Monster Hunter Wilds

Monster Hunter Wilds

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(K)insect glaive newbie frustration
1)-I simply cannot manage to extract the "first/red extract". However i get 2nd and 3d extract ON EVERY SINGLE TRY.
2)-charging Y button to shoot kinsect through monster parts gets me...rng results (at least on the testing dummy).
3)-why should i use the janky r2+r1 fire? whats the benefit? needless to say i loose cameramovement while doing r2+r1....
4)no dps without (red) extract

Is IG always this rng?
Even chargeblade and switchaxe are less frustrating to learn, wtf is going on with this weapon lmao.
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Showing 1-15 of 25 comments
In this game sendeing kinsect to gather extracts is a very last thing you do with IG.

Attack monster while in Focus Mode and kinsect will follow the glaive swings and collect extracts along the way.

Theres so much wrong with IG in this iteration, but theres nothing we can do about it except adapt.
No' Name Apr 2 @ 12:08pm 
Originally posted by StarExile:
In this game sendeing kinsect to gather extracts is a very last thing you do with IG.

Attack monster while in Focus Mode and kinsect will follow the glaive swings and collect extracts along the way.

Theres so much wrong with IG in this iteration, but theres nothing we can do about it except adapt.

Can't say I have a problem using the Glaive, and firing off a charged Kinsect at any monster to get all three charges, sounds like a skill issue if you can't do that within one, or two shots.

That said, it's pretty easy to get all three charges within seconds of the fights without even firing off your Kinsect.

Simply mount a monster, break, and open multiple wounds while mounted. When the monster falls down, or you knock it down on the ground, use a focus strike on a wound, and it'll instantly refill all your essences.

If you're always using the glaives focus strikes on wounds, you'll almost never have to fire off your kinsect in the first place to keep your essences fully charged throughout any of the fights.

The Flayer Perk works great on the Glaive for keeping this consistent too.
Originally posted by No' Name:
Originally posted by StarExile:
In this game sendeing kinsect to gather extracts is a very last thing you do with IG.

Attack monster while in Focus Mode and kinsect will follow the glaive swings and collect extracts along the way.

Theres so much wrong with IG in this iteration, but theres nothing we can do about it except adapt.

Can't say I have a problem using the Glaive, and firing off a charged Kinsect at any monster to get all three charges, sounds like a skill issue if you can't do that within one, or two shots.

That said, it's pretty easy to get all three charges within seconds of the fights without even firing off your Kinsect.

Simply mount a monster, break, and open multiple wounds while mounted. When the monster falls down, or you knock it down on the ground, use a focus strike on a wound, and it'll instantly refill all your essences.

If you're always using the glaives focus strikes on wounds, you'll almost never have to fire off your kinsect in the first place to keep your essences fully charged throughout any of the fights.

The Flayer Perk works great on the Glaive for keeping this consistent too.
mhm kk, thanks for your feedback
Reizie Apr 2 @ 9:22pm 
IG is never RNG and never has been. You just need to know which body part gives which buff color. Generally it's legs/wings are white, body is brown/orange, head is red, tail is green but these 4 body parts can change buff color position depending on the monster so you will need to learn and memorize. Hold R2 and hover over each body part to find out what color that body part is.

If you're after red, always aim for the head with the exception of Lala Barina where red is on the front 2 white fluffy pincers looking thing. Edit1: possibly Nerscylla is at the front pincers as well, I don't remember cause it's been a long time.)

Charged Kinsect extract, the one that pierces is your best bet. You just need to take 3 things into account when you launch your Kinsect out.

1) How long the monster's head will stay still
Try to aim for when it's recovering from an animation and not actively moving around so it doesn't dodge and cause your straight line Kinsect pierce to miss.

2) How far away are you and how long will it take for the Kinsect to reach.
There's a sweet spot of distance between too close and too far. Too close and your Kinsect will fly at a weird trajectory cause the flight path is determined by depth calculation based on the camera itself and not the player character. Too far and it will take too long to travel causing the monster to move and miss the specific body part that you want. Generally anywhere is fine as long as you're not next to it or super long range. Kinsect speed also helps a lot.

3) The straight line angle in which you pierce the monster from.
Across the body can tag legs, body and wings. Along the body can tag tail, body and head.
Once you know where the colors are you can actually get red color buff from the monster's rear if you can pierce through all the way to the head by lining the angle up correctly.

Important note: the colors that you get from multi-extract piercing will always be the color that you don't have even if you tag every body part possible.
The color you're missing will overwrite the colors you already have on the Kinsect as it pass through, additionally the color you want won't be overwritten by other unwanted colors the Kinsect tag later on as well either.
As long as the Kinsect can make contact and tag the correct body part, you will always get the color you need.

Sorry if I'm overly verbose, but I hope some of that information at least help you in some way.

Also the 2nd method you could potentially learn is using focus mode to make the Kinsect attack alongside your own moves, it will extract the color from the body part it touches when it flies out. Different moves have different flight patterns and learning them can help you "snipe" the color you want if you can manage to perform the right move at the right situation.

Also sidenote: I believe the red color buff on the training dummy is the mace/ball looking thingy that it uses to smash when you turn on the attack setting, I can't think of a proper term for it, my apologies.
Last edited by Reizie; Apr 2 @ 9:37pm
Originally posted by Reizie:
IG is never RNG and never has been. You just need to know which body part gives which buff color. Generally it's legs/wings are white, body is brown/orange, head is red, tail is green but these 4 body parts can change buff color position depending on the monster so you will need to learn and memorize. Hold R2 and hover over each body part to find out what color that body part is.

If you're after red, always aim for the head with the exception of Lala Barina where red is on the front 2 white fluffy pincers looking thing. Edit1: possibly Nerscylla is at the front pincers as well, I don't remember cause it's been a long time.)

Charged Kinsect extract, the one that pierces is your best bet. You just need to take 3 things into account when you launch your Kinsect out.

1) How long the monster's head will stay still
Try to aim for when it's recovering from an animation and not actively moving around so it doesn't dodge and cause your straight line Kinsect pierce to miss.

2) How far away are you and how long will it take for the Kinsect to reach.
There's a sweet spot of distance between too close and too far. Too close and your Kinsect will fly at a weird trajectory cause the flight path is determined by depth calculation based on the camera itself and not the player character. Too far and it will take too long to travel causing the monster to move and miss the specific body part that you want. Generally anywhere is fine as long as you're not next to it or super long range. Kinsect speed also helps a lot.

3) The straight line angle in which you pierce the monster from.
Across the body can tag legs, body and wings. Along the body can tag tail, body and head.
Once you know where the colors are you can actually get red color buff from the monster's rear if you can pierce through all the way to the head by lining the angle up correctly.

Important note: the colors that you get from multi-extract piercing will always be the color that you don't have even if you tag every body part possible.
The color you're missing will overwrite the colors you already have on the Kinsect as it pass through, additionally the color you want won't be overwritten by other unwanted colors the Kinsect tag later on as well either.
As long as the Kinsect can make contact and tag the correct body part, you will always get the color you need.

Sorry if I'm overly verbose, but I hope some of that information at least help you in some way.

Also the 2nd method you could potentially learn is using focus mode to make the Kinsect attack alongside your own moves, it will extract the color from the body part it touches when it flies out. Different moves have different flight patterns and learning them can help you "snipe" the color you want if you can manage to perform the right move at the right situation.

Also sidenote: I believe the red color buff on the training dummy is the mace/ball looking thingy that it uses to smash when you turn on the attack setting, I can't think of a proper term for it, my apologies.
sheesh, thats the stuff which should be mentioned in tutorials.
GJ
only point right now i see frustrating is that we have only R4 kinsects instead of R8 ones and therfore they are also much much slower ...
Originally posted by I3lood_Dr4gon:
only point right now i see frustrating is that we have only R4 kinsects instead of R8 ones and therfore they are also much much slower ...

Slow max stun kinsects for the win, additional bonus is not getting your muscle memory screwed by faster ones lol
Originally posted by Knavenformed:
Originally posted by I3lood_Dr4gon:
only point right now i see frustrating is that we have only R4 kinsects instead of R8 ones and therfore they are also much much slower ...

Slow max stun kinsects for the win, additional bonus is not getting your muscle memory screwed by faster ones lol
nah im still on the blast kinsect from world xd and wont change it unless we get a kinsect like ushio & tora etc collab
Slow kinsects wasnt a big problem in Rise.
Because the glaive was also a highly mobile and positional weapon.
In this game, this weapon has evolved into a stationary borring "Hold this button" bs.

I still use it, coz its my favorite weapon... *Sadge :slimehungry:
Last edited by StarExile; Apr 3 @ 6:16am
Mander Apr 3 @ 6:29am 
Originally posted by I3lood_Dr4gon:
only point right now i see frustrating is that we have only R4 kinsects instead of R8 ones and therfore they are also much much slower ...

Up to a certain point: I have switched to whispervesp as my kinsect, and I've reduced all the frustration tied to slow kinsects. Even Carnage Beetle (with its powerful headbutt) was too… inefficient, for me.
Pseudocath/Grancathar could be another option in the sever lineage, but considering how much more beneficial is to remain on the head with an impact kinsect, they are not for me.
Last edited by Mander; Apr 3 @ 6:30am
Originally posted by StarExile:
In this game, this weapon has evolved into a stationary borring "Hold this button" bs.

I still use it, coz its my favorite weapon... *Sadge :slimehungry:

This, every hunt is on rails
Start with mount -> Get all exctract with focus -> Spam focus until extender 3 triple boost runs out -> mount is off cooldown -> repeat

Kinsect gather on focus attacks is mad busted, hope it doesn't return in the future installments.
Dagný Apr 3 @ 9:08am 
Originally posted by StarExile:
Slow kinsects wasnt a big problem in Rise.
Because the glaive was also a highly mobile and positional weapon.
In this game, this weapon has evolved into a stationary borring "Hold this button" bs.

I still use it, coz its my favorite weapon... *Sadge :slimehungry:

The favourite argument doesn't fit, they change it so much I barely recognise it anymore.
Originally posted by StarExile:
Slow kinsects wasnt a big problem in Rise.
Because the glaive was also a highly mobile and positional weapon.
In this game, this weapon has evolved into a stationary borring "Hold this button" bs.

I still use it, coz its my favorite weapon... *Sadge :slimehungry:

Dunno why it´s a stationary and boring weapon...

I always go for mount, open 2 wounds while doing that to get my kinsect after downing the monster. (Unless it´s the ape since it need 4 hits for wounds...)
Every time the monsters turns around, i´ll jump into the air, reposition myself and rush down "with my holding button" for maximum damage on the parts i want to break. Then 2-3 attacks, monster turns, i go in the air....

I wreck monsters that way and it´s pretty fun, fast and even kinda safe to play at the most monsters.

Dunno what´s so different here gameplay-wise from worlds beyond faster extracts and the new move where you lose all of them.

Nobody is forcing you to stand at the head and hold your button.
Last edited by Darth_Angeal; Apr 3 @ 9:13am
Dagný Apr 3 @ 9:16am 
Originally posted by Darth_Angeal:
Dunno what´s so different here gameplay-wise from worlds beyond faster extracts and the new move where you lose all of them.

Nobody is forcing you to stand at the head and hold your button.

Faster movement and combos, the weapon is sluggish now. With the 3 extracts in this game it feels like the other games without red extract, the intent on how you should play the weapon is very clear, they don't want you using combos anymore. Hence your forcing argument doesn't apply.
Originally posted by Knavenformed:
Originally posted by StarExile:
In this game, this weapon has evolved into a stationary borring "Hold this button" bs.

I still use it, coz its my favorite weapon... *Sadge :slimehungry:

This, every hunt is on rails
Start with mount -> Get all exctract with focus -> Spam focus until extender 3 triple boost runs out -> mount is off cooldown -> repeat

Kinsect gather on focus attacks is mad busted, hope it doesn't return in the future installments.


Originally posted by Dagný:
Originally posted by StarExile:
Slow kinsects wasnt a big problem in Rise.
Because the glaive was also a highly mobile and positional weapon.
In this game, this weapon has evolved into a stationary borring "Hold this button" bs.

I still use it, coz its my favorite weapon... *Sadge :slimehungry:

The favourite argument doesn't fit, they change it so much I barely recognise it anymore.

Yes the fundamental concept of the Glaive in the Wilds is completely different. The freedom of action is severely limited.



Originally posted by Darth_Angeal:
Originally posted by StarExile:
Slow kinsects wasnt a big problem in Rise.
Because the glaive was also a highly mobile and positional weapon.
In this game, this weapon has evolved into a stationary borring "Hold this button" bs.

I still use it, coz its my favorite weapon... *Sadge :slimehungry:

Dunno why it´s a stationary and boring weapon...

I always go for mount, open 2 wounds while doing that to get my kinsect after downing the monster. (Unless it´s the ape since it need 4 hits for wounds...)
Every time the monsters turns around, i´ll jump into the air, reposition myself and rush down "with my holding button" for maximum damage on the parts i want to break. Then 2-3 attacks, monster turns, i go in the air....

I wreck monsters that way and it´s pretty fun, fast and even kinda safe to play at the most monsters.

Dunno what´s so different here gameplay-wise from worlds beyond faster extracts and the new move where you lose all of them.

Nobody is forcing you to stand at the head and hold your button.

Whats your usage amount of IG in World?
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Date Posted: Apr 2 @ 10:45am
Posts: 25