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The first Pre-Patch result is #46 at 01'10"04
So they've definitely erased results AFTER that. Like I said, I expect it is based on reports. Presumably the ones that remain are results that were never reported... probably due to them being buried beneath a few thousand other hacked results.
And the new cut-off is around 02'20"... so neh luck to the folks with 02'21" times.
I wonder if those people were actually banned from submitting times rather than just having their times removed. They should be banned at least until the next event, imo.
Jokes aside, we'll have to see what Capcom does after this arena event.
I doubt they'll learn from it and continue doing the same mistake in the future, but I do expect them to take a stronger stance against cheaters.
Time Trials just have no place in Monster Hunter, as far as I am concerned, and never will have one.
In addition, they could have added BattleEye/EAC as a requirement for Arena quests.
Firstly, I don't believe they're banning anyone. Just removing results. That is what their update patch notes suggested, backed up by my personal checking of accounts of known time-hackers.
Secondly... good. Anti-cheat measures catch decent players in the crossfire.
Agreed. It is quite common for Japan though.
Don't even mention that malware here. I've abandoned FromSoft for life for using that cancer.
Because they're new, as I already said.
It wasn't my preference to choose BattleEye/EAC because of how intrusive it is on a kernel level, but its effectiveness for the purpose of Arena Quests, is sufficient. Honestly a Monster Hunter game with out any anticheat, antitamper, and obfuscation is a goldmine for all players. If you want to avoid cheaters, private lobbies were available in World.
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If that's true, then at least it's something.
But then what about the FOMO pendant for this event? If we're lucky they'll make it available at a later date, perhaps at the next Doshaguma arena challenge.
That's usually how it goes.
And yeah, we should acknowledge when they do something correct, but I'm not going to tell them good job when they did something wrong to begin with.
From the PS2 days to me playing Worlds on XBOX, I do think Worlds had some of the best content (granted they also had better technology to make it compared to older titles) and they still decided to do a 180 to water down and streamline Wilds a bit too much. Doesn't mean I don't like Wilds, we still have plenty of updates to look forward to where Capcom still can fix the game and bring it up with proper content.
26 different large monsters on release (I don't count guardian variants since they're basically the same monster) + 1 new monster in the recent update + another single monster in the next iirc. But Wilds is a massive step down, I do still enjoy it and I do like that some of my friends who are complete casuals suffering from CSI (chronic skill issue) can play along and has taken an interest in the series.
Capcom doesn't want the MH franchise to die, and it's good they listen to feedback.
Given enough time I do think Wilds might reach Worlds level of content as long as we keep being vocal about the issues.
Who knows, maybe the grand camp will become a proper grand hub with future updates
It doesn't matter anymore but the thing is, there's still cheated runs on the board anyway, even after deletion of the clearly ones. They just can't beat it, otherwise they would end up banning that 0.5% of legit times.