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It's been this way since World and Rise. Wait for more noteworthy event quests to come into rotation, stuff like crossover collabs and Arch Temp monsters also give exclusive layered armor tickets.
Most people got used to it and it became the norm
I'm pretty sad to see Capcom doing the same ♥♥♥♥ most ♥♥♥♥♥♥ publisher did
Wilds is clearly finished, just like World was at release. Both had their stories concluded and both have stories being told after release.
It terms of bugs, most players are on ps5 from the data and basically bug free for them. Sorry, but PC really is the minority with these issues by literal millions.
Also, sprite work was hard to have issues with. SF4/SF5 were also plagued with issues on PC for some time. Hell SF5 online so so dang choppy it was embarrassing. So ya, you're only telling on yourself with your age.
Even if that's true 2025 to 2015 is one decade.
All that stuff was bad and people did complain. I have repeatedly said that Capcom had $541.22 of DLC for World. It's disgusting.
What I said is also not far-fetched. Take a look at Monster Hunter Now.
Do you have a source for the majority of sales being PS5? Capcom, as of late, has been selling more PC games than all consoles combined. Do we have anything to show that is not the case for Wilds?
"Capcom in its latest earnings report for the six-month period ending September 30, 2024 (first half of fiscal year 2025) revealed it has sold more games on PC than on all consoles combined."
https://www.vgchartz.com/article/462914/capcom-sold-more-pc-games-than-all-console-games-combined-in-1st-half-of-fy25/
Runs and looks like dogwater on console too, but I will agree it's probably the better experience currently which is embarrassing.
Also: https://www.reddit.com/r/pcmasterrace/comments/1jf127m/monster_hunter_wilds_pc_sales_shows_that_console/
Seems like PC isnt the minority in this case, especially not by "literal millions". That's some bad faith argument, where are you getting your data from? Cause it seems to me like:
EDIT: Kiririn beat me to it, RIP.
Here's what I mean by different people.
Monster Hunter Now is developed by Niantic Inc, the American mobile app company, the same company who made Pokemon Go. They approached Capcom when they opened up a branch in Tokyo back in 2019 and Capcom lended them the Monster Hunter IP because they also wanted to expand into the mobile market so they approved.
Also if you wanna hate on actually legitimately expensive DLCs, please tell me you're at least consistent in hating every other game that does the same thing as well. The Sims 4 (around $1,064), Euro and American Truck Simulator, Train Simulator Classic 2024 (around $8017), Microsoft Flight Simulator X (around $4,753.46), DCS World (around $3,428.71), Farming Simulator 22 and so on.
Monster Hunter isn't even the worst one. Take your disgust and spread it according to the level of severity of each game. You've made your point here, we all read it. Don't forget to visit those other places too just to make sure those people also know how you feel about those absurd prices.
Since you're dead set on hating instead of ignoring like everyone else does, I won't even try talking any sense into you. All I ask is that your hatred is fair across the board and that there's no exception on your crusade cause if there are then the bias is real. If that's the case then you're not standing on your belief or principle, you're just targeting some things and ignoring some others.
Guys, THIS is the kind of monetization we should be encouraging from developers. Its not lootboxes, its not predatory, its a funky dance emote that is irrelevant to the actual game sold for real value and not a minimum over purchase of premium currency so you cant afford a second item and need to buy a second round of too much premium currency.
The companies make an arguement they need to make money, investors demand it. I can understand they don't have full control over this as it's for the investors mostly.
So while I dislike it, if I'm picking and choosing and nothing isn't an option I'll take cosmetic non pay to win.
You have 1 character, it would be impossible to use all of these effectively. Emotes are pointless and other skins pick 1 or 2 tops. Or 0 I prefer 0 lol if this is what it takes to please investors and I can enjoy the game fully yeah I'll take it.
However $70 is the edge of acceptable lol any higher I'm out. Nintendo can ♥♥♥♥ off with the $80+ 🤣
All my previous posts has been about tolerance and allowing it to simply exist cause it doesn't matter in the grand scheme of things and people can make their own choices to ignore or not. But to promote it? That's a bit too far over the line.
There's a delicate middle ground of give-and-take in between both the companies and the consumers, try not to swing too hard in either direction lest you become unreasonable and unrealistic towards one group or the other.
Coming from someone who maybe perhaps spends too much money on gacha games. This is MUCH preferable to the alternatives.