Monster Hunter Wilds

Monster Hunter Wilds

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VRAM USAGE 5090
VRAM usage with High Res pack and max graphics is still 21gb - 27gb on a 5090 after the patch. No change from before the patch. I confirm this by pulling task manager while running the game in different scenarios. The game says estimated VRAM usage to be about 8gb in graphics settings, which is laughable to what it actually pulls. Anyone else see better results after patch?
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There's a VRAM leak. I found a fix for it with MESA drivers on Linux with an AMD card but on Windows with Nvidia you'll probably just need to disable the high-res pack.
Goji Kun Apr 3 @ 10:31pm 
Originally posted by Bind0fGod:
There's a VRAM leak. I found a fix for it with MESA drivers on Linux with an AMD card but on Windows with Nvidia you'll probably just need to disable the high-res pack.

Ah ok, that makes sense. Was hopeful this patch would fix it.
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Showing 1-2 of 2 comments
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Date Posted: Apr 3 @ 10:27pm
Posts: 2