Monster Hunter Wilds

Monster Hunter Wilds

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TheRedBaron Apr 4 @ 4:19am
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Zoh Shia is a stupid fight.
Looks cool, stupid f'ing mechanics. Chains attacks so frequently that only a few weapons can actually survive it.

8 Fireballs in a row is not ok. His stupid aoe, (not the telegraphed one, the other one) Comes out instantly and is rng weather or not you are even behind him to survive it. It's designed to be annoying. There isn't even any challenge, his attacks are just too stupidly designed with wacky hitboxes and the camera being useless the moment he's on top of you. He DEFINITELY doesn't need a charge attack, every monster that does that is stupid and annoying.

Edit: I'm not saying the fight is hard. It's actually easy. It just takes too long and his spammy nature in his last phase is poorly designed and about half the weapons in the game just aren't equipped to fight him. Also, saying skill issue or "git gud" is a souls game thing. Monster hunter games have never been difficult.
Last edited by TheRedBaron; Apr 4 @ 10:52pm
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Showing 1-15 of 239 comments
Notalentpunk Apr 4 @ 4:22am 
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You're a stupid fight.
Cryptic Deets Apr 4 @ 4:22am 
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Massively over tuned fight to please the "iTs tOo EaSy cRoWd". The fight feels artificially inflated making it a slog. What should be a 20 min fight turns into a 35+ min fight.
Last edited by Cryptic Deets; Apr 4 @ 4:23am
K1ll3rc0mb0 Apr 4 @ 4:25am 
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sounds like a git gud moment. once you learn his attack patters and how to use the crystal formations against him, its just a health sponge after that.
Originally posted by K1ll3rc0mb0:
sounds like a git gud moment. once you learn his attack patters and how to use the crystal formations against him, its just a health sponge after that.

What you just said doesn't address my issues with the fight even in the slightest. He doesn't have "patterns". He chooses a move from his list of moves at random just like all of the fights in the game aside from a couple "combos" bosses have.
Originally posted by Cryptic Deets:
Massively over tuned fight to please the "iTs tOo EaSy cRoWd". The fight feels artificially inflated making it a slog. What should be a 20 min fight turns into a 35+ min fight.

Yeah it's awful, couple this trash fight with the crashing issues and the fact they didn't remove the DRM making our framerates suffer.... yeah this is a bad update. Game was literally better yesterday.
Notter Apr 4 @ 4:34am 
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I really hate saying this, but... skill issue.

this fight is only marginally harder than low rank.
it's pretty fun. i carted once.
Sp0ge Apr 4 @ 4:36am 
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Sounds like a skill issue. Attacks are pretty well telegraphed if you don't just button smash and play more reactively (don't know if that's a word).
Originally posted by Notter:
I really hate saying this, but... skill issue.

this fight is only marginally harder than low rank.
it's pretty fun. i carted once.

So you only did the fight once? Makes sense that you hold that opinion. I've killed him 5 times now, it's a teeeerible fight. But losing in the last 10% because he spammed fireball 8 times is obnoxious. There was 0 skill expression to be had in that moment, the game decided I was dead and there was no way out of it. I had my weapon out when he 360'd to my direction, no time to sheath and superman dive, so I blocked, he kept fireballing me until my stamina was gone and I was dead.

The mini novas aren't telegraphed enough and come out too fast, they are also one shots.

Neither of those things should be in the game right now.
Sha Apr 4 @ 4:39am 
Only issue on my side was his flame burst in front of him and that hit is back, that attack is stupid as ♥♥♥♥
Damn, the whiners have already started their daily routine. :D:D:D:D
Notter Apr 4 @ 4:40am 
Originally posted by TheRedBaron:

So you only did the fight once? Makes sense that you hold that opinion. I've killed him 5 times now, it's a teeeerible fight. But losing in the last 10% because he spammed fireball 8 times is obnoxious. There was 0 skill expression to be had in that moment, the game decided I was dead and there was no way out of it. I had my weapon out when he 360'd to my direction, no time to sheath and superman dive, so I blocked, he kept fireballing me until my stamina was gone and I was dead.

The mini novas aren't telegraphed enough and come out too fast, they are also one shots.

Neither of those things should be in the game right now.

No, i said i carted once. not that i killed it once.
i killed it 4 times.

the fireballs were never even an issue, so dunno. i haven't experienced that. i Died because i stood in the frontal AoE and then a followup flame.
NeoX Apr 4 @ 4:41am 
Fight is challanging. You need to actualy prepare for the fight with fitting gear and buffs.
Crybabys with "too easy and too fast fights" now have the wall they can hit against.

I enjoy it quite well so far. Also to support players, i am joining SOS-requests with my healer and support build. Managed to save many from death by now. So yeah, this fight is what a boss-fight has to feel like and has to be prepared for :-)
I've fought him about 5 times now and carted 0 times, but I do see plenty of people cart...
Jaevwyn Apr 4 @ 4:43am 
git gud
Originally posted by NeoX:
Fight is challanging. You need to actualy prepare for the fight with fitting gear and buffs.
Crybabys with "too easy and too fast fights" now have the wall they can hit against.

I enjoy it quite well so far. Also to support players, i am joining SOS-requests with my healer and support build. Managed to save many from death by now. So yeah, this fight is what a boss-fight has to feel like and has to be prepared for :-)

Nah, the fight is annoying and a health sponge. They needed to choose one, not both.

There's nothing actually "hard" about the fight. Every cart is either too many attacks stringed together or a one shot. Very little times I see someone die is due to a skill issue.
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