. Really small. And with too many invisible walls.
The amount of times I've been gliding on my Seikret only to be stopped mid air or something, or been wanting to go somewhere I should have the ability to go to, only to be forced to take another route to get there because of a rock or invisible wall at a ledge.
Like, come on. We can't even swim and have to "Press B to dive" which leads us to a small guided tour to a different location.

*Another edit: We're not even hunting at this point. The Seikret takes us straight to the monsters and we know exactly where they are at any given moment.
The game-play loop is basically;
Start hunt.
Seikret auto-walks us to the monster.
We kill monster.
I don't like my hand being held when having to do stuff. If I really need help, I can ask the wonderful people of the community or look it up on the internet.

Rant over.

To the casuals reading this: It's ok to like the game for what it is now and to think that the game is hard. I personally don't, but I'm happy that you've decided to join the MH community and use your limited spare time with us. Don't mind us fans talking smack and voicing our dissatisfaction from time to time, just treat us like those old people ranting about weird stuff going "back in my days" at a nursing home.
Wilds is probably the best game for casuals to start out with in the MH franchise, although be it an expensive adventure (€70 for the base game alone).
If you want a hunting buddy or help with the arena, I'll gladly help you out.

Final note: I'm actually really digging the current event. The armours are pretty cool imho.
Last edited by Zahkrosis; Apr 23 @ 4:19am
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Showing 1-6 of 6 comments
i love this game to pieces, but ....yeah i'm a bit disappointed my extra $40 hasn't really bought much at all in terms of the dlcs. like i really thought i'd be getting more than what we've gotten so far, and instead it's like ... $50 worth of dlc currently purchasable that none of the premium deluxe editions got.
You're completely right about the cosmetic DLCs. They advertised a cosmetic DLC pass. We paid for it. And now they're publishing paid DLC that isn't part of that pass. Did they say they were going to do this anywhere beforehand? If they did then I'll retract my sentiment, but until that point, it's BS.

And the seikret does trivialize the hunt aspect. IMO you should have to pick up the monster's scent first via tracking, then the seikret should be able to find it from that.

And it's not like "don't use the seikret" is a viable option - the maps were *designed for the seikret.*
Originally posted by $7\//-\|<3:
You're completely right about the cosmetic DLCs. They advertised a cosmetic DLC pass. We paid for it. And now they're publishing paid DLC that isn't part of that pass. Did they say they were going to do this anywhere beforehand? If they did then I'll retract my sentiment, but until that point, it's BS.

And the seikret does trivialize the hunt aspect. IMO you should have to pick up the monster's scent first via tracking, then the seikret should be able to find it from that.

And it's not like "don't use the seikret" is a viable option - the maps were *designed for the seikret.*
I've read most, if not all of the news from Capcom regarding Wilds, and not once have I seen them say anything about cosmetics outside of the pass before dumping them on the store.
Even the little side mission they made to peddle cosmetics for Alma is making my stomach churn.

*For context to understand why I can invest so much time: I live in a small village with less than 20 people, I choose to not have a busy social life which my quiet village life helps prevent anyway, my hobbies are closely related to my work (which in my eyes is an absolute win).
Last edited by Zahkrosis; Apr 22 @ 9:35pm
MelAU Apr 22 @ 9:39pm 
@Capcom You messed up no content. We believed in you. The small updates you're pushing are still not worth $.
Reginleif Apr 22 @ 10:03pm 
I dunno, maybe I was the only one paying attention, but I feel like the descriptions were pretty clear.

Deluxe Edition gave you the Deluxe pack which included the that samurai set, the eyepatch, the palico armor, two gestures, two haircuts, two seikret sets, face paint, a pendant, a bunch of stickers, and a nameplate.

The Premium edition included everything in the deluxe edition plus the Wyverian ears layered armor, the hunter profile set, and a music track. It also came with the promise of two cosmetic DLC packs, the first of which having dropped already.

THAT includes a BGM set, volume 1, camp gear, more stickers, more pendants, more layered armors (The Noblesse set and the Florescent Circlet) and gestures/poses, and more palico stuff.

They also gave you layered armor and a charm for preordering and if you played World or Iceborne, they gave you nameplates and palico armor.

Nowhere did it say they weren't also going to have paid DLC. And while I prefer the magic word "free", I can understand why they have paid DLC too. At least they had the courtesy to offer packs as well as breaking them up into individual components in case most of the stuff in the packs don't interest you.

Nothing about this is new or shocking; this is how it was in world AND rise. You get some free stuff and you get some paid DLC.

And you get a bunch of title updates for free along with seasonal festivals (as is the case right now).

Before finally getting a bigger expansion.

Now, on the topic of actually hunting monsters, I did like doing that to some extent. At least, I liked world's version more than previous titles. In previous titles? You got nothing. You had to explore all the zones until you found it and then you had to hit it with a paintball so you could see it on the map. OR you could look up at the blimp and wave and it'd indicate where the monster was.

But it turns out a lot of players don't like all that. They just want to get to the monster and fight the monster. I heard someone saying Capcom did the analytics and studied where player dropoff happened and I guess part of it was allegedly this.
The game has over 57 items worth $152 of DLC and it's only been out for... what, less than 2 months?
That's just downright abhorrent when the game has a launch price of $70.

To put this into perspective, World had 200 by the end of its entire development (final update in Iceborne) with a total of slightly over $542—this includes the price of the Iceborne expansion.

Rise had significantly more than that.

It's absurd how negligent Capcom has been towards optimizing performance to anything within acceptable ranges and now handling how they determine anyone they consider as cheating.

They seem quite willing to release as many microtransactions as possible without tackling the actual issues at hand.
Last edited by Fleshly Delight; Apr 23 @ 12:43am
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