Monster Hunter Wilds

Monster Hunter Wilds

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Dead game. Barely 2 months in and its a ghost town
Community used to be amazing and now its just people telling you to upgrade your PC...

Guess this is what capcom wants from their games going forth.
Last edited by ›←trickster199→‹; Apr 8 @ 12:28am
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Showing 1-15 of 31 comments
Yeah, I totally don't see hundreds of sos quests every day lol
nope they also say "git gud"
Lapom Apr 8 @ 12:50am 
Originally posted by ›←trickster199→‹:
Community used to be amazing and now its just people telling you to upgrade your PC...

There's also crybabies whining about the player count.
Originally posted by Lapom:
Originally posted by ›←trickster199→‹:
Community used to be amazing and now its just people telling you to upgrade your PC...

There's also crybabies whining about the player count.

Guess you are a Crybaby^2 (sqaured)....

You're crying about people crying about playercount.
konn Apr 8 @ 1:54am 
i'm sure you just think that way because you're a brown bear.
Kiririn Apr 8 @ 2:03am 
People are disinterested thanks to Capcom's decisions and incompetence at development. The very first review I see on the store page is positive but still complains about a lot of what all of us have been critical of.

"The elephant in the room is of course being the performance and technical state of the game...this launch is unacceptable. There's no reason for my new rig with a 4070ti and a Ryzen 5 7600x should be struggling to hit 60fps at 1080p. It seems like they really want you to use frame generation on your first bootup as a magic bandaid...Bad performance is bad performance. This alone would normally get me to give it a negative review."

"The other elephant in the room is the difficulty of the game, which has been a hot topic, and has been since World even....But then I decided to play some 4-player SOS missions, and the dynamic changed entirely. Most monsters rarely attacked since they were constantly getting hammered, wounded, and stunned, including late monsters...It feels like the game was balanced for solo and duo play and not much else, the monster health is super low and the wound status rate is too high, which just creates scenarios where 4 players wail on the monster creating perpetual wounds."

"In general, multiplayer is the weak point of this. Needlessly complicated to even get into a game, in some cases even a downgrade from prior games in terms of accessibility. I don't see the reason for the distinction between Lobbies, Link Groups, and Environment Links. It just seems overly complicated and poorly explained. And of course, the famous communication error makes a grand return."

"And then there's some general gameplay changes, i.e. the Seikret mount, no monster tracking, easy escapes and heals....Hunters and Palicoes have more tools now than ever before, but the monsters haven't been buffed.... Tracking and searching may have been shallow, boring, and frustrating in the other entries, but it was a part of the charm of actually hunting the monster."
I only play online singleplayer so it doesnt interest me how many players are online
Originally posted by ›←trickster199→‹:
Community used to be amazing and now its just people telling you to upgrade your PC...

Guess this is what capcom wants from their games going forth.
Considering this is a single player game first with mp and not an live service mmo does player count matter?
bad b8 m8 r8 0/8
bad bait but also, where my instant join zoh sos if its dead?
Bad bait.
But if serious, you can just say the game runs bad no one is going to argue against that (well anyone intelligent won't). You don't need to make ♥♥♥♥ up lmao.
Originally posted by lailaamell:
Originally posted by ›←trickster199→‹:
Community used to be amazing and now its just people telling you to upgrade your PC...

Guess this is what capcom wants from their games going forth.
Considering this is a single player game first with mp and not an live service mmo does player count matter?

Hardly
Didn't ACS die on the first week?
Said game dead, but I can still playing offline.
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