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for db i just use a fire one idc wat rolls it even has lmao, why fire? cuz gore das da only reason
idk it looks ok to use fire on it everywhere, as for real world dmg gains idk im not gona test it lel
For elemental damage - either attack or elemental all rolls if you're sweaty. Right now, you want all attacks, but who knows what future monster's EHZ will be, so you can't go wrong with either attack or elemental or a mix.
Best ones to make ATM is fire because so many monsters are weak to fire, and then lightning, because the non-artian lightning is ass (no white sharpness).
Crit is "terrible", Sharpness is OK. Sweats want 0 sharpness roll, but if you want to be safer, one sharpness roll, and then one of your decoration will be razorsharp/handicraft instead of protective polish. Two sharpness rolls or 1 sharp/1 crit isn't the end of the world either. 2 crit rolls are kind of bad atm.
Paralysis - don't get more paralysis rolls. You're getting at most one extra para per hunt. The only thing that changes is how much faster you get the first X paralyze in a fight.
Also *cough* there are artian editor mods out there *cough*
You can gamba 5 times to increase either attack, crit, sharpness, or elemental damage.
also for para, the meter build up goes faster per para with more element into them, but they become more resistent right? and duel blades currently cant apply para very well, so im not sure if its worth or not at all.
also the decos i do mainly plan to use on my weapons are mastery, power performance and focus max level
For dual blades, I do one sharpness, two affinity, and two status. Then I slot in crit status.
Up to you on deco, but I would reconsider some of them. With an elemental jewel in training dummy, my damage went from 1595 to 1725 with a YYY -> Blade dance I II III combo. That's about an 8% increase in damage, but I'm going to lowball it since I could have gotten good crits on my elemental and low crits on no elemental jewel, so let's say 4% or 5% increase instead.
I think Focus is not good. The difference between having focus and not focus is literally a singular B or Y press in demon mode. Are you really pressing YYYBB instead of YYYBBB or YYYBYY instead of YYYBYYY?
Power prolonger is not bad. 75% extra duration after perfect dodge. Idk how often you expect to dodge, but I think one dodge every 25 second is already reasonable enough, but it's up to you.
aka in perfect dodge mode, its the same thing as spin attack with b, but then dodge as well, which does the cool attack dodge animation. if you spin back into place where you were and dodge back into the previous spot, you get this endless strafe attack in place, extremley useful for reaching out of place spots like hung tails.
so with duel blades having focus and power prolonger together makes it last alot longer and makes agressive play and movement more adequite. hence why i use it. just having a endless upkeep of the gauge is helpful
but i also have the element addition of those jewles for power prolonger 3 and focus 3 so im still getting added damage or even the other variations.
Also why are you demon flurry instead of blade dancing if the monster is knocked.
Also the reason why no one does the fancy dodge spin willy nilly is because it does tiny damage. Why would I not blade dance instead or do YB Y in archdemon if I want to play stay and dodge at will?
early game was a struggle how often i drained, now i feel alot better.
have you yourself tried running power prolonger maxed with focus to see how much better it feels?