Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Your question is weird.
Why would I need to delete the mods I am using and making myself?
I just need to unload them before going for the arena. And presumably REFramework is no issue to begin with.
No. Re framework isn’t the one that provides any competing edge. It mainly fixes ultrawide compatibility and improved ray tracing. It’s the other mods like trainers and cheat mods that will get people banned.
Even games with anti cheat have infested leaderboards 100% of the time. They'd be better off investigating obvious fake times via reports, but that takes effort, so I doubt they'll do that.
REFramework is no 3rd party software.
The problem is not ReFramework, but the scripts and mods people load up with it. Its harder to detect the loaded script, then the overall ReFramework. So a detection function may go for the easier option. Then everyone would be effected.
3rd party means all software that can have effect on an app/game that is not created by capcom themself (1st party) or verified partners (2nd party). So yeah, ReFramework is 3rd party.
I'm sure modding the game without cheating is more fun for me than playing stupid Arena quests.
The one does not exclude the other. You can do both without issues.
It does not matter if single player online or not. The arena is still a special thing.