Monster Hunter Wilds

Monster Hunter Wilds

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upgraded to a 4070 Ti Super, can't even get a stable 60fps
I've tried every setting in the game I can think of, but they all yield the same results. The game hovers between 45-55fps the entire time, regardless of whether or not I'm in the hub. I've tried enabling FSR with frame gen, DLSS, playing at 720p, 900p, 1080p, 1440p, doesn't matter. The fps won't budge an inch.

I tried to uncap the fps in the options (and even through the NVIDIA control panel), but it still didn't budge. I genuinely don't understand what the problem is here.

GPU utilization is sitting at a steady 87-99%, depending on where I am, and CPU hovers around 40-45%. Even the benchmark and base game could reach higher than 45-55fps on my previous 3060 Ti, yet I can't seem to get anything out of this card for some reason.

Don't get me wrong, it LOOKS better now, but the fps is just straight up ass and I have NO idea why. I've tried messing with V-Sync/G-Sync, I've basically tried running it in potato mode, nothing works. It absolutely refuses to go higher and I've NEVER seen it break 60fps.

Any idea what's going on here? I already updated the Directstorage file (this was an issue with FFVII Rebirth as well, so I just did this on launch day out of habit, lol). I'm all out of ideas outside of downloading mods and hoping something just works at this point.
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Showing 1-15 of 24 comments
What CPU
space Apr 7 @ 1:26am 
did you put that 4070 in a system with an old cpu?
Fenrir Apr 7 @ 1:29am 
I guess I should've included it in the original post, but I didn't see a bottleneck or performance issue like this in other games so far.

I'm currently running an i7-10700K at the moment.
Originally posted by Fenrir:
I guess I should've included it in the original post, but I didn't see a bottleneck or performance issue like this in other games so far.

I'm currently running an i7-10700K at the moment.
I mean even higher end CPUs than yours still bottleneck in this game. The game is horribly CPU heavy for no good reason.
You can get REFramework to mitigate some useless things going on in the background of the game to help with stuttering/performance. But there is only so much the user can do sadly without basically decimating the visuals.
Last edited by SHOKK♥; Apr 7 @ 1:35am
Fenrir Apr 7 @ 1:36am 
Originally posted by SHOKK♥:
Originally posted by Fenrir:
I guess I should've included it in the original post, but I didn't see a bottleneck or performance issue like this in other games so far.

I'm currently running an i7-10700K at the moment.
I mean even higher end CPUs than yours bottleneck in this game. The game is horribly CPU heavy for no good reason.
You can get REFramework to mitigate some useless things going on to help with stuttering/performance. But there is only so much the user can do.

I mean, I guess I'll just have to settle for like 55fps, lol

at least it looks better now, but it would've been nice to be able to break 60fps

I can do it on OTHER games, just not this one for whatever reason...
NeoX Apr 7 @ 1:47am 
Originally posted by Fenrir:
Originally posted by SHOKK♥:
I mean even higher end CPUs than yours bottleneck in this game. The game is horribly CPU heavy for no good reason.
You can get REFramework to mitigate some useless things going on to help with stuttering/performance. But there is only so much the user can do.

I mean, I guess I'll just have to settle for like 55fps, lol

at least it looks better now, but it would've been nice to be able to break 60fps

I can do it on OTHER games, just not this one for whatever reason...

This game is very CPU depending/bottlenecked by it. If you want i can refer to you an OC test i made with a drastic result to it showing how much the CPU sets the performance level of this game:
https://steamcommunity.com/app/2246340/discussions/0/720115720988408422/
Originally posted by Fenrir:
upgraded to a 4070 Ti Super, can't even get a stable 60fps
I've tried every setting in the game I can think of, but they all yield the same results. The game hovers between 45-55fps the entire time, regardless of whether or not I'm in the hub. I've tried enabling FSR with frame gen, DLSS, playing at 720p, 900p, 1080p, 1440p, doesn't matter. The fps won't budge an inch.

I tried to uncap the fps in the options (and even through the NVIDIA control panel), but it still didn't budge. I genuinely don't understand what the problem is here.

GPU utilization is sitting at a steady 87-99%, depending on where I am, and CPU hovers around 40-45%. Even the benchmark and base game could reach higher than 45-55fps on my previous 3060 Ti, yet I can't seem to get anything out of this card for some reason.

Don't get me wrong, it LOOKS better now, but the fps is just straight up ass and I have NO idea why. I've tried messing with V-Sync/G-Sync, I've basically tried running it in potato mode, nothing works. It absolutely refuses to go higher and I've NEVER seen it break 60fps.

Any idea what's going on here? I already updated the Directstorage file (this was an issue with FFVII Rebirth as well, so I just did this on launch day out of habit, lol). I'm all out of ideas outside of downloading mods and hoping something just works at this point.

Share a DxDiag report for advice
kohlrak Apr 7 @ 2:03am 
Originally posted by Fenrir:
I've tried every setting in the game I can think of, but they all yield the same results. The game hovers between 45-55fps the entire time, regardless of whether or not I'm in the hub. I've tried enabling FSR with frame gen, DLSS, playing at 720p, 900p, 1080p, 1440p, doesn't matter. The fps won't budge an inch.

I tried to uncap the fps in the options (and even through the NVIDIA control panel), but it still didn't budge. I genuinely don't understand what the problem is here.

GPU utilization is sitting at a steady 87-99%, depending on where I am, and CPU hovers around 40-45%. Even the benchmark and base game could reach higher than 45-55fps on my previous 3060 Ti, yet I can't seem to get anything out of this card for some reason.

Don't get me wrong, it LOOKS better now, but the fps is just straight up ass and I have NO idea why. I've tried messing with V-Sync/G-Sync, I've basically tried running it in potato mode, nothing works. It absolutely refuses to go higher and I've NEVER seen it break 60fps.

Any idea what's going on here? I already updated the Directstorage file (this was an issue with FFVII Rebirth as well, so I just did this on launch day out of habit, lol). I'm all out of ideas outside of downloading mods and hoping something just works at this point.

In light of some other info that came to me, i want to ask about the medium on which you installed the game as well as your motherboard.
Could there be a problem with your GPU? What does your SetUp look like? Does it run other games without any problems? For reference: I "only" have the normal 4070 and absolutely no problems running the game at 1440p/60 fps - with frame generation of course.
Mythily Apr 7 @ 2:22am 
Originally posted by Fenrir:
I can do it on OTHER games, just not this one for whatever reason...
Game is badly optimized. I bet most of those other games are decently or well optimized so there's your answer.
Anyone in here trying to dodge that fact, is defending the flaws.
Last edited by Mythily; Apr 7 @ 2:23am
Fenrir Apr 7 @ 2:24am 
so, I guess here's something kind of funny

apparently the culprit was ray tracing the whole time, lol

when I booted up the game with the card for the first time, it applied ray tracing on High by defaulting to the Ultra preset

I disabled ray tracing and now it hovers around 75fps or so with everything else still set to the highest

admittedly, it does still drop to 45-55fps whenever I enter the hub though...
Originally posted by Fenrir:
so, I guess here's something kind of funny

apparently the culprit was ray tracing the whole time, lol

when I booted up the game with the card for the first time, it applied ray tracing on High by defaulting to the Ultra preset

I disabled ray tracing and now it hovers around 75fps or so with everything else still set to the highest

admittedly, it does still drop to 45-55fps whenever I enter the hub though...

You do not have to turn off ray tracing to get a stable high FPS.

Not with that GPU, but it still depends on the rest of your hardware.
Fenrir Apr 7 @ 2:28am 
Originally posted by アンジェル:
Originally posted by Fenrir:
so, I guess here's something kind of funny

apparently the culprit was ray tracing the whole time, lol

when I booted up the game with the card for the first time, it applied ray tracing on High by defaulting to the Ultra preset

I disabled ray tracing and now it hovers around 75fps or so with everything else still set to the highest

admittedly, it does still drop to 45-55fps whenever I enter the hub though...

You do not have to turn off ray tracing to get a stable high FPS.

Not with that GPU, but it still depends on the rest of your hardware.

I just kept it enabled on low since I can't tell TOO much of a difference between the other options anyway, honestly. If I keep RT on low, seems it hovers around 65fps or so now, at least outside of the hub anyway. Still kinda sucks though since I have it capped at 90, but I never see that unless it's in the menu when booting up the game.

EDIT: I also realized I MIGHT have to finally switch from 1080p to 1440p. I don't know why the hair detail is more noticeable with this card, but it never looked this grainy and stuff on my 3060 Ti. Now if I try to play the game in 1080p on this card, the hair just looks very grainy and rough with sharp edges, even with all of the settings cranked up to highest.

If I swap to 1440p, the problem disappears, lol.
Last edited by Fenrir; Apr 7 @ 2:30am
Originally posted by Fenrir:
Originally posted by アンジェル:

You do not have to turn off ray tracing to get a stable high FPS.

Not with that GPU, but it still depends on the rest of your hardware.

I just kept it enabled on low since I can't tell TOO much of a difference between the other options anyway, honestly. If I keep RT on low, seems it hovers around 65fps or so now, at least outside of the hub anyway. Still kinda sucks though since I have it capped at 90, but I never see that unless it's in the menu when booting up the game.

Just to be clear: you did clear the shader cache every time after changing the settings, right?

Also FSR > DLSS in a lot of cases unless you using the newer DLSS via swap eventually.
Personally I would also ask which of the performance tips from my guide you applied if you applied any.

Depending on the CPU setting priority and affinity can help, as well as running the game in windowed mode.
Fenrir Apr 7 @ 2:37am 
Originally posted by アンジェル:
Originally posted by Fenrir:

I just kept it enabled on low since I can't tell TOO much of a difference between the other options anyway, honestly. If I keep RT on low, seems it hovers around 65fps or so now, at least outside of the hub anyway. Still kinda sucks though since I have it capped at 90, but I never see that unless it's in the menu when booting up the game.

Just to be clear: you did clear the shader cache every time after changing the settings, right?

Also FSR > DLSS in a lot of cases unless you using the newer DLSS via swap eventually.
Personally I would also ask which of the performance tips from my guide you applied if you applied any.

Depending on the CPU setting priority and affinity can help, as well as running the game in windowed mode.

I only cleared the shader cache the first time, before trying the game on the new card.
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Date Posted: Apr 7 @ 1:23am
Posts: 24